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Murderous flames AOE effect not working

werdandi#8366 werdandi Member Posts: 336 Arc User
edited January 2017 in The Nine Hells
Whenever I use killing flames, I never see any numbers above the heads of the ennemies around my main target; I tried many times and even if the ennemies are close to each other, only the main target is hit.
However, it seems the "taunt" effect is working because if I hit one, the others (even quite far) are coming to me.
I am soulbinder by the way.
So I was wondering if the other SWs can see numbers. I know the AoE effect is limited (and not working as intended, because we never get 30%) but still, I should see something ?

To be honest, I do see numbers (very small) over the dummies near a main dummy but not on real ennemies.

Maybe the AOE effect is worth only at a very high damage level ?
Post edited by werdandi#8366 on

Comments

  • finalfantasyac7finalfantasyac7 Member Posts: 582 Arc User
    No, its been nerfed + broken. It doesn't work properly anymore (dont waste points in there) and you can thank cryptic for that.
    Warlock- Lv80. || Rogue - Lv80. || Wizard - Lv80. || Paladin - Lv80. || Cleric - Lv80. || Ranger - Lv70. || Barbarian - Lv70. || Fighter - Lv70.

    ¨˜ˆ”°¹~•-.„¸ρℓαуιиg иєνєяωιитєя ѕιи¢є 2015¸„.-•~¹°”ˆ˜¨

  • darthbane13#2662 darthbane13 Member Posts: 59 Arc User
    In my experience on ps4, I do see numbers from it, but the more targets around the primary, the smaller the damage due to the dmg partitioning from MF.
  • gduff#9306 gduff Member Posts: 43 Arc User
    I use this quite a bit and it does finish off most lower level mobs, not much affect on higher level content, but to me it's more about the added %30 on a single target if no other mob around. It's by far my hardest hitting power whenever an enemy is below %50 health. Having said that, it would be nice if it worked as intended and/or applied full damage overflow to all surrounding mobs.
  • despaidespai Member Posts: 3 Arc User
    It works. I tested it. And I love it. Only the additional damage does not get added on top of the initial damage. For example if you do a 100k crit on an enemy, you will see 30k additional damage but just in a smaller and not orange coloured number. (If single target)

    If there are additional mobs the damage definately gets shared. But the targets have to be very close to the target you casted KF on. However: MF is not really for making KF an AOE skill (IMO), it's more for even increasing its single target potential. Makes our best single target spell even better (IMO).
  • dramatik4real#2334 dramatik4real Member Posts: 10 Arc User
    despai said:

    It works. I tested it. And I love it. Only the additional damage does not get added on top of the initial damage. For example if you do a 100k crit on an enemy, you will see 30k additional damage but just in a smaller and not orange coloured number. (If single target)

    I used MF for a few months and I never got 30% additional damage on a single target. I've since respec'd out of it.

    The tooltip reads:
    "Killing Flames deals 6/12/18/24/30% of its damage to foes within 20 feet of the primary target. This damage is split equally among the affected targets. If there are no other targets, the primary target takes all the damage."

    The word 'additional' is nowhere in the description. Basically, if you are using KF/MF on a single target you get nothing extra from MF. The 30% damage is split and thus you would do 70% to original target and 30% of the damage is split between up to 3 near by targets.

    This feat only works well in Cloak Tower on the lowest level enemies, it's garbage IMO.
  • sledneck220#2698 sledneck220 Member Posts: 56 Arc User
    Agreed, about the feat being garbage. I've speced out of it too...
  • naoqueroforumnaoqueroforum Member Posts: 225 Arc User
    edited April 2017

    despai said:

    It works. I tested it. And I love it. Only the additional damage does not get added on top of the initial damage. For example if you do a 100k crit on an enemy, you will see 30k additional damage but just in a smaller and not orange coloured number. (If single target)

    I used MF for a few months and I never got 30% additional damage on a single target. I've since respec'd out of it.

    The tooltip reads:
    "Killing Flames deals 6/12/18/24/30% of its damage to foes within 20 feet of the primary target. This damage is split equally among the affected targets. If there are no other targets, the primary target takes all the damage."

    The word 'additional' is nowhere in the description. Basically, if you are using KF/MF on a single target you get nothing extra from MF. The 30% damage is split and thus you would do 70% to original target and 30% of the damage is split between up to 3 near by targets.

    This feat only works well in Cloak Tower on the lowest level enemies, it's garbage IMO.
    You do get additional damage from it. From a few act runs on dungeons MF will get exactly 30% of the overall damage you got from KF, no matter if it was AOE or single target. Still, the AOE part of this power is pretty useless since the damage is evenly split and most people don't use KF on multiple target situations, and on top of that the damage doesn't even proc if the main target dies (edit: and most likely doesn't proc weapon enchants like lightning). The benefit is mostly for the single target damage boost. If you are full fury you can probably fit it in somewhere. For hellbringer it might not be a good choice since you most likely will have 10 points in damnation. Also it doesn't reduce KF damage by 30% to cause it as MF damage as you said, so it is not as bad as you think.

    This feat should be at least 50% additional damage to all aoe targets, not split. The 50% additional hit could at least put it somewhat close to IBS.
  • daccura#4102 daccura Member Posts: 39 Arc User
    edited May 2017
    So if my KF does for example 100k dmg and I hit a group of mobs - the main target gets 100k dmg and all the other mobs get 30k dmg evenly split between them?
    Also if I hit a boss with no mobs around it - it does 130k dmg?
    I am not sure because I am on PS4 so an answer would be really nice.

    Edit: Nvm. Did my testings with MF and the results are great.
    Post edited by daccura#4102 on
  • xxgolden1xxxxgolden1xx Member Posts: 13 Arc User
    > @daccura#4102 said:
    > So if my KF does for example 100k dmg and I hit a group of mobs - the main target gets 100k dmg and all the other mobs get 30k dmg evenly split between them?
    > Also if I hit a boss with no mobs around it - it does 130k dmg?
    > I am not sure because I am on PS4 so an answer would be really nice.
    >
    > Edit: Nvm. Did my testings with MF and the results are great.

    I had a guy ask me about this same question on my build in YouTube and I answered it. Strange I see the same question worded almost the same here.
  • daccura#4102 daccura Member Posts: 39 Arc User
    > @xxgolden1xx said:
    > > @daccura#4102 said:
    > > So if my KF does for example 100k dmg and I hit a group of mobs - the main target gets 100k dmg and all the other mobs get 30k dmg evenly split between them?
    > > Also if I hit a boss with no mobs around it - it does 130k dmg?
    > > I am not sure because I am on PS4 so an answer would be really nice.
    > >
    > > Edit: Nvm. Did my testings with MF and the results are great.
    >
    > I had a guy ask me about this same question on my build in YouTube and I answered it. Strange I see the same question worded almost the same here.

    Because it was me. I posted this here and saw also your build and asked also you. After your suggestion I took MF over Infernal Wrath and did my tests and it worked very well. Thanks again!
  • darkan#3756 darkan Member Posts: 145 Arc User
    edited June 2017
    about things not working someone have seen gatekeeper of empowerment that part say for each kill enemy gain 50% more de AP and the class feature flames of empowerment say dealt 2% more damage and stak 3 times and R4 on max stack soppose dealt 9% more damage but not doing more damage with him and no Pit no mercy class feature dealt damage with bonus of advantage combat on crit. with my stats of advantage combat treath 9% more damage for now so suppose i have same damage but not
  • darkan#3756 darkan Member Posts: 145 Arc User
    Also gatekeeper of empoerment say the damage increase 25% DoT of hellish rebuke but on the this atwill not say how much this damage. 25% more damage of what ??
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