Just trying to inform the masses that you should be happy when you get a High Prophet DC in you CN group, EDEMO group, or any group for that matter. In this case, and maybe this case only for some, you should not judge that DC by his/her Item Level. The High Prophet Set has an individual Item Level of 84 per piece of said armor. Which is a good bit lower than the 142 Dragonflight Armor. But I guarantee you that a High Prophet DC will make any run quicker and easier for you. So if a DC is rocking the High Prophet and only has a 2.5k IL, just know that DC is better than a 3.5IL DC...given the people have equal skill with the class. And don't leave a group because of their IL, or send them messages saying they should not be running CN/EDEMO/etc because of their low IL.
Just a Public Service Announcement for a friend.
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HP only lowers ilvl by about 10% at 2000 down to 5% for max ilvl from a similarly geared DC, but loses about 40%-60% in hit points and has no overload slots. Not to mention the drop in power. This needs to be made up for by being overgeared in the Enchantment, Artifacts etc areas. In other words, a higher ilvl in those areas. Net effect, HPDC needs a higher ilvl to function effectively in dungeons, not a lower one or it needs some major stat boosts from another source. Companion or SH boons, perhaps. An HPDC that is in a level 20 guild, would be an example of that.
maintaining HR, DC, GWF, TR, SW, CW, OP, 4 Kids and 1 wife Dungeon runs anyone?
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But, if you really would prefer a normal 3k DC over a 2.5k HPDC, then thats all on you. Enjoy the longer CN/EDEMO/etc that you are going through. Everyone likes different things, I personally love the fact that just yesterday with my buddy we got our fastest guild CN run at 9min 49secs. And I highly doubt we would have w/o his HPDC.
Indy - XB1 & PS4 - GF
xeV Indy - PS4 - TR
Nde - XB1 - HR
GT: its indy time
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The Kanye West of Neverwinter
There's no doubting the effectiveness of the set but at 2.5k (effectively 2.7k) you'll have purple/orange artifacts and probably rank 7/8 enchantments, that's probably the part that's putting them off.
We have an HP DC in our guild who sits at 3.4k the last time I checked. Once you get over 2.8k (effectively 3k) nobody will have an issue regardless of their lack of knowledge.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
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'and that's all I got to say on the matter'
I am neither here nor there, for I am NevrCene
NevrCene: TRMelisandre: SW
Brienne: GWF
Guild : Mystic Dawn (GH20)
My TR is just under 2.6k and I would love to run this dungeon from start to finish.
I have achieved this just once since the only way I seem to be able to get near the end is through replacing people who jump/get dumped.
I've lost count of the number of times I've been booted within seconds of starting. I can't understand why people do this. At least let someone prove they are HAMSTER in the first few encounters before dumping them off the back of their IL score.
Because I'm 5 hours ahead of most of my guild I tend to solo/PuG through necessity, and the one item am really after is only available in CN (purple ring of Instant Lifesteal).
I regularly score top on other dungeons, even with teams of characters 7 or 8 hundred IL above me, but because my 2586 is deemed HAMSTER, I don't get the chance to show that I know how to use what I've got.
Just having a high ILVL does not make a good player or having a low ILVL mean you are not.
I am neither here nor there, for I am NevrCene
NevrCene: TRMelisandre: SW
Brienne: GWF
Guild : Mystic Dawn (GH20)
When I first came back to neverwinter I ran edemos at ~2300 in high prophet and never had anyone complain or kick me.
You are only losing extra power sharing and some personal damage the DC does when running with a lower item level DC.
When you gonna send me the #s on a mod10 bowman so i know what kinda stat curve to build
Indy - XB1 & PS4 - GF
xeV Indy - PS4 - TR
Nde - XB1 - HR
GT: its indy time
PSN: itsindytime
Twitch: indygoinlive
The Kanye West of Neverwinter
Sadly, the guild I chose to join was and remains new and low level. The one thing the guild has done that has frustrated me is to form an alliance with guilds of equal or lower level.
We should be third tier in an alliance with bigger, stronger, guilds not at the top.
As a consequence we struggle to get enough big hitters to kill one dragon...
Swings and roundabouts though... for the small guilds allying with big guilds I don't see a reason for them to put any real effort in to getting stuff they can access from allies... At best this will lead to stagnation... at worst guilds will fall into eventual entropy.
At least we'll continue to grow.
Problem I have with the old sets is that they can be too powerful if used in the right type of groups.
There have been people who complain about content being too easy, or a class being OP, and to prove it they post a video of a 10 second orcus kill or something to prove it. What they neglect to point out is that team members (at least in a few vids I've seen) have HP/HV/KC, ect sets.
I'd venture to guess less than 10% of the player base have these old sets, so the idea that game dynamics could/would be adjusted by arc to be more challenging because a few people use these sets affectively is absurd to me.