So recently I have been helping a bunch of new players out in the game and the one thing I have noticed consistently from all of them is they do not understand how you acquire AD. This got me wondering as to why that is, which lead me to realizing that it is because of the removal of quests that directly give AD. In the past, new players would do quests from 1-60, they would then get daily quests at 60 that tell them to do xyz and then they would get AD as a reward. Now, in the present system, AD is no longer linked to any quest, the system that new players becomes used to from 1-70 doesn't hold true for progressing beyond that point and due to this, something needs to be done to make it clear to new players where AD comes from. Furthermore, that random quest you get at 60 for salvaging gear... It gives you an epic item. A LOT of the stuff you salvaging since mod 6 is not epic, its rare and many new players that do understand salvaging, still assume you can't salvage blue items. There either needs to be a quest that tells them to go through a dungeon, get an item at the end and salvage it, or there needs to be a message board somewhere in the game you get told to go to that explains this clearly, as a lot of new players are struggling with AD...simply because they don't understand where it comes from.
The following is required:
Something that explains that some rare drops can be salvaged. This also needs to detail that these drops can be found in demonic heroic encounters, skirmishes and epic dungeons.
This is for the benefit of new players, its information they really need, that we as more experienced players often intuitively grasp but that if you came into this game as a new player, you may not understand or realise.
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So tell people to read quests sometimes and it won't be a problem. Instead of an obnoxious enforced tutorial that makes making alts even more annoying.
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There are green items you can salvage, too.
I wonder what changed about the graphics card compatibility?