So with the changes to GF I'm m thinking op has the better buffs
The gF will have
ITF + mark + ???
Sadly I can't think of anything else so a 44% team bonus plus CA. CA can be acquired from many classes and GWF can also mark so a 36% gain assuming a tact GF - plus ap gain for tact capstone.
OP brings
Bane 30% more damage plus damage debuffs.
Courage which I find is huge for some classes and less so for others.
Wisdom again varies and can increase ap gain because faster encounters.
???
So what am I not taking into consideration?
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Comments
The GF is nowhere stated to be a GF a defender/controller. It can only be a defender, there's no path for control.
Guardian Fighter
TLO
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter
If we accepted this definition that the original point that GFs are defender/controllers, while paladins are defender/leaders would be moot as they would actually be defenders/controllers/leaders. But of course, put it that way, it would highlight a crystal clear form of unbalance favouring the latter at the expense of the former... "It can be whatever you make the class to be with your build" - Nothing further from the truth. The GF is only a dedicated tank that can achieve under particular circumstances (single target fights where tanking is not required or taken over by someone else) high dps (thanks to powers that are being promtply nerfed anyway so it won't happen anymore). It can certainly never be a proper controller. It is -NEVER- a leader (healer). Having some CC does not equal Being a Controller, just like having some self-healing does not equal being a leader. All classes have some CC, so all classes are controllers? Certainly not. The only pure controller in the game is the Oppressor CW, Second comes the non oppressor CW and third the trapper HR, everything else does not even compare in terms of CC and hence cannot be defined controller by any stretch of imagination.
Overall the classes have moved closer together, which is great.
Uh, all of them?
And how is that paladins, sws and gwfs do not have those form of CC (heck the GWFs even share some with the GF itself lol), but others do? That's simply plain false. The Paladin has an AoE knockback/prone (in PvE) for christ's sake. "In some situations" (to use your own words) that's better than anything the GF could hope to offer (on the CC end). Or what about Banishment. How does the GF have anything that compare to that in PvE in terms of control?
This has nothing to do with complaining about the class. This is about spreading false information. The GF is not a controller, no more than a CW is a leader or the DC is a defender.
Maybe I should be the one saying "so stop spreading false info man, the class is not overperforming, so stop making it sound like one that it does by giving it roles that they don't have."
By the way, this thread started because of the buff ability of the GF. Someone somehow implied that they should buff less than paladins because GFs are "half" controllers whereas OPs are "half" leaders. Both statements are clearly false as both GFs and Protection OPs are "full" defenders.
Mod 4 test early build was a tragedy for GF (block lasted like 2-3 seconds baseline), the forums were outraged and then they reviewed those changed drastically.
Most of these changes suck, while not particulary tragic, they are entirely pointless (except the ITF one), and what's worse, they even managed to miss completely Knight's Challenge, which is the other one power that is causing trouble (along ITF).
Guardian Fighter
TLO
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter
OP - Aura Gift
with high item level and base power in overall OP can provide better buffs than GF...
GF buff will now not depend on any stat..... and Knight Captain set is legacy and not available to all.
p.s. aggro management - each class has its pros and cons, but in overall it terrible and in fact may be interrupted by anything in a sec, for e.g. Vow of Enmity may not keep aggro on OP.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min