Crazy amounts of lag are present in every dungeon and skirmish and zone since the update, but the lag in Fangbreaker Island is the worst. It is unplayable. Everyone in the group is unable to activate encounter powers consistently, use dailies, or use sprint/hold up shield. Groups have to activate boss doors many times before entering. The Dragon Turtle boss does crazy animations involving his slam. Group members are affected by slam at different times. Sometimes the boss slams two or three times in a row and even gains stacks of empowerment even if it's all within a few second window. Also, reviving teammates almost never registers. FBI has always been laggy, but since the most recent update (SoMI), it has become unplayable. This is a shame, because many people still need gear, but it is almost impossible to run the dungeon. Today I went in with a group that would normally be able to finish in 20-25 minutes (before the update), and we just did a run that took 1 hour and 15 minutes.
As a side note, Shores (skirmish) is almost just as laggy after the update, but it is so easy that it is easy enough to complete. FBI, however, is not.
Clip of being unable to revive teammates/dragon turtle slam issue:
http://xboxdvr.com/gamer/A Poor Penguin/video/26076939 Clip of having to activate the boss door many times:
http://xboxdvr.com/gamer/A Poor Penguin/video/26076968
Comments
Instead of fixing servers and in game problems they through a sell for zen services.
I would like to play dungeons again.