Is there a way to make the game stop queuing powers? I sometimes wind up stabbing empty air three times after an enemy has died before the game allows me to react to the change of circumstances.
Most games that queue abilities for you have an option to set the maximum queue size, with “zero” being an option. And that's great, I can just flip that option off, and those games start working the way all games always should.
But I can't find an option like that in Neverwinter. I'd really like to be able to turn off the “feature” that causes the game to do things other than what I'm currently telling it do do. Is there a way?
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