I'm not gonna ask what's the best tank in neverwinter cuz I'm sure I'll get a 100 different opinions. Instead I'll put the play style I'm going for & then maybe I can get the helpful advice to play as GF or OP. What I want to do with my tank is take a beating, shrug it off, and debuff the enemy to lower their defense and damage. I'm not concerned with dps at all for my tank. Until I'm like 3.8k & things are over capped then I'll tweak some stuff to do more damage but that's not my priority at all. Nothing against dps tanks. I've seen a GF do 50 mill in CN with no wipes & be done in 15 mins all while tanking. Whenever I've run with a dps tank though with my GWF it's never ended well & I usually wind up highly annoyed cuz the tank don't tank. Not lookin forward to my dailies but with the loadouts coming I'll be able to switch up the dps tank build & my dungeon tank build. With that said I'm not sure to go GF or OP. I know nothing about either class so hoping ppl can point me in the right direction. Don't think it matters much but I'm a ps4 player
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Each has their little nuances which might affect your choice of tank.
The OP is much easier to manage than the GF. The OP doesn't require as much attention in timing, as the OP's main buffs are passive, save for Bane, which has a long duration anyways. In addition, the OP doesn't need to time their attacks as much, since the OP's primary damage mitigation source (Templar's Wrath/Temporary HP) is very easy to refresh.
The OP has the benefit of having some of the best team protection tools in the game, with little risk to them. The only class which can match the OP in protecting the team is the DC, but that forces the DC to give up their powerful offensive buffs.
The GF requires more attention from the player and team's part. The GF's shield can't be held forever (which means you need to be careful with your biggest damage mitigation source), KV (the GF's best protection tool) has a risk to it (meaning you and your team can't just go on autopilot when KV is up), and the GF needs to constantly be aware of the situation (you need to constantly be marking targets, checking aggro, minding where you're facing, applying ITF, etc).
In exchange, the GF gets the stronger buffs: ITF, Marking (free Combat Advantage + debuff), and Commander's Strike all are great bonuses which work well regardless of your composition (Aura Gifts gives less of a DPS boost as your team has more Power, Aura of Courage' damage boost can vary wildly, whereas ITF is a nice stable 30% damage bonus, and Bane can be rendered negligble if your team is good about stacking debuffs).
GF generally has the faster solo times. Conqueror has a bunch of tools which allow it to DPS decently well so you can get through your dailies. The OP doesn't quite have that luxury unless you overgear the content anyways.
Due to loadouts, the OP will have the ability to also play a very easy and very effective healer at the push of a button. This affords you a bit of versatility if your guild is lacking in both tanks and healers.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
My understanding is that the GF holds threat better, requires better timing and does more damage. The OP still has a few threat generators that don't work right (though they are now better than before) it has a little more leeway on play style since they actually take a beating but have the HP to do it, and do little damage.
Once you get it to 70, you have to tank for us!
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
OP class provides more flexibility in how you play it than a GF and the reason is if you don't like tanking you can go healer. With a GF your options are Defensive Tanking, Group Buffing Tanking and DPS style tanking. See how OP has a bit more flexibility in how you build your character.
As for taking a beating and surviving...I give the slight edge to OP tanks. The distribution of ability points into con has two benefits for OP vs the one benefit that GF get. For OP you get DR increase and HP increase. For GF you get only HP increase. If you start off with 20 Con at character creation with an OP and put all your puts into Con and get the con belt you end up with 35 con I believe and that is a very nice bonus to HP and DR along with boons, etc...The other thing that OP has is temp HP, which is great for taking additional beating. The circle further improves OP.
GF are best at tanking enemies face to face when the shield is up due to the 80% reduction in damage it provides; however to get the 25% DR that OP can get from just Con you have to get from gear, enchantments, etc.... I find that OP tanking is a bit easier than GF. IMO, GF require a bit more skill and timing vs. an OP.
If you are new to tanking and want an easier time with it I say go OP if you are up to a challenge and want a class that requires a bit more skill and timing go GF. Both can do what you want but I think OP has an easier time with it than a GF.
Con gives also Action Points growth for GF so it's actually a really big stat for this class.
That's my tanks point of view. Actually I can tank without any issues 2 scorpions in elol and I have seen many tanks not able to do it and I died with my dps often for that. Orcus is a different thing, you will have to use steel defense and cast dailies often until you get high damage resistance and debuffing companions but in any case I have seen orcus hitting 1 million of damage points...
Regards
PS: I forgot, chicken is another excellent companion to debuff enemies hits. It's a pitty game "only" allows 5 active companions
PS2: I forgot also greenscale bowman for stamina regeneration, as also pseudodragon.
I think there are some people starting in the level 40 range, and others in the brand shiny new range, there are also a few planning on just making the dash from 60-70.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP