Which is better to stack for pvp?
I currently have 19k arm pen and 14k power and I'm not sure if I need to cut back on one or the other.
I was pretty happy with my 19k arm pen until I discovered Minimi and his 34k power Gf
Also I really can't decide on a new artifact weapon set... Drowned or twisted
Any help would be greatly appreciated.
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120% resistance ignore is something I would stop at.
I would go for twisted since theres so many +heal with mounts now. its a +10% damage (either from power or for into the fray).
and also the featured satirical comedic adventure "A Call for Heroes".
I think I'm going to still stack arm pen as it's easier to find power thru other means. Such as artifact weapons or ring of brutality etc.
How easy is it to get these mount insignia bonuses? The good ones anyway. Us Xbox players are in the dark.... Can you just buy any mount from the zen market? Or the good mounts hard to obtain?
insignias drop from dungeons (rare quality) and skillnodes/chests (green) and bound to character. Ones from lockboxes are unbound which are blue or purple.
Not every insignia type has the same stats at the moment, I'm sure they will introduce more later. I think Barbed are the only ones with ArP right now.
and also the featured satirical comedic adventure "A Call for Heroes".
The drowned set just gives me the feeling that a GF is against the daily fighters recovery. Or has let go of lifesteal altogether. Or needs to consider some Regen thru boons for that 'in between' battles time. Or is pro DC sigil and anti Wheel. That's all well and good, just not the direction I went. And to each their own.
As for the ArP vs. Power: I'm a fan of 100-120% ArP and then stacking power then recovery, and then crit. Between the guild boon, the usual artifacts almost every "conquerer build" runs, and an axe beak....too easy.
Now Mini Me overcomes his shortfall in ArP against tuff competition by using 'knight's challenge.' An overwhelming amount of damage on top of his powerful fray and stacked power.
I'm still rocking burning elemental because I love the base stats of defense power arm pen. Bonus of def./hp.
I don't get how Vegas hits so hard. Without saying to much I noticed his power and arm pen were relatively even on the stat sheet.
If you get hit, you will obtain stacks of defense. The only thing that can mitigate this is the passive 'guarded assault.' So shield up/shield down, doesn't matter. Just don't slot guarded assault.
The best news about the twisted set to me is......we get hit a lot and we don't hit often. It's that whole "finding an opening" thing we GF's understand better than most.
I'd say Andrew has a few things going for him. Good ArP, but not like Indy level. Good power as well. Not really crit crazy.....but he's stacked all Azures in his defense slots. Although that is pretty much the standard for everyone, he's obviously got rank 12's. And let us not forget armor reinforcements.