So I finally switched to a fire archon after going months with a shadow demon. I did this to get use of his ring fingers. He can now mingle with the thousands of other fire archons I come across. Does it matter much what companion you use for bondings since the rules changed a few months ago? Or do you just go for a good active daily and the right loadout for the equipment you have on hand
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1) Offense vs. Defense slots. For DPS you're hoping for all 3 offense slots.
2) Summoned companion attack buffs. Some Companions have great attacks that buff team DPS. The ones that come to mind are Sellsword, Con Artist, Ambush Drake, and Dancing Shield.
3) Companion gear slots. Having a ring slot or two can be great because you can use a ring of brutality on there. Otherwise Loyal rings (unless you're on console) can be very expensive.
4) Active bonus (nice if it's not worthless)
5) How fast & reliably it procs Protector's Camaraderie (depends on attack speed).
For the most part, I personally run Sellswords on my DPS toons because I like the offense slots and defense debuff that the Sellsword gives (this debuff only is mitigated once by RI vs DR and can stack from multiple pets). But it's a melee pet which dies pretty frequently. Some prefer ranged pets, or ones with a ring slot.
You see a lot of fire archons because it was a good compromise when bonding stones had to stack separately. But since this got changed, most companions can keep up Companion's Gift reliably so it's not necessary anymore. But the offense slots ring slots are nice, and the active bonus is solid as well. That said, I think it's over-represented because of historic reasons (and folks are lazy to change).
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
I agree that Sellsword and Con Artist have some significant downsides compared to Fire Archon (melee=dies, ring slots, meh active bonus). But I also think that for large-scale group content (like MSVA) debuffing pets can really help the group DPS (since everyone benefits from the debuff, and there is no cap to defense debuffs as far as I am aware), the more the merrier. Admittedly you can say that this is the job of tanks and support classes, and you can instead optimize your personal DPS (and I would defer to Lia here - sounds like Fire Archon is the choice to go with).
But even without the debuff, strike companions don't overtake aggro and revive faster than the bondings CD. So I'm not sure why they are worse than ranged. (Except blink dog on turtle in FBI)
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
And I do have a fire archon in an active slot--I just don't summon him.
Edit: Oh, I'm such a moron! If the attack tooltip says it has 80' range then this indeed might be ranged :P Also, it has 1 second CD, interesting. But virtually no damage at all and only one ring slot.
Lord White - 15.2k GWF
The One - 12.2k DC
Mystic Dawn - Guild
Edit: Nope, it actually has a 2s cooldown, I was so sure it had more than that as I was using it back in the day (wayyyy before bondings were a valid option). Guess it's fine, but far from BIS.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
To this only excludes trash cleaning where the uptime of brutality is greater, consider this from a full dps perspective, not in mob trashing:
Loyal piece of gear:
652 power
652 crit
435 arm pen
435 * 0,25 = 109 (Discilple of war)
700*0,2 = 140 (steely defence)
+ 3 stat enchantment = 920 (May have 460 recovery)
Total: 2908
Without Arm pen effectivness = 2473
Rings (the only 3 that can compete, rising accuracy may be a option as well, ring of adorable bites is inferior to all of these so i didn't include it)
Greater ostorian ring of Dod
475 power
475 crit
2*3 stat enchantment 1840
Total: 2790
Ring of brutallity:
Average 1333 power
2*3 stat enchantment 1840
Total: 3173
Ring of Raising power(some stacking problems in some companions)
Total: 3190
Not having Arm pen enough in your unbuffed GWF is perfectly possible, specially with orcus set, so from a loyal avenger piece you may be abble to take all stats.
So.... the best companion in NWO for a dps GWF is the sellsword with 3 loyal avengers at "full gas" and just behind, If you have those 3 last rings is the con artist inspite of the defence slot their added offencive stats with black ice enchantments will become very close to the sellsword.
I also considered the Dancing shield, that has a massive debuff but the uptime of the debuff is not as good as either one of those and it's single target as both sellsword and con artist affect multi targets.