Im sure many will see where this divine inspiration comes from im sure ^_~ but if its good, its goood!
1/Battlegrounds 25vs 25 or 40 vs 40.
2/PvP arena 2vs2 - 3vs3 - 5vs5.
3/Easyer acces to *starter gear for PvP* (with seal of elements for example.. avoid being cannon fodder for new lvl 70's and player who start PvP).
4/Find a way for enchants to be placed from your PvE set to be placed in PvP set, something like *ghost enchants* that you OWN, but can't trade or sell. (this is for me the reason i don't PvP, working 2 sets AND alt characters is just impossible).
5/Companion arena (lol) yes im serious XD. (randomly queu your companion for a 5 vs 5 fight, hell yeah!)
6/Many slots (20) for placing companions, and activate the (5) you want to use, realy bothers me when switching to a new companion, and it drops the rings etc to inventory.
Here comes the i am not happy part:
X/Fix the ridiculous weak (rapid / electric) shot damage.. its like firing at a brick wall, 6 shots for a redcap powry while 2 arrow to the knee would be more then sufficient, HR will know what im talking about....encounters are fine btw.
X/Nerf those abominations called GWF with a 25% damage reduction. (waiting for the outcry after this one).
X/Fix the spam in PE, friend requests and private message gold sell spam.
X/Make Dungeon HC's somewhat easyer.
X/Nerf the GWF.. did i allready mention that?.
Any of the first 6 suggestions implimented i expect a humble contribution of 1000 ZEN XD.
Thanks.
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Comments
1 : No way. The game struggles enough during stronghold siege.
2 : I'd like this, but it would need a REAL ELO system, and if it HAS to match up low ELO vs high ELO, the low ELO need a handicap in place.
3 : You can buy full pvp blues for under 10k on the AH almost all the time, they arent as good as grim, but they are better than the 65 set.
4 : Just remove and resocket, its meant to be a gold sink.
5 : Maybe... But I dont see much real fun in it, certain companions would just dominate.
6 : I see your point. I'd like gear to stay on companions when I put them in my inactive tab
Next part is basically NERF THIS CLASS THAT BEATS ME / BUFF MY CLASS A BIT MORE, Paladin needs a nerf far more than GWF,
HR Needs a rework to combat / archery in general, they need to be viable paths again, in my eyes Archery should be highest dps and some ok control but at the cost of survivability , Combat moderate dps high survivability but lower control , Trapper lower dps High control and moderate survivability.
theyve made dungeons easier like twice now. I think t2's are hard but its a good challenge for my lower geared characters
Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
GWF is fine apart from its other 2 specs being useless but thats about par for the course for this game and the striker classes
how about this BUFF archery HR to be a dps contender then you can be a little less rump stung towards GWFs
I agree HR right now needs help I feel for them I really do but the lack of dps on one class is not the fault of another class
too bad you lost all crediblity for your Ideas when you devolved this into a nerf GWF post
GWF is fine apart from its other 2 specs being useless but thats about par for the course for this game and the striker classes
how about this BUFF archery HR to be a dps contender then you can be a little less rump stung towards GWFs
I agree HR right now needs help I feel for them I really do but the lack of dps on one class is not the fault of another class
No my friend, this is just a simple fact.. the GWF is to powerful.
GW Fighters know this, thats why there is so many running around, they are strong in defense and hit like a truck.. how does that fit in with the rest of us.. CW, SW, HR.. who die from everything in an instant.
If i see a 2600-2800 ilvl gwf do the same amout of damage as me (or more) 3.3K HR there is something wrong.. and no i am not playing my class wrong.
Second this is not a *buff the HR* post also, HR is fine except for the at-will.. but maybe its just because the encounters are strong and firing at-wills just feels like they are weak in comparison.
Sad thing is trapper is the only way to go, archery and combat are just useless.