I'm in a guild but getting tired of the problems that go on. Don't get me wrong I've no problem with donating to the stronghold coffer. I'm just tired of all the other junk that goes on within guilds. So I guess I'm just wondering if a player can get by without being a guild with the way the game is now. Sorry if this isn't the right place to post this.
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Very little of the game content actually requires guild membership, but guild membership can make content easier.
But to answer your question: It is possible to play the game w/o a guild BUT makes it a bit difficult and kinda prevents you from being the best you can be.
I'm happy where I am now. My current guild has the right mix of friendliness, progression, team spirit & communication.
I don't feel like an outsider trying to break into established friendship circles. People don't put others down when they aren't fully geared. They have a positive focus on growing the guild & everyone buys into it, but the only 'requirement' is 400 daily influence - everything else is voluntary.
I'd suggest you do the same, just look for one that works for you.
And yes the boons make a huge difference.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
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The only requirement here is be active
but to answer your question, without guild boons you will be losing out.
Alt - Freaya Lvl70 (CW 33XX)
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Guild - Windows Central (GH14)
A friendly atmosphere within a Guild might be just what you are looking for TC.
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Your pugging experience will be hugely affected on your class and item level though. If you're not a cleric/ tank/ paladin or GWF with a low item lvl you might get kicked out a lot of times. Queuing up a dps character in general takes several minutes only to find a group, clerics don't have this problem. They que up and 1 second later the group- found- window pops up.
I have not seen anyone be kicked or a vote for kicking for a number of months now.
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then about 20 members of that guild whom were also fed up with things ( mostly officers) decided to leave together as the drama was not worth it. I joined up with them to goof around in the stronghold again, and wound up staying.
We've been around for about 10 days and managed marketplace 1.
I think my time alone was what led to some of the reasons my character progressed the way it did. I came back able to run alone, but even stronger in a group setting.
Overall you do not need a guild to survive in this game, but in the right one, it makes it fun. But depends on why you want to be there. If your goal is boons and a lvl 20 guild hall you might need to look a while. If its just having people to run content with then that's simpler to find, but not necessary if your having fun on your own.
Good luck.
and yes, kicking/ quitting out is still an issue with pugs.
In a guild its easier with guild chat to be able to run stuff.
But in term of stats and all, you can most certainly manage to be strong enough without the boons and such.
I never understood why some of the guild take this as serious as they are. Its just a laid back game... But i think when you put 150 strangers together, thats kinda bound to happen eventually
Guilds are a p2w feature in NW, wanna be in one? That's fine.
But I promise you'll always be treated like **** for it.
I've been in maybe 6 guilds and none of them were abusive. Some were not very active, some were full of 'closed circles' where you were ignored if you weren't one of the 'popular' guys.
Sure you will find guilds where the leadership are not good people - that's life. Assess & move on if necessary. In general the more established guilds have been through their 'growing pains', sorted out how they're run & what they expect.
For newer guilds I would say just communicate & figure them out & don't give more than is reasonable. If a new guild is expecting AD, Gold etc on a daily/weekly basis then I would say you should leave. If they expect daily influence & make everything else voluntary then that's good.
It's a simple fact that good guilds want good people. They are run by players who enjoy running a community & welcome new people.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
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But there is still good smaller guilds that value the players and not the "production" he can do. I think those guilds are worth sacrifying the boons(for now) for a better environement and human aproach. Im not saying those guilds are bound to be 100% completely drama free, but they usually have much better chances that it won't happen or at least anything serious.
Of course any guild that want to progress must at some point install some requirements, but usually smaller ones understand that life comes first. That you are not a "worker" for the guild, but a member of a big friend circle. Anyway thats my experience so far.
When your in a guild for 4 months and you seen half the roster change... there is definately something not right about it....
My guild only requires daily influence - often run as 15 man HE's when someone asks in guild chat if anyone's interested. We're currently working on GH16.
A major factor in that advancement has been regular dragon runs, most members want to do them & it nets a lot of donation certificates for the coffer.
Whilst there will of course be those out there that will exploit people, I've personally found that guild membership has more importance to players now. The first few guilds I was in (mod 5/6) were very 'whatever', nobody talking to anyone except their friends & not responding to calls for dungeon runs etc.
I wouldn't argue that it's made guilds better but it's certainly made them more focused and I'm actually pretty happy about that.
A point to remember is that guilds need members now, which is why you see much more recruiting - if you're not happy with your current guild then leave & try another.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
The boons are a nice benefit but you don't need the guild boons to beat most (if not all) of the content in the game and strongholds is a pretty sizable grind, I mean would I really be running Sharandar every day on three toons if I was not in a guild???
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
OP - Sunshine: 16000 IL
Casual Dailies
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Unleash The Wolves- HR Lvl 70 (PVE)
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I hunt GWF "Magik" on sight.
[The Legendary Outlaws] (Guildhall 20)