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Wounded and bored

nornsavantnornsavant Member Posts: 311 Arc User
edited March 2016 in PvE Discussion
waiting around at a camp fire for my wounds to heal...

I have reached that deeply unfortunate stage where my character just isn't strong enough to do the content at level. It super sad. I did enjoy this game but now that my future is just siting around a camp fire waiting to get better all so I can just go out and get killed again. Just awful.

I guess I might have to find some more spongey low level stuff to do and wait for another x2exp weekend and event to try to get a little stronger. Clearly I have not bought enough win.

Comments

  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited March 2016
    Let's review a few things: Class? Equipment? Build? Zone you're trying to level in? Those make a difference.
    ROLL TIDE ROLL

    Great Weapon Fighter: Because when is today not a good day to die?

    PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    The literal opposite for me...

    Everything gets slaughtered without putting up a fight. I wish I could scale enemy damage so they could at least have the chance of killing me.
  • darkstarcrashdarkstarcrash Member, NW M9 Playtest Posts: 1,382 Arc User
    Yeah, it's pretty hard to help you when you give no information on your class or level.

    Do you run with a healing companion? Even the white Apprentice Healer you get for free (or 2 gold if you took another companion at 10) should be enough to keep most people going.
  • flehstifferflehstiffer Member, NW M9 Playtest Posts: 167 Arc User
    I have levelled up every class except OP. Not once have I ever thought that I was too weak to continue, usually in fact I find everything too easy even though I'm doing the highest level quests I have access to. Being pay to win simply does not apply to below level 60 and it's arguable if it comes into consideration even at 70 outside pvp.

    If you post some more information here such as class, adventure zone, encounters used and the like, I'm sure that many people could give you suggestions or clarify questions to make going along easier for you.

    You could also browse the class forums for your class or make a thread there asking for help. There are almost always some people who will give you some suggestions.
  • zibadawazibadawa Member Posts: 1,266 Arc User

    I have levelled up every class except OP. Not once have I ever thought that I was too weak to continue, usually in fact I find everything too easy even though I'm doing the highest level quests I have access to. Being pay to win simply does not apply to below level 60 and it's arguable if it comes into consideration even at 70 outside pvp.



    If you post some more information here such as class, adventure zone, encounters used and the like, I'm sure that many people could give you suggestions or clarify questions to make going along easier for you.



    You could also browse the class forums for your class or make a thread there asking for help. There are almost always some people who will give you some suggestions.

    P2W can power you up far more below 70 than it does at 70. Enchantments have no level requirements, so you can have a full loadout of rank 12's, including a fully geared ioun stone or bonding companion, and transcendents on a low level character (slots start regularly appearing on gear at level 30). You can also use your AD to buy ensorcelled gear so you have epic quality weapon+off-hand+necklace all the way up to 70 (and you don't even really need to replace the weapon/off-hand until you have an epic or better artifact set).
  • dfncedfnce Member, NW M9 Playtest Posts: 509 Arc User
    edited March 2016

    waiting around at a camp fire for my wounds to heal...

    I have reached that deeply unfortunate stage where my character just isn't strong enough to do the content at level. It super sad. I did enjoy this game but now that my future is just siting around a camp fire waiting to get better all so I can just go out and get killed again. Just awful.

    I guess I might have to find some more spongey low level stuff to do and wait for another x2exp weekend and event to try to get a little stronger. Clearly I have not bought enough win.

    You may have issues from many sides - build and how play build correctly (two different things), lack of healer or tank companion (green or blue), gear (for 61-69 it should be blue quality with correct stats), lack of enchantments (advised to have at least rank 6).

    Get to some pve guild. You are not alone with this type of problems. I have similar questions from leveling players in my guild. In fact, standing on fire indicates you seem with need of kits and gold, which guilds have in excess. Even if you reach level 70, without help of others it will be same story - injuries, too strong enemies, too weak character, inability to advance.

    EX-DL-BtS / ITF-KC-KB / BF-HD-IBS / FtF-IT-ST-Dis / CA-GW-PG
    "When no appropriate rule applies, make one up."
    — (The unwritten rule)


  • johnjohniiijohnjohniii Member, NW M9 Playtest Posts: 108 Arc User
    don't feed the troll... :)
  • flehstifferflehstiffer Member, NW M9 Playtest Posts: 167 Arc User
    You are right, zibadawa, p2w does help a lot more before 70, but it is hardly necessary to continue and breeze through the game. If anything, it's pay to see how overpowered you can get, as simply winning or succeeding can be done easily without spending a dime.
  • nornsavantnornsavant Member Posts: 311 Arc User
    You are all right of course, a post without salient facts is just an empty complaint.

    I have a level 60 warlock and I am currently in whispering caves in what I hope is the last part of the chasm. The Ithilids are straight up murdering me, full stop. I don't even have a ghost of a chance against the ulstigator herds. I have a tank companion but he is capped at 20 and so he gets iced immediately as well.

    I have been following this guide:
    http://mmominds.com/2015/04/07/daigotsu-scourge-warlock-guide-by-leeroy-jenkins-of-gwf-fame-mod6-update/

    And it has been really good up until this moment. Yes I realize it vaguely mentions mod 6 and this is not mod 6. I repeat, it has worked quite well up until this mission. I just don't have the massive crushing aoe power to survive that mass of mobs.

    I have been stacking lifesteal and crit chance in enchantments but I notice my quest gear coming up with lots more defense and deflect. I have been passing it by thinking “Pfft defense cant really help me, I'm not a tank. Deflect? What good will that be on a squish factory like me?” But now I am thinking that I might should have gone with the defense even though it might have demolished my lifesteal.

    Bottom line however is that a mass of ulistigators and three mind flayers will wreck my 28k hp instantly and there is nothing I can do about it. End of that quest line, end of that content, done.

    Mostly I am just wishing it wasn't so.

    I will be moving over to other quests that I can actually do and sponging up content that I can manage. It is deeply irksome to hit a solid wall like this despite doing really well on everything else. Deeply irksome.
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  • phoenix1021phoenix1021 Member Posts: 532 Arc User
    edited March 2016
    You've been following a guide that's a year old and also intended for pure dps group play. Warlock has severe survival issues when playing solo. All I can advise you is get Borrowed Time, try to get as much lifesteal as possible and get a purple defender companion. (galeb duhr, iron golem, earth archon are all good) Or just run with someone together.
    Every warlock runs against this wall at level 60+
  • nornsavantnornsavant Member Posts: 311 Arc User
    Huh... every Warlock eh? I admit I felt a bit slighted that perhaps I alone might be in these doldrums but it stings a fraction less to imagine that I am but one of many. Schadenfreude and all that.

    I am missing the decent defender but I don't think it can help me against the thundering herd. It feels like a mechanical deficiency I am not equipped to deal with yet.

    Looks like a steady diet of keyless dungeons and skirmishes until I out-level the content enough to actually do it and I had rather thought that might be the case. It stinks that the game changes so abruptly for the worse but at least I am not the lone ranger.
  • duryntedurynte Member Posts: 132 Arc User
    At level 60 you may start on the Elemental Evil questline. The druid by the tree in Protectors Enclave (PE) will get you started. Do the first three quests so as to get all new gear, which is quite balanced for all classes.

    Also, visit a drow at the south gate in PE, to be sent to the Vault of the Nine, but that is easier with a party of at least two. You will get your class artifact from there.

    Then go back to Whispering Caverns, or start "A matter of dwarfs" questline by Salvatore from the captain near Driftwood Tavern, or start the Maze Engine questline, and continue the Well of Dragons campaign from Harper Boward.

    If you enjoy adventuring, there is a foundry contest
    http://forum.arcgames.com/neverwinter/discussion/563411/epic-contest-drowned-shore-foundry-style
    and each of these three foundries make a nice introduction to Elemental Evil (level 60-70), which in itself is a bit grind heavy.

    Some things that occured to me along the way, when I solo:

    - Get a Mulhorand Ensorcelled Main+Offhand and put in R5 yellow stones (what's that name again?) for even more power. This helps a lot, if not actually making things too easy. You won't need any better items there until you have purple articfact replacements (which is about some time after you reached level 70; up to 70 the Mulhorands scale to your level).

    - When using a tank companion (the level 20 Man at Arms is just fine up to level 70, when you want to swap it for at least a green one with more HP) it is often helpful to first attack the mob with the big red bar, the bozz of the mob squad, using a single target hit, so your tank companion knows where to head to. If you use an AoE (area of effect) on first strike, your tank will just pick any of all mobs affected, meanwhile the remaining mobs get on you.

    - Try to sandwich the mob your tank attacks, get into their back, your tank to their front, so you get combat advantage and get the mobs k.o. faster. Make tactical use of the environment.

    - Warlocks not in party need to be up on their feet a lot. Mark them, first strike, let the combat range mobs come and take formation, strike fast and get the hell (..so to say, as a warlock) out of there, heading to the back of your main target (assuming you don't use Dreadtheft; I don't, just don't like it). Try to anticipate, where those Illithids will beam their duo cross prone rays and don't get in there, or stay out of reach.

    - Quite often it is fun to quest in duo for a while, when things get challenging. Just ask in zone chat for someone to party, or whisper somebody you come across. Lots of helpful people out there, and then some bots, too.

    Enjoy!
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  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    @nornsavant

    Illithids are some evil bastardo's, aren't they?

    What's the rotation your using? @magenubbie is correct that Dreadtheft and kiting might be super effective for ya... :)

    Either way, shoot me a message here and we'll see what's up, cool?


    va8Ru.gif
  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User

    but at least I am not the lone ranger.

    Actually it sounds like you are. Like durynte and magenubbie mentioned, don't solo it....
    Some people like the challenge and will retry until they succeed trying different things, companions, rotations and so on..
    If you are not the type, remember that this is MMO, there are people around you, thats the whole point of it, there are solo games with much better graphic, game-play and story line, so please do use that one thing those better games do not have. Other people to team up, together you can do it...



  • nornsavantnornsavant Member Posts: 311 Arc User
    Well the fault is certainly not with the build. It works amazing and only gets better as I learned to use it. I was sailing through content wondering if perhaps the warlock might be due a nerf while mobs died around me like mayflies. I got to pick the powers I wanted to lay waste with, I had my choice of style and flair. It was a wonderful experience.

    That is why I was so surprised to find that I just could not do content anymore. It was so abrupt. Suddenly with that single quest and then Ghost Stories, boom, no more, instant death every time. It was like just being ejected from the game. Sorry pal, no more Neverwinter for you.

    I appreciate the idea that perhaps I am just standing in one place tentatively tapping the wrong key and wondering why I am back at a camp fire. But it isn't really that way. Any hit on anything prompts a huge pack of ulstigators. Even with dreadtheft burning away, they murder me in seconds. Sprinting turns dreaftheft off, so that's no good. Trying to strafe or kite means dying a few steps that way. My max level tank companion dies instantly as well so he is no real help and honestly I doubt there is a companion that will aggro pull 8-10 mobs off of you and hold them all while you burn them down. (Maybe I should check the Zen store before I say that)

    There is just no way to survive the encounter for me at level. Maybe if I come back obscenely over-leveled and over-geared I might be able to kill some of them.

    I have set the warlock aside for now. It looks like 60 is as high as I can go without dumping real money into the game.

    If I decide to buy power, I probably will not be buying it where I have been choked into the idea.

    And as I watch other characters casually one-shot bosses in every single group-content instance I attend; yeah there is a little shame in begging for help.

    But there are other classes and other opportunities. I notice Guardians are getting patch buffed soon. I will likely come back to the warlock when I can actually play the game with him again but until then, whats the point?
  • flehstifferflehstiffer Member, NW M9 Playtest Posts: 167 Arc User
    If the only issues is with quests like ghost stories, then that is the problem. Those are level 70 quests that you are trying to do at level 60. you might as well do level 60 quests at level 30. The game attempts to bolster you up to the appropriate level, but honestly, bolster has been nothing but a joke since it was released.

    Your SW is probably fine, just keep an eye on your character portrait. If you see the level indicator have a blue border, it means you are bolstered. if you are bolstered up to 70, you will feel way under powered, and if you are bolstered down you will fell godlike.

    it still isn't a p2w problem, but more of a poorly implemented bolster mechanic problem.
  • nornsavantnornsavant Member Posts: 311 Arc User
    Well that is a provocative thought! Am I doing quests that in fact out-level me? That would explain so much. And it is easy to check as well, just a tap tap tap, and a few click clicks and...

    Well the problematic quest I spoke of earlier is “The Birthing Pools” and it is a level 59 quest. And Ghost Stories is listed as a level 60 quest in my journal. It shows a blue diamond rather than a yellow and blue diamond but I think that may mean it is repeatable.

    Is that the nature of the bolster mechanic you are speaking of? Have I been given level 70 quests but they are marked as level 60 somehow while all the mobs in them are level 70? Is that a thing? Surely not. Even THESE devs would not do that. Certainly not.
  • qexoticqexotic Member, NW M9 Playtest Posts: 841 Arc User
    Funnily enough, I am also in the process of leveling an SW. It has also been plain sailing all the way up to Lvl 62...then I attempted Ghost Stories. I should have remembered that it is a lvl 70 lair in which you get a theoretical boost...but it isn't really enough. When I was leveling my previous character, a CW, I used Ghost Stories as the guide to when I was getting good with him. The first time I soloed it gave me a really good feeling. I suspect the same will apply with my shiny new SW.

    I did finish Whispering Caves solo about an hour ago. It was definitely quite challenging. I also did the Mythral Mine, 'a Miner Problem' if I remember correctly, in Icespire which is another Common Cause lair you get by speaking to Harper Boward. It is also a lvl 70 lair but is somewhat easier to complete than Ghost Stories. It has probably the weakest final boss in the entire game...which helps a little :)

    If you want to feel good again, follow the suggestions regarding doing the Archdruid's Seed Quests and the new Underdark Campaigns. Have a listen to some of Minsc's sound bites. They are quite funny the first 10-20 times :)

  • nornsavantnornsavant Member Posts: 311 Arc User
    I am in "The Helm of Beunor Battlehammer" and it has gotten to the same point; boss instakills companion and then summons a ton of adds all of which are individually far far more powerful than me. Its super sad. I thought I had found some content I can do but no dice. I am pretty sure a Paladin or a GWF would waltz though this with ease.

    The class balance is deeply unfortunate.

    Hey, but that Zen store is huming along flawlessly.
  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User


    Hey, but that Zen store is huming along flawlessly.

    When encountered with a small challenge some will:

    1. Ask for help with the spec, rotation or gear and stats and accept the help offered by more experienced people. Learn from it and improve.

    2. Some will realize that this is an MMO and not single player, and that the game should encourage grouping and just ask for someone to help them through. Plenty of channels for that. Or the same forums they already post their complaint at.

    3. But deeply unfortunate is that some people will choose to ignore all the above and just yell p2w. There are plenty of very very good single player games nowdays, with better graphics, better story, better cinematics, and so on.. and more importantly with adjustable difficulty that anyone can waltz through.
  • xveganroxxveganrox Member Posts: 27 Arc User
    Don't try to solo Ghost Stories. It's nearly impossible for a 60 that isn't totally twinked out. It's usually pretty easy to find a group for, though, and with five people it's much easier. Just chill in the graveyard for a couple minutes and watch the LFG channel.
  • nornsavantnornsavant Member Posts: 311 Arc User
    edited April 2016
    micky1p00 said:


    Hey, but that Zen store is huming along flawlessly.

    When encountered with a small challenge some will:

    1. Ask for help with the spec, rotation or gear and stats and accept the help offered by more experienced people. Learn from it and improve.

    2. Some will realize that this is an MMO and not single player, and that the game should encourage grouping and just ask for someone to help them through. Plenty of channels for that. Or the same forums they already post their complaint at.

    3. But deeply unfortunate is that some people will choose to ignore all the above and just yell p2w. There are plenty of very very good single player games nowdays, with better graphics, better story, better cinematics, and so on.. and more importantly with adjustable difficulty that anyone can waltz through.
    It is always revelatory when people try to turn ad hominem into advice. I certainly now know more about you Micky.

    But this was mostly about exploring the milieu of the Warlock and whether I was just doing something horribly wrong or perhaps if the game was broken in some ponderously unbalanced way. Or perhaps my play-style was just wrong for what I was trying to do.

    And I think it may be a decent smattering of all of the above. Warlocks are not in a great place. My play style seems to use the worst parts of Warlocks in the worst way.

    I have since gotten a paladin up through all that content and visited my awful and righteous vengeance upon Mindflayers and Drow alike. Clearly the Paladin is more suited to how I like to play, aggressive, toe to toe. Flitting around with the Warlock and getting murdered by groups was no fun and it is likely useful to know one's limitations.

    Just like some people are not good at advice, some people just like go toe to toe with the bad guy.

    So while some may have no trouble with the warlock, it seems like a group-based class. It seems to be at its best when no one is touching it and it can just wail away in peace. And that seldom happens when solo.

    The warlock and I were just not a good fit. I think I might be more suited for tank-style toons, Paladins, Guardians and Great Weapons Fighters, that sort of thing. And its a good and gracious thing to know when you need to change your ways

    ~~~

    So it was fun Warlock, 59 levels. But we just grew apart. Even though I got some goofy backhanded advice, I still think of you fondly. It wasn't you, it was me and I think I will be okay.

    See you around Warlock, stay evil.
  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User
    edited April 2016

    micky1p00 said:


    Hey, but that Zen store is huming along flawlessly.

    When encountered with a small challenge some will:

    1. Ask for help with the spec, rotation or gear and stats and accept the help offered by more experienced people. Learn from it and improve.

    2. Some will realize that this is an MMO and not single player, and that the game should encourage grouping and just ask for someone to help them through. Plenty of channels for that. Or the same forums they already post their complaint at.

    3. But deeply unfortunate is that some people will choose to ignore all the above and just yell p2w. There are plenty of very very good single player games nowdays, with better graphics, better story, better cinematics, and so on.. and more importantly with adjustable difficulty that anyone can waltz through.
    It is always revelatory when people try to turn ad hominem into advice. I certainly now know more about you Micky.

    But this was mostly about exploring the milieu of the Warlock and whether I was just doing something horribly wrong or perhaps if the game was broken in some ponderously unbalanced way. Or perhaps my play-style was just wrong for what I was trying to do.

    And I think it may be a decent smattering of all of the above. Warlocks are not in a great place. My play style seems to use the worst parts of Warlocks in the worst way.

    I have since gotten a paladin up through all that content and visited my awful and righteous vengeance upon Mindflayers and Drow alike. Clearly the Paladin is more suited to how I like to play, aggressive, toe to toe. Flitting around with the Warlock and getting murdered by groups was no fun and it is likely useful to know one's limitations.

    Just like some people are not good at advice, some people just like go toe to toe with the bad guy.

    So while some may have no trouble with the warlock, it seems like a group-based class. It seems to be at its best when no one is touching it and it can just wail away in peace. And that seldom happens when solo.

    The warlock and I were just not a good fit. I think I might be more suited for tank-style toons, Paladins, Guardians and Great Weapons Fighters, that sort of thing. And its a good and gracious thing to know when you need to change your ways

    ~~~

    So it was fun Warlock, 59 levels. But we just grew apart. Even though I got some goofy backhanded advice, I still think of you fondly. It wasn't you, it was me and I think I will be okay.

    See you around Warlock, stay evil.
    I have not given you advice in that post. Plenty of people given that to you, so did I in an earlier post.
    I have summarized what happened and sarcastically complained over your empty p2w claims. Perhaps my only advice was that if everything you stumble on a hardship in MMO and keep doing it solo and post about it in the forums , perhaps you should move to single player game. But that's less an advice for you, but more because I dont want to see those complaints.

    I have quoted the exact line I've responded to. And the fact that you don't argue against it but instead
    " I certainly now know more about you Micky." - doing the exact thing you accuse me off ( ad hominem )
    Shows that I'm correct.

    You have been offered help by those who wrote guides to SW, you have been offered solutions to your exact problem being stuck and dying. So if it's your wrong play style what was this "Hey, but that Zen store is huming along flawlessly." comment about ?
    And what is that you learned about me ? That I hate when people that ignore all advice people take time to write them and yell p2w when things don't go as they would like ? No need to learn it, I'm saying it...

    edit-
    And btw while your post sounds like a lost and new player asking for advice, 3 years ago already:
    http://www.arcgames.com/en/forums/neverwinter#/discussion/comment/3880373/
    Post edited by micky1p00 on
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    ha dont bring up posts from three years ago!

    I remember my first one.. it was like.. OMG.. how do you finish throne of idiris.. its impossible!

    quicky followed by.. why so many people ask me to cheat?

    At least actually most of those type of cheats are gone from the game.

    This game takes time (so some patience) to grind out gear.
    Though there are shortcuts and you can save yourself lots of hassle by asking online.

    (btw I think old throne and mad lair of dragon, are both harder then anything we have today =PPP)













  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User

    ha dont bring up posts from three years ago!

    I remember my first one.. it was like.. OMG.. how do you finish throne of idiris.. its impossible!

    quicky followed by.. why so many people ask me to cheat?

    At least actually most of those type of cheats are gone from the game.

    This game takes time (so some patience) to grind out gear.
    Though there are shortcuts and you can save yourself lots of hassle by asking online.

    (btw I think old throne and mad lair of dragon, are both harder then anything we have today =PPP)

    Yes. Your posts would be different, then what it says when a person has exactly the same undertone.
    And secondly, it was to show that this is not a a new player simply asking for advice.

    Same things:
    "Clearly I have not bought enough win. "
    "I have set the warlock aside for now. It looks like 60 is as high as I can go without dumping real money into the game."
    "Hey, but that Zen store is huming along flawlessly."

    And the whole discussion that I've linked.

    The issue is not the p2w itself, it was discussed plenty of times, especially in other avenues, like reddit and other that shall not be named (where the crazy tin foiled hat people lurk - not everyone, but...)
    It's the wasting peoples time by what looks to me like trying to make a p2w point veiled in a request for help.
    This is extremely rude to those that actually take the time and try to offer advice and help, when looks to me like the OP don't really need it, and the whole point is to add the quoted arguments.
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