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Animation should stop when dodge is hit

spunalotspunalot Member Posts: 4 Arc User
edited January 2016 in The Wilds
This is my issue when I am using the bow I cannot dodge because animation does not stop. I keep getting killed by dragons. If I hit dodge whatever skill I am using should stop and allow to move quickly out of the way. Instead I find it takes several seconds to do something like targeted shot before it will let me move. Then POW dead 1 shot. In real fantasy life " 8 )" the ranger drops from shooting stance and moves. Please fix this so dodge overrides all skills.

Comments

  • mayday#2798 mayday Member Posts: 100 Arc User
    I have no problems with dodge mech, all animations are cancelled when i pres ”a+shift” and my HR dodges imediately. oh, i never use double tap on a move key (”a+a/s+s, etc.)
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    Yeah I don't have issues with powers not cancelling when I dodge.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • caunsidhcaunsidh Member, NW M9 Playtest Posts: 272 Arc User
    This was fixed over a year ago, IIRC.
    Does this happen always, or only when you're fighting dragons in WoD? If it's the latter, I think you already have your answer.
    Therenil - Hunter Ranger, Stormwarden/Trapper
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  • aaramis75aaramis75 Member Posts: 348 Arc User
    I find if I'm double-tapping, it doesn't always fire; however, shift + move key always overrides and works.

    Lag is also a big factor sometimes, especially in DR or IWD. When well clear of a red area, I always seem to take damage from it, sometimes getting 1-shot. Very annoying.
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