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Frustrated PVE HR?

durugudesudurugudesu Member Posts: 555 Arc User
Hi all! I have yet to make my 70 hr into a archery to give it a proper try, but my main is a 70 trapper. I think Neverwinter is lacking enough good HRs, as i only know of some who can play it well(PVE), so if you are, or not (i can try to share with you some tips in game), hit me up so my list of HRs would go up. I know, if you hate being stuck at the trapper tree, you dont have to send me a tell, but if you are open to suggestions, hit me up in game.

Loouuu@durugudesu.

P.S. it is so easy for an HR to form/join parties because of its dps/buffs. EDEMO especially. The lack of burst damage dailies/encounters is balanced out by being a trapper, which is the most viable path for dps, that, sadly, most feel trapped in.

See ya in game :P

Comments

  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    Not all hate trapper I consider them a jack of all trades. I went trapper HR and really enjoy it. I played all the other paths as well and settled on trapper. All 3 paths are playable but you have to get every feat and encounter worked out for max performance and then you don't do things as well as other classes lesser IL than you. But you still fit into a party because you can do so many things well
  • durugudesudurugudesu Member Posts: 555 Arc User
    Trappers provide great damage and being a hunter ranger provides great buffs. So yeah in my books HRs are always welcome XD
  • durugudesudurugudesu Member Posts: 555 Arc User
    edited April 2016
    Alright then. Nevermind if you are satisfied with your current outlook on HRs.
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    The HR does have the lowest DPS of all classes but OP @ 3.7 il and built for full DPS I will be constantly out dpsed by GF,GWF, SW and CW that are 3.2 il and above. But being in the Grey Cloaks Guild we have no trouble getting parties together and we are always doing TIA or DF or Edemo as a group. Once you go outside of guild the HR lower than 3k il do have hard times finding the t2 or CN groups. This is because the others 3kils are better choices for DPS. PVP is the same if not worse we need a boost to our dps around 20% and our encounters fixed so they work as described now several encounters are worthless. When the classes are reworked and then we wont have as much trouble getting into groups
    .
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    edited April 2016

    Hi all! I have yet to make my 70 hr into a archery to give it a proper try, but my main is a 70 trapper. I think Neverwinter is lacking enough good HRs, as i only know of some who can play it well(PVE), so if you are, or not (i can try to share with you some tips in game), hit me up so my list of HRs would go up. I know, if you hate being stuck at the trapper tree, you dont have to send me a tell, but if you are open to suggestions, hit me up in game.

    Loouuu@durugudesu.

    P.S. it is so easy for an HR to form/join parties because of its dps/buffs. EDEMO especially. The lack of burst damage dailies/encounters is balanced out by being a trapper, which is the most viable path for dps, that, sadly, most feel trapped in.

    See ya in game :P

    Be mindful of one thing archer is a single target specialization so you'll have a edge on singular bosses, the damage wont be bad, at all and the buffs will be great, let me give you a example of 2 parties reaching the boss, fullminorax or lostmauth for example. If the party damage is way superior to yours use longstrider shot + commanding shot + thorn ward = 40% +20% more damage over the boss for everyone almost permanent and spikes of additional 40% from long strider shot, now a party were you really need to contribute with damage use commanding strike, thorn ward, rain of arrows, it will be the best way to dps for you, wich wont be bad and still give a very nice buff to all the team.

    Even giving all those bonuses i can outdps GWF's (now that LM set hasn't been modified) 200 il above me, but using bondings r12 in a 2,3HR is not the most accurate measure....anyway i believe that changes as Il goes up because the distance between me and them gets so big, i never tried without buffing them tough.

  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited April 2016

    Trappers provide great damage and being a hunter ranger provides great buffs. So yeah in my books HRs are always welcome XD

    "great buffs" i think you are referring to longstrider.. well that buff only lasts 4 seconds and the proc is not really that reliable.
    we agree that trapper is the most complete tree but i would like to actually do damages with my encounters/at wills and not random procs of feats...whose damage in terms of dps btw is limited by weapon damage progression mod by mods and the intrinsic mechanic of the feat itself ( 1 tick/sec).

    This is limited to pve.
    For PvP my main complain is the lack of any kind of defensive tools. Once someone sticks on you and if able to touch you once, its pretty much GG.
    Some classes have consistent stealth and high deflect, some others have a really high amount of healing, some others have a shield on top of damage bonus based on their defense values, some others have shield and a repel on really low cooldown, Hrs got nothing comparable.

    I, for one, would start changing our dodges to a long-reliable sprint mechanic adding some free amount of deflect-movement speed upon instance switching.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    Wow - has sume posted his build anywhere? I'd love to see it.
    I aim to misbehave
  • durugudesudurugudesu Member Posts: 555 Arc User
    rayrdan said:

    Trappers provide great damage and being a hunter ranger provides great buffs. So yeah in my books HRs are always welcome XD

    "great buffs" i think you are referring to longstrider.. well that buff only lasts 4 seconds and the proc is not really that reliable.
    we agree that trapper is the most complete tree but i would like to actually do damages with my encounters/at wills and not random procs of feats...whose damage in terms of dps btw is limited by weapon damage progression mod by mods and the intrinsic mechanic of the feat itself ( 1 tick/sec).

    This is limited to pve.
    For PvP my main complain is the lack of any kind of defensive tools. Once someone sticks on you and if able to touch you once, its pretty much GG.
    Some classes have consistent stealth and high deflect, some others have a really high amount of healing, some others have a shield on top of damage bonus based on their defense values, some others have shield and a repel on really low cooldown, Hrs got nothing comparable.

    I, for one, would start changing our dodges to a long-reliable sprint mechanic adding some free amount of deflect-movement speed upon instance switching.
    not reliable proc? if moving away before using longstrider is what you mean by that, then, i have nothing else to argue about.

    For pvp, yeah it is kinda hard to fight equally geared people who knows how to use their class.
  • durugudesudurugudesu Member Posts: 555 Arc User



    Be mindful of one thing archer is a single target specialization so you'll have a edge on singular bosses, the damage wont be bad, at all and the buffs will be great, let me give you a example of 2 parties reaching the boss, fullminorax or lostmauth for example. If the party damage is way superior to yours use longstrider shot + commanding shot + thorn ward = 40% +20% more damage over the boss for everyone almost permanent and spikes of additional 40% from long strider shot, now a party were you really need to contribute with damage use commanding strike, thorn ward, rain of arrows, it will be the best way to dps for you, wich wont be bad and still give a very nice buff to all the team.

    Even giving all those bonuses i can outdps GWF's (now that LM set hasn't been modified) 200 il above me, but using bondings r12 in a 2,3HR is not the most accurate measure....anyway i believe that changes as Il goes up because the distance between me and them gets so big, i never tried without buffing them tough.

    I have yet to give archery a try, as i am leveling up another hr to 70. Mind you, archery may be good on boss fights, but trappers can do the same throughout the whole dungeon/whatever. And for buffing, being a trapper, your cooldowns are instantaneous, meaning you can keep up longrider + commanding debuff the whole time, if you feel the need for debuff is more useful for the current fight as opposed to trying to raise personal dps but costing fights to go slower.
  • durugudesudurugudesu Member Posts: 555 Arc User
    edited April 2016
    jhpnw said:

    The HR does have the lowest DPS of all classes but OP @ 3.7 il and built for full DPS I will be constantly out dpsed by GF,GWF, SW and CW that are 3.2 il and above. But being in the Grey Cloaks Guild we have no trouble getting parties together and we are always doing TIA or DF or Edemo as a group. Once you go outside of guild the HR lower than 3k il do have hard times finding the t2 or CN groups. This is because the others 3kils are better choices for DPS. PVP is the same if not worse we need a boost to our dps around 20% and our encounters fixed so they work as described now several encounters are worthless. When the classes are reworked and then we wont have as much trouble getting into groups
    .

    a dps op can outdps anyone, but im guessing you stating it as a 3.7 itemlevel is that its main role is not to be a dps. I only have a few tips that i can give without lashing out, that is, which i got from a friend of a friend, goes something like, good players try to improve, bad players just make excuses. If you are 3.7, dishing out so low dps, then think again, is it the game, or maybe, it is just me? Am i just not doing something right? But yeah feel free to think HRs suck, on that note, stop playing an HR and deleting it might just be the next best approach
  • durugudesudurugudesu Member Posts: 555 Arc User
    edited April 2016
    silence1x said:

    Wow - has sume posted his build anywhere? I'd love to see it.

    Full trapper.
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    edited April 2016



    Be mindful of one thing archer is a single target specialization so you'll have a edge on singular bosses, the damage wont be bad, at all and the buffs will be great, let me give you a example of 2 parties reaching the boss, fullminorax or lostmauth for example. If the party damage is way superior to yours use longstrider shot + commanding shot + thorn ward = 40% +20% more damage over the boss for everyone almost permanent and spikes of additional 40% from long strider shot, now a party were you really need to contribute with damage use commanding strike, thorn ward, rain of arrows, it will be the best way to dps for you, wich wont be bad and still give a very nice buff to all the team.

    Even giving all those bonuses i can outdps GWF's (now that LM set hasn't been modified) 200 il above me, but using bondings r12 in a 2,3HR is not the most accurate measure....anyway i believe that changes as Il goes up because the distance between me and them gets so big, i never tried without buffing them tough.

    I have yet to give archery a try, as i am leveling up another hr to 70. Mind you, archery may be good on boss fights, but trappers can do the same throughout the whole dungeon/whatever. And for buffing, being a trapper, your cooldowns are instantaneous, meaning you can keep up longrider + commanding debuff the whole time, if you feel the need for debuff is more useful for the current fight as opposed to trying to raise personal dps but costing fights to go slower.
    You can but i cant see the outcome in damage being bigger in trapper than in archery rotating with stag heart and thorn strike, specially if you take in consideration that thorn ward and commanding shot don't need to be refreshed for a full time apply.

  • durugudesudurugudesu Member Posts: 555 Arc User


    You can but i cant see the outcome in damage being bigger in trapper than in archery rotating with stag heart and thorn strike, specially if you take in consideration that thorn ward and commanding shot don't need to be refreshed for a full time apply.

    are you online in game? come send me a tell in game and ill watch you burn a boss down.

    Loouuu@durugudesu.


  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    silence1x said:

    Wow - has sume posted his build anywhere? I'd love to see it.

    It might be at the end of that video or another one but I defs saw it somewhere, full Trapper.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited April 2016

    jhpnw said:

    The HR does have the lowest DPS of all classes but OP @ 3.7 il and built for full DPS I will be constantly out dpsed by GF,GWF, SW and CW that are 3.2 il and above. But being in the Grey Cloaks Guild we have no trouble getting parties together and we are always doing TIA or DF or Edemo as a group. Once you go outside of guild the HR lower than 3k il do have hard times finding the t2 or CN groups. This is because the others 3kils are better choices for DPS. PVP is the same if not worse we need a boost to our dps around 20% and our encounters fixed so they work as described now several encounters are worthless. When the classes are reworked and then we wont have as much trouble getting into groups
    .

    a dps op can outdps anyone, but im guessing you stating it as a 3.7 itemlevel is that its main role is not to be a dps. I only have a few tips that i can give without lashing out, that is, which i got from a friend of a friend, goes something like, good players try to improve, bad players just make excuses. If you are 3.7, dishing out so low dps, then think again, is it the game, or maybe, it is just me? Am i just not doing something right? But yeah feel free to think HRs suck, on that note, stop playing an HR and deleting it might just be the next best approach
    Wow where did that come from you make an awful lot of Assumptions about me . I am always on the forum and a strong advocate of the HR class. Its all I play and do quite well at it. But when the end is done equally geared other classes out dps and survive us. We need some boost for DPS and survivability and all three paths leveled so we have choices to fit play style. I am fully geared for dps and can use any of the encounters with my Il high as it is and still produce results. I play full trapper and only know a couple of HR that are still in game that can out DPS me. I have Act logs from CN, TIA and DF as well as Edemo to back up facts of how we stack up against other classes. MY goal is the facts and to see our class properly represented to the Devs that work on our class and read these forums. Not all the big hits you see in videos that are from other classes boosting us not from our class. People that say you need to quit or got from a friend of a friend on the HR forum usually are trolls looking to hurt our class not help. If your not a troll than I would gladly help a fellow HR any way I can

    as Always I am in game every day 5pm eastern us time and have lots of ACT logs if some one needs some thing
    Aravein @jhpnw
    and the fabricant said in one of his post that Sume is full trapper
  • thecrowleythecrowley Member Posts: 51 Arc User
    edited May 2016
    The thing about HR is that it's a very active class, I know most players just wanna read about specs and rotations somewhere and then sit back and follow it blindly and letting their gear do the work. That's not how HR works. A lot of "rotations" on an HR, and trapper specifically, are situational as should your playstyle be. Pretty much applies to all specs.

    For example, being max range when you're not using Hawk Shot is a bad idea, being closer to melee to get ITF and other buffs as well as reduce run distance for a melee combo is better for your numbers.

    Anyway, not the right class for sitting back and doing preset rotations.
  • durugudesudurugudesu Member Posts: 555 Arc User
    I have received a mail of someone actually reading and was interested on being open to tips/suggestions on how to further have more fun in playing their HR, and it's good. I'd wish for more mails, but then again, getting one seriously is more than enough of a success.

    At least this proves that the forums still is serving its purpose to try and give and help people out in the game. Hurray!
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    At last the secrets of the mighty sume revealed. Feel quite proud I'd worked out bladestorm's benefits for myself, but split the sky ??? Who'd a thunk it.

    Funniest thing, I think I was in that tiamat run, and I remember laughing, "God, who's the nub HR using split the sky..."

    Live and learn. And though he's too humble to admit it... Sume gets my vote as best HR in the game.
    No idea what my toon is now.
  • wdj40wdj40 Member Posts: 1,958 Arc User
    How does he get so much damage out of StS on Tiamat?
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    Gf into the fray buff, longstrider buff, throw caution buff, cold steel hurricane. Probably some HV wearing cws and HP wearing DCs thrown in too.
    No idea what my toon is now.
  • durugudesudurugudesu Member Posts: 555 Arc User
    wdj40 said:

    How does he get so much damage out of StS on Tiamat?

    tiamat heads damage everyone in the area.
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    Yeah, but we're just tossing storm clouds and plants, while hopping around like an idiot these days. Where's all the arrow shooting and slicing? Hardly feels like a ranger anymore.
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