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Any progress on the remaining missing dungeons?

hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
Some of us were chatting in guild chat last night and the subject of the missing dungeons came up again. We're still missing Throne of Idris, Lair of the Mad Dragon, Spellplague Caverns, and Dread Vault. Indeed, they've been MIA since (if memory serves) April 7, 2015. I could nitpick and also toss in Fardelver Crypt and Dwarf King's Crypt, but those require the old Gauntlgrym zone and mechanics. I can easily see how bringing those back could be problematic (and IMHO they weren't all that great anyway).

At any rate, now that mod 10 is out, could we get some sort of status update on returning one or more of the old dungeons? Even a "yup, we hear you, we're looking at internally scheduling it" would be awesome (in fact that would be music to my ears!)

On a related note, although I'm reluctant to dilute the message in this post to mention it, is there any chance of opening up the closed areas in the dungeons that we do have? I was in ToS today and ***so*** wanted to dynamite that rock that's blocking off the undead side area. Seriously, it's an awesome side addition to the dungeon.
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured

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