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3 of 4 Weapon bonuses: broken

zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
edited November 2015 in Bug Reports (PC)
Most everyone knows the drowned shore/water weapon bonus overperforms and gives 100% healing over 30sec instead of 50% healing over 30sec. But here is a summary of what is broken with the other two weapons:

Reclamation Rock/Earth Weapon Bonus: Broken. Gives only 3 stacks for 10% damage reduction.
Supposed to give 5 stacks for 25% damage reduction. We tested this (thank Fatty markus) very methodically with and without the earth weapon bonus by taking the average of hundreds of atwills (no feats/pets/boons). Over two trials, the average atwill dmg of was compared and difference with the 3stacked earth bonus active was -10% +/- 0.2% error. Each stack is apparently worth -3.3% damage reduction standing still (not 5%) for a total of -10% (not -25%). IF you jump, or move at all, you lose the stacks.

Spinward/Air Weapon Bonus: Broken, does not work for SW or GWF sprint.
Underpowered, Speed Boost is a bit too shortlived making the bonus gimpy versus other weapons. Mote collection is buggy. Slowest, least popular, and most difficult to farm. I farmed this for mobile utility for my SW to do something different than the masses and was sadly disappointed to find it doesn't even work, at all. Note: Hard epic encounter, very few people to help. Buggy.. If you don't do all 3 phases of mistral HE you sometimes don't get a mote. If you do any of the smaller map HEs, something bugs and you don't get a mote from epic Mistral until you drop and retake the heart quest in PE.

The fire weapon bonus works very well but the tooltip is vague (chance to give a 25% AP refund on daily use is actually a 100% chance but this is not clear from the tooltip). People with this and snail are popping off effortless dailies often faster than encounters.

Sopi (aka Haxbox) SW [Synergy]
Sopi SW Youtube channel pvp brickabrack

Comments

  • xgrandz02xgrandz02 Member Posts: 702 Arc User
    The fire weapon is definitely bugged, (Burning Weapon of fire)
    "a chance" doesn't mean "100%", this need to be fixed aswell.
    "Every time" using a Daily "Automatically" gaining AP is too much,
    the chance rate's need to tuned down.
    <::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
  • btfdbtfd Member, NW M9 Playtest Posts: 177 Arc User
    xgrandz02 said:

    The fire weapon is definitely bugged, (Burning Weapon of fire)
    "a chance" doesn't mean "100%", this need to be fixed aswell.
    "Every time" using a Daily "Automatically" gaining AP is too much,
    the chance rate's need to tuned down.

    Devs already stated that it's supposed to be 100% Chance for AP Gain, but may only occur once every 30 sec. So actually the tooltip is wrong. Still Snail + Fire Weapon = OP

  • chocobofarmerchocobofarmer Member Posts: 512 Arc User
    Is the once every 30 second working, or is it as xgrandz02 suggests, ""Every time" using a Daily "Automatically" gaining AP"?
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  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    http://www.arcgames.com/en/forums/neverwinter#/discussion/comment/12751035

    Please read asterdahl's response on AP gain being once every 30 seconds.
  • edited November 2015
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  • xgrandz02xgrandz02 Member Posts: 702 Arc User
    edited November 2015
    If the Fire weapons chance of 100% is an intention than it is definitely too OP,
    even worse than the 100% heal of drowned which is not a big deal because of heal depressing,
    (and its "overtime" heal not instant like Fire-AP)

    But using a NonStop Daily "Even early than an a Encounter skills" lol no way,
    the Burning Weapons need to be reworked-
    <::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
  • edited November 2015
    This content has been removed.
  • ratjamratjam Member Posts: 93 Arc User
    xgrandz02 said:


    But using a NonStop Daily "Even early than an a Encounter skills" lol no way,
    the Burning Weapons need to be reworked-

    What part of "30 seconds ICD" you don't/won't understand?
    I have both the snail and the fire weapon on my cw, plus all the ap gain I could get and it's not that I can cast dailies faster than encounters. Entangling force on tab before nerf is what i would call OP for refilling a daily :smiley:

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