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Nearly all boon requirements are bugged

matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
Hi there!

Found already two bugs on boons...

I was completing some boons on my new toon and first i was wondering where my resources went.

Now the requirements i had are there, just the circle in the small picture isn't a full circle, so at first glance it says you don't have them, but if you still push the start boon, you can get it. Very distracting.

The other bug i found was in the 3 rd gate in Sharandar. I got no Ilyanbrunen Blades for completing the quests, nada.
The real honest man is honest from conviction of what is right, not from policy.
Robert E. Lee

I only believe in statistics that I doctored myself.
Winston Churchill

The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
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Comments

  • zibadawazibadawa Member Posts: 1,266 Arc User
    The graphics for the progress circles for currencies on tasks are all HAMSTER up. They tend to create lines leading up to your character portrait (or the upper left corner, never tried moving where my char portrait is in the UI). It seems that's where the missing parts of the progress bar that should be there have "disappeared" to.
  • konamerekonamere Member Posts: 23 Arc User
    Its not a bug its an annoying "improvement".

    Any task with unmet requirements (possibly met as well, did not check) has a line from near the character portrait to the requirement circles. If you move the window around the lines move as well. The new effect looks pretty cool, the problem is that it blocks the white circular progress indicator with grey making it look incomplete. The numbers beside the circle indicate whether requirements are met or not, white = met, red = not met. My eyes are drawn to the circle though and I would like an option to stop the effect completely.
  • zibadawazibadawa Member Posts: 1,266 Arc User
    konamere said:

    Its not a bug its an annoying "improvement".

    Any task with unmet requirements (possibly met as well, did not check) has a line from near the character portrait to the requirement circles. If you move the window around the lines move as well. The new effect looks pretty cool, the problem is that it blocks the white circular progress indicator with grey making it look incomplete. The numbers beside the circle indicate whether requirements are met or not, white = met, red = not met. My eyes are drawn to the circle though and I would like an option to stop the effect completely.

    It's not a feature. 150,000% probability that someone ditzed around with the code and got coordinates or something wrong.
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