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Karma Bar Feature

ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
Well it's simple, but I might as well explain it anyway. Simply put every box you open from a Lockbox to a Dungeon End-chest will now have karma bars displayed at the bottom of the rewards screen, once this karma bar is filled it'll grant you a greater rewards well-sought after, no I'm not saying it'll grant you a 100% legendary item, but it is a much higher chance.


*Note: Every box has a different karma bar!

Examples:
Glorious Resurgence Lockbox
Karma Bar 100 opened to trigger one of the following rewards will be selected, and the Karma bar will reset:

Glorious Resurgence Legendary Pack
Glorious Resurgence Epic Artifacts Pack
Glorious Resurgence Epic Companions Pack
Glorious Resurgence Epic Mounts Pack

Epic Demogoron Chest
Karma Bar 70:
+5 Ring
Epic Companion (Un-bound)
Epic Artifact (Un-bound)
Epic Mount (Un-bound)

.
Karma Bar 50




Another quick post. ;P
Post edited by ltsmithneko on

Comments

  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    edited April 2017
    Depends, how would "karma" be earned? As for unbound items, I would say "no". Too easy for the market to be flooded with the more rare items.
    Post edited by omegarealities#7219 on
  • neverburnaclown#3112 neverburnaclown Member Posts: 158 Arc User
    If they did something as HAMSTER as this, everythig would be and should be bound character.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    You opening the box = 1 karma point.
  • fearhodorwillie#7723 fearhodorwillie Member Posts: 63 Arc User
    Are karma points earned per character or per account?
  • mcgwarfacemcgwarface Member Posts: 160 Arc User
    What if you were caught doing bad things to dwarves? Then you have negative Karma......then every run you only get +1 rings or rank 4 enchants??????? Oh wait.........that already happens .....(not the dwarf part) ;p
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    edited April 2017

    Are karma points earned per character or per account?

    Due the way neverwinter is it would most likely be per character, ;p Gotta make ya farm more for ya things<3
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    Would the "karma" be dungeon/skirmish specific? If not, people could just run 100 Throne of the Dwarven Gods and then pop the Karma Chip on Master of Svardborg.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    edited April 2017

    Would the "karma" be dungeon/skirmish specific? If not, people could just run 100 Throne of the Dwarven Gods and then pop the Karma Chip on Master of Svardborg.

    Every chest has it's separate karma bar, and of coarse different rewards depending on what you are running. (Reason why it's written in red above. ;P)
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User
    Its a good idea, but one that has been raised in some form or another many times. I think the are very hesitant to offer any type of "guaranteed rewards". which is basically what you are talking about. And honestly, why would they? Based on admin messages, people are getting the rare drops fairly often.

    With the rate at which things are repeatedly completed in this game, any change to drops has a drastic impact. Maybe not on a average player", who plays a reasonable amount of time and opens a few dungeon boxes/lockboxes a day. But to those who spend 5 million a DAY on Lockbox keys....this would be huge.

    Anyways, if they did this, the karma bar to increase drop chance would be so high that it would be practically unnoticeable. Hell, it could be in place now and we will never know.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User

    Its a good idea, but one that has been raised in some form or another many times. I think the are very hesitant to offer any type of "guaranteed rewards". which is basically what you are talking about. And honestly, why would they? Based on admin messages, people are getting the rare drops fairly often.

    With the rate at which things are repeatedly completed in this game, any change to drops has a drastic impact. Maybe not on a average player", who plays a reasonable amount of time and opens a few dungeon boxes/lockboxes a day. But to those who spend 5 million a DAY on Lockbox keys....this would be huge.

    Anyways, if they did this, the karma bar to increase drop chance would be so high that it would be practically unnoticeable. Hell, it could be in place now and we will never know.

    Eh, we all know it's not in place, or I'd know a lot more people who would've gotten some good rewards by now. :3
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    So we are talking about a karma bar for each chest in each dungeon/skirmish?
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    Yes, thats how it would be, along with a different one for every lockbox, etc.
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