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Paladin/GWF combination hitting players for 8.8 million damage in Dom and SH siege.

gomok72gomok72 Member Posts: 616 Arc User
edited February 2016 in PvP Discussion
I was just in strongholds and was hit by a Paladin "I am assuming it was this class that caused this bug" for 8.8 million damage, with a GWF in proximity. This happened to me in Domination with the same two classes (two different players) yesterday and, I am not sure how this is happening. Why do we have to try and play through this so called "BUGGY" perpetual content within this game?

I know the development team is "VERY" small, possibly over worked and ignorant to how some classes are actually producing unintended bugs within the game, but isn't there some type of statistics or metrics that they get that gives them this information?

I am very disappointed with the turn of decisions which has affected, PvP and don't understand how they came about changing the dynamics for the worse.

Has anyone else experienced this bug where Paladin and GWF combination (Assuming the GWF class is part of it, since this happened to me in Dom and Strongholds)?
I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.

-Kymos
Post edited by gomok72 on

Comments

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  • gomok72gomok72 Member Posts: 616 Arc User
    macjae said:

    If it was in Stronghold Siege, it was probably due to an active companion bonus.

    Well it happened to me in Dom, SH and about 2 hours ago, I got hit for 3.5 million damage from one of my Guildie paladins. We are still not sure what ability or companion caused this and still trying to replicate this, when we find out, I'll be sending Panderus and Strum a PM with full description of how to do it or what's bugging.


    I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.

    -Kymos
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  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited February 2016
    stronghold siege is like pve bondings et
    gomok72 said:

    I was just in strongholds and was hit by a Paladin "I am assuming it was this class that caused this bug" for 8.8 million damage, with a GWF in proximity. This happened to me in Domination with the same two classes (two different players) yesterday and, I am not sure how this is happening. Why do we have to try and play through this so called "BUGGY" perpetual content within this game?

    I know the development team is "VERY" small, possibly over worked and ignorant to how some classes are actually producing unintended bugs within the game, but isn't there some type of statistics or metrics that they get that gives them this information?

    I am very disappointed with the turn of decisions which has affected, PvP and don't understand how they came about changing the dynamics for the worse.

    Has anyone else experienced this bug where Paladin and GWF combination (Assuming the GWF class is part of it, since this happened to me in Dom and Strongholds)?

    and gf. It has something to do with mark and aura of courage.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited February 2016
    stronghold siege is like pve bondings et
    gomok72 said:

    I was just in strongholds and was hit by a Paladin "I am assuming it was this class that caused this bug" for 8.8 million damage, with a GWF in proximity. This happened to me in Domination with the same two classes (two different players) yesterday and, I am not sure how this is happening. Why do we have to try and play through this so called "BUGGY" perpetual content within this game?

    I know the development team is "VERY" small, possibly over worked and ignorant to how some classes are actually producing unintended bugs within the game, but isn't there some type of statistics or metrics that they get that gives them this information?

    I am very disappointed with the turn of decisions which has affected, PvP and don't understand how they came about changing the dynamics for the worse.

    Has anyone else experienced this bug where Paladin and GWF combination (Assuming the GWF class is part of it, since this happened to me in Dom and Strongholds)?

    . and now i am thinking about it must be the threatening rush. i see many swordmasters gf than vanguards and they dont have interactions damage loop with aura of courage. MOST gwf are vanguards so i notice the bug more often.
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  • rschragerrschrager Member, NW M9 Playtest Posts: 59 Arc User
    Still waiting for the blah blah 'wai, wouldn't happen if you had bis' nonsense that usually accompanies posts like this. I'm actually pleasantly surprised that so far, all of the responses are from people actually trying to understand it.

    My recommendation would be to get a screenshot and post it to an 'official' forum so you get something more than sympathy.. but yeah, there are unicorns in this world I live in too. Sigh...
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  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    I was in a match yesterday that had a GF and a Paladin that stayed together like glue and seemed to dispatch the rest of us like we were hamsters. They seemed bound at the hip or something. Don't know that this is part of an exploit, but it was interesting.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    Happened right now in domi paladin +gf gf spamming threatening rush. died in 8 seconds.
  • gsummers3gsummers3 Member Posts: 43 Arc User
    Pfft. All you need to mitigate that damage is about 200 tenacity.

    /sarcasm
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited March 2016
    ARE YOu kidding me ? full elemental lionsmane + shield on tab and it burns me in seconds? burn tr inside itc? come on.
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  • edited March 2016
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  • zibadawazibadawa Member Posts: 1,266 Arc User
    This is why you don't play SH pvp for fun, or even victory. You play it to get it the hell over with. Last time I was actually in one (and ye gods, there actually was such a time!) I actually got several kills in. It was a magical morning, flush with murderous achievement in the face of my team getting curbstomped.
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