CW should be the one class with really good control and definitely the best control of all classes. This is not the case and haven't been for a long time. The control a CW has is actually quite laughable today and with all the anti-control elements that the other classes has makes control useless.
There are two main problems for Control Wizards.
1. Elven Battle. It completely nullifies our control and it also have an huge impact on our damage because it removes the chill stacks from the target. Chill stacks are our main damage booster. One enchant should not have this big of an impact on one class.
2. Shield. We are forced to use our shield on TAB because without it, we die within seconds. Because of this, we lose our main encounter slot that is buffing all our encounters in different ways.
The damage resistance we get from shield on TAB should be given the CW by default without having to slot the shield. And then (ofc) remove the resistance from the shield so that shield only gives the extra control resistance. Maybe some small damage resistance so that it isn't totally useless, like 1 % instead of 5% for each rank.
Examples of TAB encounters
Entangle
Spell Mastery: Holds foe slightly longer, and when first cast, enemies near the target will be pulled towards them, and you gain a stack of Arcane Mastery for each target pulled.
Repel
Spell Mastery: Now affects multiple target
Icy rays
Spell Mastery: Deals 50% more damage, Immobilizes for an additional half second, and adds an extra stack of Chill.
Im not sure fixing these two issues are enough to boost our control. but it would be a huge difference for CW in PvP. If the control is still lacking after this, increasing stun/hold times on some of the single target encounters would go a long way. Like Icy rays, Chill strike, Entangling force, Icy terrain. And this can be made only for PLAYERS so it does not affect PvE.
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