Just got my Burning Mace and am wondering what artifact power to use. My at-wills are Shielding/Radiant, but the artifact power for Shielding Strike just says other at-wills can refresh it. Does that mean Oath or Valorous can apply the shield or do I need to still use Shielding to get it?
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Answers
Burning Light, Circle of Power, Templar's Wrath. Aura of Courage, Aura of Wisdom. Oath Strike, Radiant Strike.
What the above allows me to do is have alot of damage which generates threat. Have a ton of Temp HP through high damage, thanks to Templar's Wrath. And my filler is a quick chain of Oath Strike, that gives Echoes of Light a better chance to Proc, so I can use Burning Light and Templar's Wrath alot more!
So for artifact main hand bonus I would go almost entirely with Oath Strike's bonus. As for offhand, go with Aura of Courage, or Aura of Wisdom bonus. Any more questions feel free to ask here on the forums or PM me in-game!
On my DC it's BoB which boosts team defence & offence, on my CW it's RoF which freezes enemies, on my GWF it's WMS which decreases enemy DR and on the Pally it's Radiant Strike which boosts your RI and DPS. That's why they have a different rule for the artifact power.
Re Shielding Strike, I used to use it a lot and I liked the big 'lump' damage and I found the shield helped a little, but I came to the same conclusion as Veywill, that rate-of-fire is much more important as it increases Divine Call generation and doubles your chances of triggering Echoes of Light (Shielding Compared to Oath & Valorous), these in turn increase AP gain.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
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