PvP Bugs
Bugs when entering the Match:
- When you are making a premade 5-man team for PvP. All members must be in the same instance map when you queue. If not, one of your members may not load into the match and in result will have a random player to fill in the spot or none.
- Another Bug that happens before the match is shown in the screen shot above where no opponents load into the match (5 vs 0). I'm not sure how this occurs but hopefully it gets fixed.
- When my team queued and entered a game, it put us in a game that was already in play. The match was 8 vs 4 (wish I had a screen shot, anyways this happened only once)
Class Bug:Trickster Rogue
- A common known bug for Trickster Rogue's is using Smoke Bomb and then Shocking Execution right after will crash the opponents game client.
Death Bug:
- In regards to the Trickster Rogue's game crashing combination, when reloading the game and going back into the match, you will have a "Injury Penalty". This sucks as you'll end up having to use a Medical kit, hopefully this is fixed.
- When you die right before the end of the match and Exit out of the Arena, you will have an "Injury Penalty". Once again having to waste Medical Kits.
Comments
Uriziel GF Gear Rating 14800
David Grave CW 10500 Gear Rating 6000 recovery(kripparian build)
Uriziem Monk Completionist 28 past life , DDO player since March 2006 (2006-2009 on Devourer server, 2009-2012 on Cannith server)
ex officer and founder of Ordo Draconis, DDO Italian Elite Guild, now on NEVERWINTER
picture sharing
lol.. to them it's "Strategy"
Also, another bug I had is an 8 vs 4 team lol not making that up, sound ridiculous... But when my team qued and entered a game, it put us in a game that was already in play
anyways, bumping this thread so these bugs get looked at.
The most funny part is that in one of this match i wasn't the target of the SE, but was inside the SB area of effect...really fantastic ...