Two classes have piercing damage, TR and HR. Shouldn't a stackable stat exist for countering this? Control Resistance is good (to a degree) against CW and SW. Crit resistance is the counter to criticals. Why should these two classes have a magical damage type that cannot be countered?
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i mean i would sign for it right now and maybe even pay for it.
do we want to start a petition?
"please nerf shocking and give tr the same burst a gf/gwf can do with their other tools?"
like to name one 80k impact shots? ( similar to griffon graths)
when delaling with HR, i switch my encounters to do more healing and more debuff (DC: break the spirit or geas)
TR is one deadly hit. you have to watch for it. i think even here deflect can help (more then HP i belive)
HR are harder now but its still new. Iet's wait for other classes balance to see the final picture.
Example : Control Wizard (CW) cant kill other BIS players just Control.
HR used to be like this ...but at least now have CC and DPS path one can choose / follow.
IF CW gets a rework (increase base damage) we should be good ...also CWs has no way to counter SWs melting them 1v1
CW - most squishy class being also weakest in terms of dps ? doesnt make sense at all.
we need more killing in pvp for sure ... in pmvspm its now just about rotations ....thts not pvp ..its more a race to nodes game.