since alliances my guild and their partners are organising more Dragonfights than ever before, most of the time all 4 dragons fall too (damn dragons spawn empowers at 5% or blue is especially trigger-happy again) so we started to maximise buffs and debuffs to make it all easier, and as a HR i have more than enough tools to give the rest of the raid a very good boost to their damage, thornward, commanding shot and longstriders(if you know how, you can get that buff to practically 100% uptime, definitely above 70% ) are the most prominent, unless you go and use Hawk-melee, but that requires very good coordination. some other abilities have good passive uses for your group (ITF and oakskin, tho i am not entirely sure if it works correct).
How are your experiences with this branch of a HR? It is probably not one of the most popular, but it can give a significant boost toward the completion of your objective, especially as this works also in lower itemlevels.
PS: i am playing around with a combat HR on an alt, that is really fun, especially once you know what abilities let you spam the capstone Bladestorm (Flurry), anyone have tips there?
0
Comments
EDIT: just tested it again, there is literally no CD on it, or if there is one its lower than i can eyeball, lower than one second certainly. might be because of the abilities i choose.
Back on topic, I use Longstrider's for almost all content and Thorn Ward on bosses/dragons. I don't like Commanding Shot due to its long animation and the debuff is very short. If Hawk Shot was even half decent I'd use Hawk Eye but I'm not wasting a slot just for the melee version.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
otherwise i go with the usual trapper-abilities of cordon+constricting+fox, tho fox is sometimes switched with hindering shot for some extra dps if needed, i did try to go with COA/CS/longstrider, but i have still problems judging the distance correctly, so sometime i wasted running back to get the longstrider buff, but thats probably something to learn with time
SoonerGM - HR Trapper
Haven - Righteous Cleric
Ethereal Justice - OP Paladin
It gives 12% personal Damage Resist (this is not shown on your stats sheet)... Allies I am not 100% sure on but the tool tip states 50% effectiveness on Allies so I presume that is correct lol. To test this I just stood and got hit a load of times by an enemy in WoD... Then I let him pound on me with Oak Skin up... I worked out 12% of the damage was absorbed by Oak Skin.
As for the healing part it is pretty minimal. But if you have high Power, high HP AND high Crit try equipping the 2 Magistrates mount insignia bonuses to go with Oak Skin. It makes it faaaaar more powerful and I can heal my allies for 2-5k a tick with them combined... which is actually pretty decent.
I have finished very hard CN runs with no DC or Pally... just a GF for defence. I can keep my team healed and alive for long periods with Fox's Cunning and Oak Skin in my rotations.
A very defensive 3 Encounter set up for me is Foxs/Binding/Hindering... Whilst my offensive set up is Longstriders/Constricting/Hindering.
One thing I have yet to test is the last Boon from the Maze Engine, I would love to know how often the 20k healing triggers on Oak Skin. I would have to completely respec to test this on X1 and my AD stash is actually gone at the moment (on upgrading companions).
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
EDIT: ninja dont worry about the respec on the XB1, once you guys get alliances you can get more or less a few free respeccs with the new campaign window.
theres also a boon in the dreadring campaign, which has a chance to deal 3k dmg if you heal someone. although from what i read, it has some range-limitations, aka the healed ally needs to be near an enemy to procc the dmg. how close i dont know.
I think OP'S choice is kind of offensive support. Let's your teammate killing faster. If it is necessary, fox and ork skin work perfectly to let your teammates stay alive longer. Fox resets all melee powers and ork resets all range powers I would always use longstrider in such an instance with many players.
Join the Greycloaks
Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe