I'm just getting in to end game with a TR.
I get the feeling they are way too squishy!
Other close range dps at least get some defense and the rest of the dps hang back at ranged distance.
TR has to be up close and deal with way more danger than a ranged dps but don't seem much more resilient.
Anyone else feel this?
Their single target dps can be great but isn't enough to make up for lack of AoE.
It would be GREAT if at-wills didn't drain stealth, I think that would be enough to counter lack of AoE and having to avoid so much danger.
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Bear in mind that TR's have a lot more deflect severity than other classes - getting that high means you can avoid 75% of incoming damage and bounce it back on your attacker(s).
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
There are some self healing boons. Take those instead of the occational 20k damage.
My TR is usually the last to die in a wipe, and finishes a Mdemo gold with 0 deaths.
They are actually strong survivors when used right.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
The guy who went defense spends a lot of time manually dodging/rolling in and out of combat - and he's very good at it. He doesn't die often.
I went deflect (almost at 100% before bonding) and added soul forged - I still do a lot of dodging but I rarely get hit. When I do get hit I die instantly (thus the soulforged) but even in CN when the floor flips I can stand there in the spikes and deflect most of that damage.
Our perma-stealth friend is still finding his way and dislikes the amount of dying he does. He is currently planning on swapping his shadowclad for a soulforged to see if that makes it better.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
With the right amount of recovery/slealth recharge and using Impossible to Catch", you can be invincible for a good part of the time.
Path of Blade can provide some help. I had my recovery so that it was ready to reuse before the power turned off. It just sucks because it aggros everything and there's no way to turn it off, that I know of.
I'm currently on my 6th or 7th rebuild, lol. What I'm running is Dazing Strike, Shadow Strike, and Lashing Blade with Duelist Furry and Whirlwind of Blades. I go stealth, either use Whirlwind and then Daze, then Shadow Strike, go stealth again and follow with Lashing Blade. With a high enough control bonus, you can enter the part of Duelist Flurry that keeps you from taking damage. Or I go stealth, use Daze, then Shadow, go stealth, Whirlwind and then Lashing Blade. My feats are set to do more damage the less health there is. It's still a work in progress but I'm getting more comfortable with this set up.
Something else to do, is let the tank(s)/GFs go in first and draw the aggro, Also, try to let CWs to freeze the group.
But yes, it's like a sponge for an inclose DPS'er. Good Luck
There is no part of duelist flurry that keeps you from taking damage.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
I use Shadow Strike instead of Lashing blade.
I came to this switch when looking at 4 things: Arterial Cut, Last Moments, Cunning Ambusher, and 100% crit while in stealth.. Tested on a dummy. DPS went up with long term combat, especially after i ditched a lot of crit in favor of power.
A lot of my survivability comes from boons as well. Many get the 20k damage boons, instead of the heal.. Mistake.
Guild defense boons are a huge part.
A big part is also Bonding runes, while having rings with defensive slots on companion.
ITC? Do other classes have feats that boost deflection and life steal? Staying alive just hasn't been an issue to me. CW on the other hand... Good grief..
From what I understand my deflect is over 100% with bonding so I guess I'm pretty hard to hit. (Orcus missed me 3 times in a row yesterday)
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP