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texasrebel1967#5048 texasrebel1967 Member Posts: 85 Arc User
I am so sick of these dungons where these ppl thibk it is so cool to run as fast as they can and kill everything before anyone eles can even catch up this dont really neeed your remarks back with stuipd stuff like use darks in youur utilitys and bla bla bla been there done that dosent help.
im just saying its really getting old and im tired of even trying to play. because you dont get to play so i started going on side turns and find a few foes to fight the they get all whinney because they are waiting with this i have 10 other toon to run would you hurry up. It dosent matter really and we dont care how many toon you have to run we want to enjoy playing this game allso. So start showing some considration to other players, if that is what you want to do gthe et your private groups togather and maddog the dungon as fast as you want!
Just let some of us start having some fun too

Comments

  • moogie101#4741 moogie101 Member Posts: 121 Arc User
    Two points of view here, I see yours but also I get the guys who want to quickly run the dungeon for the AD & get on with doing other things.

    If you're suggesting people who want to rush form a private group to do so why can't you find a private group & take the dungeon slowly as well? It could be argued you're not showing consideration for those who want to play in a different way to yourself.
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  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    edited February 2017
    Are you talking about 3 man dungeons or proper 5 man ones?

    If you mean the 3 man, the problem is that players run this on multiple characters for AD. The real problem though is that you used to be able to enter them by yourself and clear through to the end at your own speed, but now players are forced to run it with others.

    Of course you could be talking about 5 man dungeons and that's an entirely different discussion.

    The other problem is seals. E.g. in 3 man ToS if you are not close enough when the first two bosses are killed you miss out on 100 seals from each. Every 500 seals is worth 1k AD during 2xAD so it can add up to quite a bit.

    I run 7 characters so that 14 runs (and takes about 2.5 hours) every day. I always prefer to run with the group and will assist in clearing any mobs they go through regardless of them going the long or short routes but if one breaks off to speed straight to the boss then I have no choice but to follow just to make sure I get the seals otherwise it's costing me.

    After the second boss I'll turn back if the one behind needs it and assist them along.

    It annoys me as well when someone obviously just doesn't care. I do wish that they'd re-enable players ability to enter dungeons solo though as this'd make everything better. Higher level AD farmers could speed through by themselves and everyone else could play normally.
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  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    I would say that if you want people to play your way, you need to get in a group of like minded players. But, you have already stated that you do not want to hear things like that, so I really do not know what to say.

    People have different playing styles. If you go in with a bunch of randoms, you have to live with what you get.
  • thegravelnome#9466 thegravelnome Member Posts: 270 Arc User
    Bolth sides of the argument are valid. Each person has terms right to play the area own way. HOWEVER each person does NOT have the right to punish others for playing there own way. If you pug a dungeon, I whould suggest that a simple majority is enough to determine how to run it. The whole group would have to be reasonable and willing to abide by it though which is not something you find very often on the internet
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