I really enjoyed it! I farmed it like over 50 times and it never got old. I like how the players are sitting outside the table and are doing voices for everything. My favorite is when the women turns into a succubus and he imitates a women's voice. I liked the forest too. It reminded me of a pop up book. The story changing every so often was a nice addition. The one thing I dislike is that some people are glitching the Trap dungeon and jumping over/through the doors. I cannot wait till next week and hope I can get the mount!!
What mount? I thought this one only had companions
Founding Member of "Wrong Side of the Stronghold" Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
I got the slime companion and listed it for sale this morning. Will try for the mount.
I like the event because it is different and I love the feeling of the classic D&D board. It's fun and different. I do see myself getting bored with it and no longer wanting to do it by the time it's over. Until then I'll keep playing and enjoying it.
Too grindy on top of my already huge grind. Next Year when i'm done with my characters I'll probably enjoy it more.
I Dropped out of school but i never leave the hall. I grab kids, drag 'em in between the walls. They call me the ghost of the badlands, but i'm really just a killer with big hands.
I liked it because it brought back the strange fun feeling of various D&D groups that I played in over the years. I find it fun just to hang out in that zone even if the music makes me go a little nuts. On the other hand I think the crystal dice and accreditation grinds are a pain but then so are all the other campaigns. I wish they had a slightly lower need on the 20 days of crystal dice when you only have 30 days to complete them.
Wow it is tied right now. Too grindy rofl. The whole game is a grind and when the next Mod comes out it is a grind. Question was relating to the content Thanks everyone.
There was no "Meh" option, so didn't vote. But yeah, its "Meh" for me, at best. Its a cool concept to be playing as miniatures of a campaign, but the unskippable cutscenes just drag the dungeons on for far too long.
Because I didn't even get to finish it due to the game's dumb rank lock-out rule. You leave the quest line to visit your stronghold for 20 minutes and half the early game gets locked-out away from you (including the AUCTION HOUSE) like a beautiful girl from a teenage boy. Dumbest game mechanic I've ever seen, and potentially a game ending one in my situation.
Too grindy on top of my already huge grind. Next Year when i'm done with my characters I'll probably enjoy it more.
Yeah, this. I enjoyed it for a short while, but definitely not entertaining enough to grind for me. Even the lure of the mount only got me to run the latest one a few times. I just found it boring as heck after the first time. Maybe when I have less useful things to spend my time on ingame it'd hold more appeal.
1) the event itself is not entertaining, challenging, varied or fun enough, to have the grind requirements it has. after a few runs on each dungeon you've seen it all, some replay-ability but not much because there is no challenge. when you earn 4 accreditation a time 400 accreditation is a lot for casual players with limited play time, this could be reduced dramatically.
2) limiting it to 100 accreditation a week is silly. If im busy one week id like to catch up the following week if i can. There are also more options to run in week 4, than in week 1. Why limit players to earning 100 a week? the first week i might only want to run it a few times because there is only 2 dungeons unlocked. but by the 4th week with them all unlocked i might quite enjoy bouncing between them, or farming for the beholder tank. maybe the limit should be a cap instead? first week cant progress past campaign 100, 2nd week 200, 3rd week 300 and so on. It has really ruined the event for me that i cant finish the campaign. And it renders the point in even continuing to progress obsolete.
3 & 4) It is not challenging or hard to complete, which is fine for farming but so boring to play. Hard mode option with better drops/higher chance of drop and more accreditation would be nice. farming it if people wish to could and should be sped up dramatically by allowing cut-scenes to be skipped after the 5th repeat the dialogue just grates on you.
Ok for a few runs but the cut scenes and the grind just gets hells boring. It even gets quite blood boiling when you get that 1 noob that wants to explore every nook and cranny. Awesome look, fantastic narration but needs more content.
Went in once and whilst it has a certain charm in all honesty it felt a little forced. Add to that the grind potential...
On PS4 and levelling up my 4th character now it just feels like it takes away from the levelling and other endgame activities.
Given the choice I'd rather jump into one of the normal skirmishes/dungeons and push for those rewards or carry on levelling my DC.
After opening about a bajillion lockboxes without a legendary griffon popping out, I hate to imagine how overboard I could potentially go with this to try and grind for the Beholder tank. Maybe I'll feel differently when this event swings around next time?
To much of a grind and on top of that, glitchy as hell. Maybe next time they do it, the bugs will be worked out and I'll like it more but until then.... Nope
null I liked the fact that there is an old school D&D aspect to it. Also is nice to change it up a bit while staying the same. . Know what I mean. Good work guys/gals!
Comments
I read that on PC, less then 5 a day were posted. I know some kept them. Sure majority probably sold for AD.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
https://nwobattleground.wordpress.com/tag/legendary-mount/
I like the event because it is different and I love the feeling of the classic D&D board. It's fun and different. I do see myself getting bored with it and no longer wanting to do it by the time it's over. Until then I'll keep playing and enjoying it.
Like this one, good ole Grimtooth.
https://www.amazon.com/Grimtooths-Traps-Too-Game-Masters-Role-Playing/dp/B000RBEWMY
–Narria [LGPG]
Its just another diversion for me to kill time.
GJGBlackDragon - Drow Ranger from The Northdark
It reminds me of my tabletop gaming of yesteryear. I jumped when I first saw a Giant mountain move; turned out to be a Bruener's" arm.
- Too grindy
- accreditation limit?? - makes me mad.
- No 70+ hard mode to keep it interesting.
- can't skip cut-scenes after first viewing
1) the event itself is not entertaining, challenging, varied or fun enough, to have the grind requirements it has. after a few runs on each dungeon you've seen it all, some replay-ability but not much because there is no challenge. when you earn 4 accreditation a time 400 accreditation is a lot for casual players with limited play time, this could be reduced dramatically.2) limiting it to 100 accreditation a week is silly. If im busy one week id like to catch up the following week if i can. There are also more options to run in week 4, than in week 1. Why limit players to earning 100 a week? the first week i might only want to run it a few times because there is only 2 dungeons unlocked. but by the 4th week with them all unlocked i might quite enjoy bouncing between them, or farming for the beholder tank. maybe the limit should be a cap instead? first week cant progress past campaign 100, 2nd week 200, 3rd week 300 and so on. It has really ruined the event for me that i cant finish the campaign. And it renders the point in even continuing to progress obsolete.
3 & 4) It is not challenging or hard to complete, which is fine for farming but so boring to play. Hard mode option with better drops/higher chance of drop and more accreditation would be nice. farming it if people wish to could and should be sped up dramatically by allowing cut-scenes to be skipped after the 5th repeat the dialogue just grates on you.
Awesome look, fantastic narration but needs more content.
On PS4 and levelling up my 4th character now it just feels like it takes away from the levelling and other endgame activities.
Given the choice I'd rather jump into one of the normal skirmishes/dungeons and push for those rewards or carry on levelling my DC.
After opening about a bajillion lockboxes without a legendary griffon popping out, I hate to imagine how overboard I could potentially go with this to try and grind for the Beholder tank. Maybe I'll feel differently when this event swings around next time?
To much of a grind and on top of that, glitchy as hell. Maybe next time they do it, the bugs will be worked out and I'll like it more but until then.... Nope
I liked the fact that there is an old school D&D aspect to it. Also is nice to change it up a bit while staying the same. . Know what I mean. Good work guys/gals!