Other stuff: I have Lesser Soulforged on my armor and Terror on my weapon. I'm working on the second Twisted item for the set bonus. I do okay in dungeons but I'm often outdamaged by GWF by a lot - even when they're at or below my IL. Is there something I should switch around that could dramatically improve my DPS? I have rank 7-10 Radiants in all my offense slots and hit 14,000 power, 8,430 crit (with a potion). Is it worth getting rid of my charisma sash for the LoL set? I've seen some Warlocks with that but I do like the extra Charisma and I don't think Strength would help at ll. I'm pretty new to this game and this class so any build advice would be appreciated!
I run mostly archons for companions - earth air fire - which gives a decent damage boost. My 4th companion is the ice sprite for ap gain the last is the cat because I don't have bonding stones yet.
You should swap to the sigil for your active artifact if you don't run with an ap DC or use the wheel if you do have one - if you want more personal damage. Lantern is clearly better for team play then wheel,but if you clearly out DPS everyone wheel is better then lantern.
Get an AP neck item LOL or black ice. Ap is important for SW. You want TT up as much as possible. I would switch extra hp for more ap when using at wills in your heroic feats. If you only pve if you pvp extra hp can be important.
Which also means I'd go fire weapon over twisted for pve.
The biggest areas that will boost your DPS is the LOLset and companions. I personally have the air archon, fire archon, siege master, erinyes, and summoned zhentarim warlock with bonding runestones. If you keep the Ioun stone, I would replace the others. Choose companions that boost your damage, for example: fire and air archons, blink dog, intellect devourer, erinyes, siege master.
I disagree with the above poster on the fire weapon. Keep going for the twisted set, at 24 stacks of bloodlust, you gain 3840 power which, IMO is much better than a chance at 25% AP.
Toll tip is wrong, already stated by dev and I can confirm it too. Once every 30 seconds you have a 100% chance to gain 25% of your AP after activating a daily power. It doesn't increase whilst leveling it
treesclimberMember, NW M9 PlaytestPosts: 1,161Arc User
edited January 2016
Fire weapon -> wheel; Devoted sigil-> underdark set, and even this way you'll struggle to maintain TT up in prolonged fights with the first choice, unless you get a slail fnail and AP cloak, it's very dificult for me to keep it up, the control over it is tricky, sometimes ap recharces overlay, with mythic devoted sigil and tiamat's set (epi ap cloak + a little bonus from mithic artifact + recovery)(with second choice), but this is for a optimal performance, you can always play strategicly and spend on the right time. As for your enchant, fury vorpal is the best, hands down.
Comments
I run mostly archons for companions - earth air fire - which gives a decent damage boost. My 4th companion is the ice sprite for ap gain the last is the cat because I don't have bonding stones yet.
You should swap to the sigil for your active artifact if you don't run with an ap DC or use the wheel if you do have one - if you want more personal damage. Lantern is clearly better for team play then wheel,but if you clearly out DPS everyone wheel is better then lantern.
Get an AP neck item LOL or black ice. Ap is important for SW. You want TT up as much as possible. I would switch extra hp for more ap when using at wills in your heroic feats. If you only pve if you pvp extra hp can be important.
Which also means I'd go fire weapon over twisted for pve.
I disagree with the above poster on the fire weapon. Keep going for the twisted set, at 24 stacks of bloodlust, you gain 3840 power which, IMO is much better than a chance at 25% AP.
Vell Crowe
Vell Crowe's Soulbinder Damnation SW build
Vell Crowe
Vell Crowe's Soulbinder Damnation SW build
Vell Crowe
Vell Crowe's Soulbinder Damnation SW build