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[PS4] Control Wizard powers and rotation help?

lordjuzamlordjuzam Member Posts: 8 Arc User
edited October 2016 in The Library
Hello.

Thank for you reading this.

I need some help.

Im CW with
item lvl: 3126
Power: 16 000
Critical strike: 9000
Armor penetration: 4000
Critical chance: 43%
Critical severity: 83.5%
ect ect ect.

Things can easily be changed around.

I normally end up 1 or 2 place in most dmg in dungeon and stuff.
But lately, I have been falling and falling on dmg. Other control wizards that have less stats then me and gear that is lower then me have done twice as much dmg then me.

What em I doing wrong? hmmmmm

What is best rotation for a CW? Personal active class feature?
Rotation for AOE and rotation for singel target with personal class feature?

I thank you all for any help.
Post edited by zebular on

Comments

  • metalicum1metalicum1 Member Posts: 200 Arc User
    Read this carefully
    http://tlb.gamerlaunch.com/forums/viewtopic.php?t=11142364

    It's not current mod, but nothing changed really, you can rely on pretty much all with a few exceptions (I think Lost set has been nerfed since that)

    In my experience control wizards underperform with low stats, and they start to shine after some line of Crit chance and equip in general is crossed. You need a HAMSTER ton of critical chance to be effective, and good rings on good companion with good bondings.

    My build is SS Renegade with Spell Twisting. It's a fine build for my party, not really great personal DPS but also have some cool buffs for a whole party. I always use disintegrate (with focused wizardry, the damage is too good to ignore) and conduit of ice for chill and SS proc, and I rotate Icy Terrain and Steal time for mobs, and RoE + Icy Rays on boss encounters (I also slot Sudden Storm if the party needs AoE dmg boost, but very rarely)Ice Knife and Oppressive force as Dailies, btw change your encounters during dungeons frequently, when you know there are groups of only 2-3 strong mobs, change to single target, then back to AoE, be flexible, improvise.

    To be honest until I reached that line of gear (around 30k power 20-25kk crit with proced bondings) I thought CW is a total garbage. for SS Thaum you need massive stats to be competitive as a pure DPS, as MoF Renegade you don't feel powerful at all (which is no fun for new inexperienced players), oppressor path is a joke, SS Ren is an odd hybrid of DPS and support etc. Just be patient. And use chilling presence, always :D

    I would also strongly recommend you to farm Rings: Ring of Brutality +5 (Demogorgon + MDemo) and Ring of sudden Precision +5 (Castle Never) and put them on your striker companion (if you have bonding at least rank 9, if you don't have bonding runestones, get them swiftly)
    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
  • metalicum1metalicum1 Member Posts: 200 Arc User
    I should add that the dmg chart is not everything really.
    1) You can't outdmg GWF with similar gear, the class is just too good, experienced GWF with a pure DPS build is the only Tier 1 DPS on PS4 right now (SW got nerfed and fixed, and balanced, HR is the only one I know nothing about since there are so few high ilvl on PS4 right now)

    2) CW is (at least I think) most comfortable with a support position, not pure DPS. SS Thaum with Icy Veins is a fine build, but it requires magical gear, experienced player, and a fitting dungeon to be that Tier 2 DPS. Both SS and MoF Renegades are viable. You sacrifice personal DPS, sure, but the party will be faster overall. Chaos Magic, Uncertain Allegiance (if Crit is not caped), and especially Nightmare Wizardry are really good buffs.
    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
  • lordjuzamlordjuzam Member Posts: 8 Arc User
    Thank you for answering.

    metalicum1

    I have on me ring of brutality+4. and Personalized adamant ring of piercing. missing Ring of sudden Precision on me.

    my companion has ring of brutality+3 (at moment) + a Personalized adamant ring of piercing. but ok, I gone get Ring of sudden Precision for companion.
    I have 2x rank10 and one rank9 bonding runestone on my companion.

    Im close to get power to around 30k I think. but missing critical. gone get those rings.

    I have seen a CW with almost the same gear as me, artifacts. give or take. That CW did 3times more dmg than me. So how?

    And yes, a good gear GWF do A LOT of dmg that a CW can't do. That I know.

    I gone respect my character and go try Renegades build and see how it goes.
  • metalicum1metalicum1 Member Posts: 200 Arc User
    Well it's hard to say why a CW with the same gear outdmg you so much. There can be a lot of reasons
    1) Your build is not good, maybe wrong feats, some trap heroics

    2) it depends on a dungeon a lot. In eLoL focused wizardy can do 20% more damage. Maybe you run with AoE build when you should spam pure single target

    3) what weapon enchant do you use? Dread is BiS with spell twisting (imho), Vorpal is fine, others not so much for CW unless you play some specific support.

    4) positioning is key, maybe you are not in the right place at the right time.

    5) Do you keep your Arcance stacks and Chill stacks up all the time? sometimes its tricky to keep them up when you have to dodge attacks

    6) Crit Chance is huuuuuuge for CW (for SS double that), Spell Storm might be 25% of your dmg output on huge stacks of mobs, power is important sure, but 85-100% Crit chance with all buffs and runes proced is much better then 30k power. It of course, depends on how you balance power and crit, and it is hard to track on PS4 with no Addons (shame). There is a section on stats in that document a sent you.

    7) Be hugely aware of +3 and +4 rings on companions, they tend not to proc during long boss battles due to the new bonding mechanic. Only 10 seconds (+5) rings procs all the time. But this is really hard to track on PS4, again, no addons. but generally that's what I experienced. The first proc is always there anyway.

    8) also check your offhand artifact power (main is not very important for CW as we use at-wills just to proc spell twisting), also check your other companion, currently siege master, blink dog, fire a air archon are very popular and affordable, also check your mount insignia bonuses, protector's camaradie is a must have.

    9)with high bonding runestones, its generally better to give your better rings to your companion, you enjoy more stats from him than to have them on you

    10)What about Guild boons, maybe that other guy gets huge stat bonuses.

    There a lot of things to keep track of. Maybe I can think of some more later..
    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
  • This content has been removed.
  • metalicum1metalicum1 Member Posts: 200 Arc User
    edited October 2016

    lordjuzam said:


    However.

    When the epic dungeon meets the cw and a single bap! from an enemy results in a dead CW this then results in zero dps since you are dead.

    I picked the boon that gives a chance to give 20,000 health when an enemy hits me.

    I run a cw renegade that focuses on survivability and party buffs with less dps



    With a good tank you shouldn't die at all even without any defense stats or boons (no Toughness feat I say :D), and even if you die once, you should have that Soulforge in your armor, to protect you from a mistake.
    If mobs got loose, no defensive stats will save you, no boons will help you. If Orcus hits you, nothing will save you.
    There is no reason to pick any defensive stat as a CW. You should be full health all the time, or most of the time.

    You can play more tanky builds, MoF Ren with life steal and stuff, but in the current state of the game with AoE taunts, it's a lost potential imho.

    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
  • This content has been removed.
  • metalicum1metalicum1 Member Posts: 200 Arc User
    That's a fair argument. I would personally never sacrifice my offensive stats for D, but if you get hit a lot, then you might consider slotting some Life steal and D for a time.
    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
  • lordjuzamlordjuzam Member Posts: 8 Arc User
    I have now upgrader my Azure enchantments to rank 10 (critical strike) + working on upgrade my Armor pen.... enchantments.
    Have also swapped out my Vorpal enchantment to Dread enchantment.

    Should I stak armor penetration and power on my companion? or critical strike and armor penetration? since I have brutality ring on him.

    My epic twisted weapon (main and off hand) have artifact powers.
    Main hand: Chilling Cloud
    Off Hand: Storm Spell and stats increase is Combat Advantage Bonus +391

    Artifacts: Everyone is Legendary.
    - Belial´s Portal Stone
    - Thayan Book of the Dead
    - Lantern Of Revelation
    - Sigil of the Controller (missing Crow of Valindra)

    I have: Valindra`s belt and neck armor (epic, but working on it). Should I change it to Lostmounth?

    Is the Artifact Wheel of Elements good for CW? Seen some cw using it.

    My feats are: (Sorry, for no picture).
    Heroics

    Controlling Action: 2/5 Fight on: 0/5 Blighting powers: 3/3 Learned spellcaster: 2/5
    Weapon Mastery: 3/3 Battlewise: 0/3 Lightning Teleport: 0/5 Prestidigitation: 0/3
    Toughness: 3/3 Wizards Wrath: 3/3 Arcane Enhancement: 1/3 Focused Wizardry: 3/3

    Paragon

    Renegade: 0

    Oppressor:
    Bitter cold: 5/5 Chilling Control: 5/5 Icy Veins: 5/5

    Thaumaturge
    Tempest Magic: 5/5
    Melevolent Surge: 5/5 Spell Twisting: 5/5 Frozen Power Transfer: 5/5 Elemental Empowerment: 5/5
    Assailing Force: 1/1


    Powers I use:

    Class Feature: Chilling Presence and Storm Spell.

    At-Will´s: Storm Piller and Chilling Cloud.

    Daily: Oppressive Force and Ice Knife.

    Encounter´s:

    Conduit Of Ice
    Disintegrate/ (some times Ray Of Enfeeblement)
    Chill Strike / Sudden Storm
    Steal Time (uses when in massive foes)
    Icy Terrain


    I hade a setup that I used. Everything is them same with daily´s and At-Wiils.
    But I did use Chilling Presence and Eye Of The Storm.
    And I did not swap out any encounters: CoD, Disintegrate, Chill Strike and Icc Terrain.
    This did work good, I did very good dmg. But suddenly everything did fall in dmg.

    I focused good on keeping Chill stacks on foes. Well, sometimes it falls off, but thats not that often.

    Maybe I f... up the rotation? anyone knows the best rotation to do?
  • metalicum1metalicum1 Member Posts: 200 Arc User
    Lost set does not give huge damage bonus anymore, but it has better stats then Valindra (recovery is not that important with spell twisting) So I would personally swap to Lost, especially when Valindra set bonus is totally irrelevant because of CC resists.

    Personally I use Wheel of elements as a flexible solution, I can buff our primary DPS, I can heal somebody or provide addtional heal shield, it a good option for support style, fine for DPS. tbh I can't tell you whether Wheel is BiS, but I like it quite a bit. Belial's portal stone is rubbish get rid of it, power's fine, but life steal and control bonus are irrelevant for CW (some would disagree, keep that in mind)

    Armor pen is capped at 60% don't go over that.

    I would personally not use toughness heroic and put that 3 points into controlling action, but as I said my style is pure glass cannon, I am currently on 91k health and I don't feel 10k more HP would make a difference. I would also swap Frozen Power Transfer for Elemental Reinforcement, because, again, I don't use at-wills so much, you can proc the same buff much more reliably with encouters of different types(for example disintegrate or steal time, conduit of ice, and spell storm proc), casting chilling cloud 9 times is a waste of time.

    I don't personally like storm pillar at all. the damage is fine, but the casting time is a nuisance. I swap that for arcane missle if I need that 1 more stack of Arcane Mastery, or Ray of frost for that sweet chill stacks

    My personal rotation is teleport to mobs, icy terrain, then conduit of ice then Steal Time, then at will for spell twisting and then disintegrate. on bosses its Icy rays, then CoI, then Ray of Enf, then Disintegrate. I cast dailies only when I am sure all necessary stacks are up. or quite the contrary immediately to build the stacks.






    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User

    Read this carefully
    http://tlb.gamerlaunch.com/forums/viewtopic.php?t=11142364

    It's not current mod, but nothing changed really, you can rely on pretty much all with a few exceptions (I think Lost set has been nerfed since that)

    In my experience control wizards underperform with low stats, and they start to shine after some line of Crit chance and equip in general is crossed. You need a HAMSTER ton of critical chance to be effective, and good rings on good companion with good bondings.

    My build is SS Renegade with Spell Twisting. It's a fine build for my party, not really great personal DPS but also have some cool buffs for a whole party. I always use disintegrate (with focused wizardry, the damage is too good to ignore) and conduit of ice for chill and SS proc, and I rotate Icy Terrain and Steal time for mobs, and RoE + Icy Rays on boss encounters (I also slot Sudden Storm if the party needs AoE dmg boost, but very rarely)Ice Knife and Oppressive force as Dailies, btw change your encounters during dungeons frequently, when you know there are groups of only 2-3 strong mobs, change to single target, then back to AoE, be flexible, improvise.

    To be honest until I reached that line of gear (around 30k power 20-25kk crit with proced bondings) I thought CW is a total garbage. for SS Thaum you need massive stats to be competitive as a pure DPS, as MoF Renegade you don't feel powerful at all (which is no fun for new inexperienced players), oppressor path is a joke, SS Ren is an odd hybrid of DPS and support etc. Just be patient. And use chilling presence, always :D

    I would also strongly recommend you to farm Rings: Ring of Brutality +5 (Demogorgon + MDemo) and Ring of sudden Precision +5 (Castle Never) and put them on your striker companion (if you have bonding at least rank 9, if you don't have bonding runestones, get them swiftly)

    What upsets me is all these sites uploaded copies of my guide without bothering to ask me. I probably would not have minded if they asked and at least credited it to me, but you know, why bother asking...
  • metalicum1metalicum1 Member Posts: 200 Arc User

    Read this carefully
    http://tlb.gamerlaunch.com/forums/viewtopic.php?t=11142364

    It's not current mod, but nothing changed really, you can rely on pretty much all with a few exceptions (I think Lost set has been nerfed since that)

    In my experience control wizards underperform with low stats, and they start to shine after some line of Crit chance and equip in general is crossed. You need a HAMSTER ton of critical chance to be effective, and good rings on good companion with good bondings.

    My build is SS Renegade with Spell Twisting. It's a fine build for my party, not really great personal DPS but also have some cool buffs for a whole party. I always use disintegrate (with focused wizardry, the damage is too good to ignore) and conduit of ice for chill and SS proc, and I rotate Icy Terrain and Steal time for mobs, and RoE + Icy Rays on boss encounters (I also slot Sudden Storm if the party needs AoE dmg boost, but very rarely)Ice Knife and Oppressive force as Dailies, btw change your encounters during dungeons frequently, when you know there are groups of only 2-3 strong mobs, change to single target, then back to AoE, be flexible, improvise.

    To be honest until I reached that line of gear (around 30k power 20-25kk crit with proced bondings) I thought CW is a total garbage. for SS Thaum you need massive stats to be competitive as a pure DPS, as MoF Renegade you don't feel powerful at all (which is no fun for new inexperienced players), oppressor path is a joke, SS Ren is an odd hybrid of DPS and support etc. Just be patient. And use chilling presence, always :D

    I would also strongly recommend you to farm Rings: Ring of Brutality +5 (Demogorgon + MDemo) and Ring of sudden Precision +5 (Castle Never) and put them on your striker companion (if you have bonding at least rank 9, if you don't have bonding runestones, get them swiftly)

    What upsets me is all these sites uploaded copies of my guide without bothering to ask me. I probably would not have minded if they asked and at least credited it to me, but you know, why bother asking...

    Do you have any site of your own which I can share? The guide is really helpful, if not as a sheet, it's a great source of CW knowledge..
    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User


    Read this carefully
    http://tlb.gamerlaunch.com/forums/viewtopic.php?t=11142364

    It's not current mod, but nothing changed really, you can rely on pretty much all with a few exceptions (I think Lost set has been nerfed since that)

    In my experience control wizards underperform with low stats, and they start to shine after some line of Crit chance and equip in general is crossed. You need a HAMSTER ton of critical chance to be effective, and good rings on good companion with good bondings.

    My build is SS Renegade with Spell Twisting. It's a fine build for my party, not really great personal DPS but also have some cool buffs for a whole party. I always use disintegrate (with focused wizardry, the damage is too good to ignore) and conduit of ice for chill and SS proc, and I rotate Icy Terrain and Steal time for mobs, and RoE + Icy Rays on boss encounters (I also slot Sudden Storm if the party needs AoE dmg boost, but very rarely)Ice Knife and Oppressive force as Dailies, btw change your encounters during dungeons frequently, when you know there are groups of only 2-3 strong mobs, change to single target, then back to AoE, be flexible, improvise.

    To be honest until I reached that line of gear (around 30k power 20-25kk crit with proced bondings) I thought CW is a total garbage. for SS Thaum you need massive stats to be competitive as a pure DPS, as MoF Renegade you don't feel powerful at all (which is no fun for new inexperienced players), oppressor path is a joke, SS Ren is an odd hybrid of DPS and support etc. Just be patient. And use chilling presence, always :D

    I would also strongly recommend you to farm Rings: Ring of Brutality +5 (Demogorgon + MDemo) and Ring of sudden Precision +5 (Castle Never) and put them on your striker companion (if you have bonding at least rank 9, if you don't have bonding runestones, get them swiftly)

    What upsets me is all these sites uploaded copies of my guide without bothering to ask me. I probably would not have minded if they asked and at least credited it to me, but you know, why bother asking...

    Do you have any site of your own which I can share? The guide is really helpful, if not as a sheet, it's a great source of CW knowledge..
    I made it private, due to harassment I was receiving.

    You can find threads about it here:

    http://www.arcgames.com/en/forums/neverwinter#/discussion/1223442/sharpedges-work-appreciation-thread/p2
    http://www.arcgames.com/en/forums/neverwinter#/discussion/1212976/pc-sharpedges-almost-everything-cw-guide-mod-9/p16
  • metalicum1metalicum1 Member Posts: 200 Arc User


    Read this carefully
    http://tlb.gamerlaunch.com/forums/viewtopic.php?t=11142364

    It's not current mod, but nothing changed really, you can rely on pretty much all with a few exceptions (I think Lost set has been nerfed since that)

    In my experience control wizards underperform with low stats, and they start to shine after some line of Crit chance and equip in general is crossed. You need a HAMSTER ton of critical chance to be effective, and good rings on good companion with good bondings.

    My build is SS Renegade with Spell Twisting. It's a fine build for my party, not really great personal DPS but also have some cool buffs for a whole party. I always use disintegrate (with focused wizardry, the damage is too good to ignore) and conduit of ice for chill and SS proc, and I rotate Icy Terrain and Steal time for mobs, and RoE + Icy Rays on boss encounters (I also slot Sudden Storm if the party needs AoE dmg boost, but very rarely)Ice Knife and Oppressive force as Dailies, btw change your encounters during dungeons frequently, when you know there are groups of only 2-3 strong mobs, change to single target, then back to AoE, be flexible, improvise.

    To be honest until I reached that line of gear (around 30k power 20-25kk crit with proced bondings) I thought CW is a total garbage. for SS Thaum you need massive stats to be competitive as a pure DPS, as MoF Renegade you don't feel powerful at all (which is no fun for new inexperienced players), oppressor path is a joke, SS Ren is an odd hybrid of DPS and support etc. Just be patient. And use chilling presence, always :D

    I would also strongly recommend you to farm Rings: Ring of Brutality +5 (Demogorgon + MDemo) and Ring of sudden Precision +5 (Castle Never) and put them on your striker companion (if you have bonding at least rank 9, if you don't have bonding runestones, get them swiftly)

    What upsets me is all these sites uploaded copies of my guide without bothering to ask me. I probably would not have minded if they asked and at least credited it to me, but you know, why bother asking...

    Do you have any site of your own which I can share? The guide is really helpful, if not as a sheet, it's a great source of CW knowledge..
    I made it private, due to harassment I was receiving.

    You can find threads about it here:

    http://www.arcgames.com/en/forums/neverwinter#/discussion/1223442/sharpedges-work-appreciation-thread/p2
    http://www.arcgames.com/en/forums/neverwinter#/discussion/1212976/pc-sharpedges-almost-everything-cw-guide-mod-9/p16

    Wow, I'm sorry for that. These kind of guides are extremely helpful for us PS4 players. The game is still very new there, we can't test anything really. Every piece of information is very valuable. I can imagine it might be quite demotivating to give something so detailed, and opinionated, to the community, and get some HAMSTER back.
    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
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