So I am kinda new to HR...I know I can maximize my rotation better...maximize my buffs better and also learn to stay alive better (right now I seem to enter into a fight too hard and get agro which leads to death).
With all that said it seems I have no chance in hell of ever doing as much damage as a equally gear scored SW or GWF....in fact it seems ones of lesser gear score can beat me by a lot.
Is this just something a HR needs to accept and learn to be a good enough contributor to groups but not as good as other classes?
I really like HR and this will not cause me to quit playing it...just wondering if I need to accept this as reality as the balancing stands now.
0
Comments
Early on, we can truthfully say the HR had gotten a very bad rap- and rightfully so. Too many individuals wanted to play 'Robin Hood" or "legolas" without the proper perception of "how" a HR is supposed to be used. Admittingly, I used to be one of them a year ago.
There are a couple of builds you could follow and they work remarkably well given a particular playstyle. Admittingly, Trapper is currently our best paragon for dealing damage- though you can mix and match to a degree.
There are several well respected HRs here that I am sure would not mind giving some pointers.
As for myself, I think i do pretty well. I have found myself out dpsed at times by GWFs and SWs but depending on the place (Thrown of Dwarven Gods is my favorite playground currently) I'm usually top 3 and usually #1 in enemies slain.
At anyrate, do not lose hope. Ultimately, don't worry too much about being out DPSed. Just enjoy the HR for his/her versatility.
Have been top 1 on the damage for shores. Same party had the SW out damaging me by quite a lot in EToS tho while I barely beat the SW out at Shores.
Think something is up with SW and EToS tho as a much less gear score SW beat me out pretty badly in EToS.
Will enjoy HR regardless. It is the most fun class I currently play. Just trying to figure out how much effort I should put into matching those crazy damage numbers I see SW and GWF put up on some damage boards. I know I can do better just not sure how much better.
Also the fact I can pull agro so easily in groups where the damage board says I am getting beaten so badly makes me wonder what exactly is going on.
Wish we had a more customized damage tracker. For example boss fight only....trash only.
Ideally a damage tracker would also keep track of damage per second as well as active seconds (death or afk not counted to get a more accurate dps idea) but I know that is not widely given out in the MMO in general.
I have a recent vid of doing Dwarven God but have no idea how to post up here from xb1.
The Legendary Outlaws
Preferences:
PvE and PvP - Pathfinder Combat
My guild, legendary outlaws, has some really great SWs, bratleray and krogan to name a few, they can easily out dps me despite being 700 il below me. Furthermore, My SW has never lost to any class in any dungeon ...and I'm not talking pugs, I'm talking well skilled, well formed groups...and to imply my build or how I play it is subpar is ridiculous, just ask around...
Winning a pug says less about u and more about the quality of the general population. My HR destroys SWs in pugs because most don't know how to play them. Furthermore demo is a furylocks wet dream...we have to tell or SWs to back off on phase 2 so it doesn't bug when giristo dies too fast...ie melt him before he charges
The Legendary Outlaws
Preferences:
PvE and PvP - Pathfinder Combat
http://mmominds.com/2016/03/15/hr-high-crit-build-mod-8-by-tacobeast94/
Use the same rotation and build
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
If 99% of HR's had any idea how to play the class, everyone would be calling for the HR to be Nerfed. Most people just look for the cookie cutter build instead of learning how to play the class.
Character: Vendetta
That's a good base to start with. In some cases (as I am just finding out today) the competition sometimes comes out in droves. You can't go wrong with any of the builds I've seen on here.
@rhadamathys:
I've ran into a few of your guildmembers before. Definitely some heavy hitters there.You do drive a valid point. In many cases, now that I consider it, running in pugs are less frequent with larger guilds. Therefore some of the major damage-dealing builds and competitiveness are left within compatriots. That's also a buzzkill for small guilds who's members are forced to run with pugs and feel assured that their builds are decent enough (myself included).
@wdj40
I've watched quite a few of your clips before. The frequency of your Crits are amazing. If I considered respec'ing again, I'd like to give your build a try. Looks like a fun run.
@dmcewen
I think that's currently our advantage. Most individual's don't know how to properly play the class so we've been left alone. of course, that has also given us the worst respect- though it has gotten better since MOD7 with all these proper builds popping up as guidelines.
Getting back on track, we are the most entertaining class imo. With so many ways to play its hard to narrow down who is using what build. For myself, I had realized this back in MOD7- when a few former guildmates and I took on ECC, when it was said that a group of HRs could not complete the dungeon. Needless to say, proving the naysayers wrong was great, but learning to work in sync was the best experience.
Have played MMOs for 16 years and the classes are never equally balanced...
For pure dps, as of right now, based on my experience being 4.2k and playing with other 4.2K people, here's the overall order I would put it:
SW > HR > CW/TR > GWF
I have a 4.2 SW and 4.2 HR, my guild has 4.2 SW, CW, TR, and GWF. We play all the time and the list can vary depending on the dungeon...but, overall, I feel that order is accurate based on the state of the game right now.
The Legendary Outlaws
Preferences:
PvE and PvP - Pathfinder Combat
Fury builds are so broken, I would never consider these build when discussing dps. With the way that everyone is demanding SW's for dungeons,I expect all of the broken mechanics to be fixed soon on pc. Damnation is a boss or elite killer, no more.
A max GWF Shouldn't be getting out damaged by a CW or TR. The CW's lost more dps from the eLOL set than GWF's.
Character: Vendetta
On the dummies, I have reached 115k damage and 450k crit with rapid fire after the third full rotation and third wave of bonding (bye bye) procs. It's not practical in most places because something always steps in to disrupt the attempt.
With how flexible the HR is, I place the HR high on the DPS tree.
.. Teucer (HR) / Maximus Decimus (DC) .. GT: ApexDemon
As usual, this far down the thread, people lose sight of the original post. It's not what you consider, it's what he's asking. In this case he want's to know if he's always going to play second fiddle in a group setting.
If we want to nitpick, pure DPS is pretty self explanatory... DPS stands for Damage Per Second, thus pure DPS means doing the most damage per second that you can. Overall most damage is usually a result of DPS as you are doing more damage than others before the mobs die. If we are entertaining the concept of 'pure' and 'group', which is what we are, then a properly formed group, with people that actually know how to play their class (so few actually do) and know how to synergize with those in the group, then my above order stands. In my play time with members of TLO, LGPG, Asylum, and other top guilds, I've only seen a handful of people in each class who I'd deem as truly masters of their class. I'm basing this all on end game builds where it actually comes down to tactics vs gear to separate out the good from the great.
Now, if we are talking about soloability, then that is a different topic...furthermore, solo doesn't belong in the same sentence as pure DPS since, to solo, you need survivability which actually hurts your overall DPS. With regards to soloing, then we have a whole other set of criteria to determine who is best. Is it who can do it the fastest? who can do it with taking the least amount of damage? Who can do it without using healing potions/dieing at all? Now that needs defining...
Now getting back to a few things about classes. GWF took a major hit and there, so far, hasn't been any build to fix what just happened to lostmauth. I'm sure people will figure out the GWF and we'll see a new build in a few weeks that gets it back up into the upper echelon...Right now, GWFs suffer and everyone I talked to, that really knew how to play them, just sound depressed when talking about it.
TRs, overall the class sucks...but there are a few that really know how to play them and a few that really excell at DPS. CWs are nice and versitile, so the buff ones don't look good on the pain board but they help others, and, I should note, it's hard to tell the difference between a crappy CW and a buff/debuff one...the ones that are DPS oriented do really well in the right hands. Keep in mind, my list is overall, not dungeon specific. Specific dungeons will alter the order.
Furylocks aren't intrinsically better than a damnation. Someone who is Fury really has to know their timing and build in order to beat out a damnation. however, if they do know their timing, tactics, and build...then they'll destroy a damnation build. Roth is probably the greatest fury lock out there and I doubt you'll ever come close to seeing his DPS on any class. I play mine off an on and have the timing somewhat down and easily see boss hits in the 30m range (non crit)...Damnation is easier to see massive damage with lazier gameplay and I'd love to see them fix that...
I'm simply pointing out end game level and 'overall' not 'specific' dungeon based rankings...You can debate this all you want at different levels, but at max il at this point in time, there isn't much debate...in a week or 3 this might change...
The Legendary Outlaws
Preferences:
PvE and PvP - Pathfinder Combat
Before the eLOL set nerf no one wanted to give GWF's credit for their damage because the set didn't work as intended. HR's that have the slightest clue on how to play their class have never played seconds fiddle, even before the eLOL set nerf.
Character: Vendetta
Character: Vendetta
Character: Vendetta
The Legendary Outlaws
Preferences:
PvE and PvP - Pathfinder Combat