test content
What is the Arc Client?
Install Arc

Nearly 4 years since first release, and still only 2 pvp domination maps?

thatguy321654987thatguy321654987 Member, NW M9 Playtest Posts: 39 Arc User
Not to mention the complete lack of balance in pvp, that needs to be fixed. Big time. Maybe use something like the class system. Every team has a 4k, 3k, 2k, 1k + 1k player. But whatever. I just find it insulting, that Neverwinter's developers completely ignore adding content for pvp for every past module. It is not that hard to produce maps. Hell, they should just let the community develop maps with the foundry. I've heard that before, and it makes sense. Then pvp will be more interesting, and more people will join in.
Tagged:

Comments

  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User

    Not to mention the complete lack of balance in pvp, that needs to be fixed. Big time. Maybe use something like the class system. Every team has a 4k, 3k, 2k, 1k + 1k player. But whatever. I just find it insulting, that Neverwinter's developers completely ignore adding content for pvp for every past module. It is not that hard to produce maps. Hell, they should just let the community develop maps with the foundry. I've heard that before, and it makes sense. Then pvp will be more interesting, and more people will join in.

    Then pvp will be more interesting.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    For some reason they continually ignore this aspect of the game, I suspect they haven't got a clue what to do and can't be bothered to work it out.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • This content has been removed.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    edited January 2017
    shadw2012 said:

    Yea, pvp is more of an afterthought as it should be

    I disagree. If something is going to be included in the game then it should be done properly, it's a question of delivering a satisfactory product to the customer.

    Just because you (clearly) don't like it, doesn't mean that others should suffer. When I first started playing there was a large & active pvp community and many many casual pvpers.

    Over time this has shrunk ridiculously due to a lack of care, maintenance, balance and input from Cryptic. Through the introduction of various elements they have managed to almost completely remove the 'challenge' aspect of pvp - and that's what most participants are looking for; a match that has balanced mechanics and players have to rely on skill more than stats, piercing damage, stealth rings and immortality powers.

    This is the reason a lot of players have asked for a 'bare knuckles' type of arena, where there are no SH boons or mount bonuses and everyones gear is auto-levelled to blue.

    I used to play an hour of pvp every day but I stopped about a year ago when the situation became too unbalanced.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • abaddon#8285 abaddon Member Posts: 30 Arc User
    armadeonx said:

    shadw2012 said:

    Yea, pvp is more of an afterthought as it should be

    I disagree. If something is going to be included in the game then it should be done properly, it's a question of delivering a satisfactory product to the customer.

    Just because you (clearly) don't like it, doesn't mean that others should suffer. When I first started playing there was a large & active pvp community and many many casual pvpers.

    Over time this has shrunk ridiculously due to a lack of care, maintenance, balance and input from Cryptic. Through the introduction of various elements they have managed to almost completely remove the 'challenge' aspect of pvp - and that's what most participants are looking for; a match that has balanced mechanics and players have to rely on skill more than stats, piercing damage, stealth rings and immortality powers.

    This is the reason a lot of players have asked for a 'bare knuckles' type of arena, where there are no SH boons or mount bonuses and everyones gear is auto-levelled to blue.

    I used to play an hour of pvp every day but I stopped about a year ago when the situation became too unbalanced.
    when i first played pvp gauntelgrym was going on every hour completely packed. domination que times were less than a minute and only 2 or 3 during off hours. everyone was playing pvp because it was fun. tons of pvp guilds were active several people making builds for every class trying to find bis. shame its come to this.
  • engineerofevilengineerofevil Member Posts: 36 Arc User
    shadw2012 said:

    Yea, pvp is more of an afterthought as it should be

    PVP in this game is the true end-game material. I was a pure PVE player in the beginning until I was pulled in to a new guild, and then I discovered the truth. Getting a simple dungeon or skirmish once a Mod with no mechanics is hardly end-game. Grinding religiously for practically nothing is dumb. The challenge of fighting another and constantly tweaking your toon, that is more work. Good luck in believing that PVE in this game is end-game or challenging.
  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User

    shadw2012 said:

    Yea, pvp is more of an afterthought as it should be

    PVP in this game is the true end-game material. I was a pure PVE player in the beginning until I was pulled in to a new guild, and then I discovered the truth. Getting a simple dungeon or skirmish once a Mod with no mechanics is hardly end-game. Grinding religiously for practically nothing is dumb. The challenge of fighting another and constantly tweaking your toon, that is more work. Good luck in believing that PVE in this game is end-game or challenging.
    Getting a simple dungeon or skirmish once a mod is still better than getting no pvp map ;)
  • engineerofevilengineerofevil Member Posts: 36 Arc User

    shadw2012 said:

    Yea, pvp is more of an afterthought as it should be

    PVP in this game is the true end-game material. I was a pure PVE player in the beginning until I was pulled in to a new guild, and then I discovered the truth. Getting a simple dungeon or skirmish once a Mod with no mechanics is hardly end-game. Grinding religiously for practically nothing is dumb. The challenge of fighting another and constantly tweaking your toon, that is more work. Good luck in believing that PVE in this game is end-game or challenging.
    Getting a simple dungeon or skirmish once a mod is still better than getting no pvp map ;)
    We need new maps. I swear I have seen pics of maps from foreign servers somewhere. I need to look. :neutral:
  • fathermolefathermole Member Posts: 5 Arc User
    Wait there's pvp in this game...
  • crowdsourced#3904 crowdsourced Member Posts: 218 Arc User
    It is laughably sad isn't it?
  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    ++++++++++++++++
  • callumf#9018 callumf Member Posts: 1,710 Arc User
    It is striking how little world pvp there is in the Icewind Pass pvp area. But then its a fact that with the Nevewinter "endgame" so heavily based on items and boons the spread of pvp power is massive from 4k+ people down to 1.8k people who are both level 70. When I first reached level 70 I was at something like 1.6k item level. I guess the risk vs reward of Icvewind Dale pvp isnt great enough?
  • kanenankanenan Member Posts: 115 Arc User
    Foundry Author PvP Map Contests. Let's get some new maps for PvP already. SH and GG are Dead.
    Hotenow and Rivenscar are ANCIENT.
    - behold, halflings.
  • forumnamesuxsforumnamesuxs Member, NW M9 Playtest Posts: 490 Arc User
    I'm sure anyone competent with the foundry is free to create a map, ask the devs to review it, and at least consider importing it to the map list.
    Wolves, big as a horse! I need new pants!

  • silence1xsilence1x Member Posts: 1,503 Arc User
    kanenan said:

    Foundry Author PvP Map Contests. Let's get some new maps for PvP already. SH and GG are Dead.
    Hotenow and Rivenscar are ANCIENT.

    I'm sure anyone competent with the foundry is free to create a map, ask the devs to review it, and at least consider importing it to the map list.

    Agree 100%. We have so many talented players in this game and lots of them have spent many hours designing Foundry maps. For those of us that remember, that was one of the selling points of the game at one time - run player created content.

    https://www.youtube.com/watch?v=OWuYf241xLU (around 1:37 starts the Foundry part)

    Cryptic should setup a contest - "Design the New PvP map". Submissions from the foundry are vetted by the devs then put on Preview server. We vote (and test) the new maps on Preview then the winning map gets pushed to Live. The winner (or team) get(s) a new xxxx item/title/whatever.
    I aim to misbehave
  • katamaster81899katamaster81899 Member Posts: 1,157 Arc User

    I'm sure anyone competent with the foundry is free to create a map, ask the devs to review it, and at least consider importing it to the map list.

    I used to love playing with the foundry, but I see no reason to spend my time doing it because:
    A. I don't get anything for my time
    B. Nobody is going to play it
    C. It'll probably break within the next two mod releases.
    dulopa4e1d9.png
    || Axios Guild Leader || Neverwinter Trade Forum Moderator || Infernal Paragons ||
    Check out my foundry, titled "Akro's Gone Wacko", featuring our ex-CM Akromatik!: NW-DL8J7BY5T
    Erza Moonstalker | Lara Moonstalker | Julie Marvell | Erza Moonhunter | Annie Hellangel | Jenn Moonstalker
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    This was already suggested many times.. it seems simple enough.. but never done.

    In addition, as someone , who once, did about 90% pvp and 10 % pve and totally reversed this , I can tell you, pvp after mod 3 was simply not fun, mod 3 was the last time I truly enjoyed pvp in this game. I did pvp however, up to mod 6 (up to 5 different toons a day x 2 matches x 1 gg, every day for almost 2 years of this game) I had 5 toons in grim (ground out everything needed pre pvp release on 5 toons) then ahd profound on all 5, then black ice on all 5.. It wasnt until mod 6 and paladin and siege changes where I just couldnt hack it anymore.

    PVP in this game up to that time frame, was way more balanced then anything after mod 6.. Sure you had some weak classes, but usually ever OP class had a counter of some sort.. now it never seems like that, you never died if you were decently geared (pvp set + set of r9/r10s and a greater or more enchants) you were usually ok to pvp against most poeple ..

    Massive power curve and creep hasnt done any favors to either pve or pvp in this game.

    As they continue to branch out and diversify the equipment needed to pvp, (or I.E added tons of grind , for little reason) , my enjoyment dropped, by the time Mod 6 rolled around, I had a issue.. before this point, I could pretty much enter with friends or solo pug queue and compete quite well.. even against at the time good players, at this advent and the knoledge of AD changes due to leadership, I quit pvp for the most part and just grinded out pve.

    Until mod 10.. and now both pvp and pve, is just one heck of a boring game all together.. with just tons of boring grind on both sides.

    Do I miss pvp? sure
    Am I likely to go back even with some changes?
    No.. because they are not bring leadership back and leadership was the key to being able to just pvp and make enough AD to get by.

    Its also SUPER unlikely they will make enough changes ever in the game structure of progression and power curve/creep to make pvp ever balanced again.

    Massive redo of coding is needed, with a complete hiechary of powers for PVE vs PVP .. (EVERY single power/feat/boon everything) needed to act at a different level in both.

Sign In or Register to comment.