there is no need to change. With the right group you can do everything like in the past. I'm not perma for only one second, but the important thing is that my ally NEVER goes on the red zones. Now it's time to learn to play for everybody, pally (me) included.
Compose the right group and you will see that everything is like in the past. No problem about bobble or others nerf.
As said above don't change. I'm not a permanent but close and I can tank CN with no problem, it's all about your group knowing not to play like they are on autopilot. Also I'm still trying to stack recovery to speed up encounter spamming.
I'm at ilvl 2835 now. My recovery is around 7k. Just change some things around to boost power to see how that goes, it seems to be working but feeling I'm going the wrong direction.
Game is more interesting for me after nerf. I am Protection 3.3k il and I am focusing on power and recovery (20k in combat now and still have room for improvement) and still using bubble (mainly when fight starts). With Prism, Beacon of Hope, Lay on Hands, healing insignia bonuses and boon Engine Inspiration a can heal surprisingly well. So our DC (when in party) can do buff/debuff. It would be nice, if bubble cast time drop down little bit (if bubble is ment for fast emergency use).
Svatá Prdelka game - Human/real life - ??? OP 18k+ Devotion/Justice - Light
most of the insignia bonuses are heal over time, which should not be working with Prism anymore. they are super nice though for yourself. do you know for sure if they are procing with prism?
i have a hard time telling for sure, there is so much healing going on with my pally that it's silly. i have some decent life steal as well which is also dishing out healing.
another thing, have you noticed if the healing helps you keep aggro? kind of like how a cleric draws aggro from healing.
I have these healing bonuses for now: Oppressor's Reprieve, Oppressor's Respite, Barbarian's Revelry and I can tell, if I am stunned, green numbers start to fly around my teammates. And in log is: your Prism gives...... Yesterday in ETOS I did heal for 3.5mil (not from life steal, my chance is 0%), same as DC. I can say, I do not have much problem with aggro, when I am only tank in group. Of course, GF or tanking companion can steal aggro from me.
Post edited by oggycz#5356 on
Svatá Prdelka game - Human/real life - ??? OP 18k+ Devotion/Justice - Light
I focussed on hit-point /power on my paladin. With p.bondings stacking even more power to be able to use aura gifts feat to the max. right now i can reach around 60k power without other players buff. So that's around 15000 power to players within 30'. Add bane for orcus and you got a pretty viable buffer/tank for castle never.
Comments
Compose the right group and you will see that everything is like in the past. No problem about bobble or others nerf.
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light
i have a hard time telling for sure, there is so much healing going on with my pally that it's silly. i have some decent life steal as well which is also dishing out healing.
another thing, have you noticed if the healing helps you keep aggro? kind of like how a cleric draws aggro from healing.
SoonerGM - HR Trapper
Haven - Righteous Cleric
Ethereal Justice - OP Paladin
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light