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Is there a cap to Damage Resistance?

arcofortep12arcofortep12 Member Posts: 2,265 Arc User
If the cap is 80% and the shield of a GF is already covering 80% what's the point in stacking defence or AC or even using a Negation enchantment?

Someone told me there is a cap at 80%, is it true?

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  • edited November 2015
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  • kacsaneverkacsanever Member, NW M9 Playtest Posts: 167 Arc User
    edited November 2015
    Block is an additional Shield (it does not increase your DR) counted before DR <- It ALWAYS reduce incoming damage by 80% (except some damage like blue dragon/blue dragon head which goes through all Shield/DR). GF DR is taken into account on the damage after block.
    I.e: GF has 50% DR (self, no external like DC buff), mob hits 100k (mob has 0% Resistance Ignore):
    W/o block: suffered damage = 100k - 100k*0.5 = 100k-50k = 50k
    W/ block: (100k - 100k*0.8) - (100k - 100k*0.8)*0.5 = (100k-80k) - (100k-80k)*0.5=20k-10k=10k

    80% DR w/o block: 100k-100k*0.8=20k
    80% DR w/ block: (100k-100k*0.8) - (100k-100k*0.8)*0.8=20k-16k=4k

    I hope it helped. Let me know if not clear.

    On top of that, ITF damage increase depends on the GFs selfDR from defense stat and AC (buff do not count).
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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited November 2015
    DR has an upper limit of 80% sheet dr, with stacking any further irrelevant outside of PVP. That being said, there are other ways to reduce incoming damage which act as additional layers of dr, which do not interfere with that layer, which are listed below:
    Empowered Astral Shield: Reduces damage incoming by a fixed amount dependent on the amount of HP the cleric has
    Shield of Faith: Reduces damage incoming by 50% as a separate layer of DR.
    Divine Protector: Reduces incoming damage by 80% to the paladin and 100% to allies, as a seperate layer.
    Binding Oath: Reduces incoming damage by 50% as a separate layer of DR
    CW Shield encounter: Reduces Incoming damage by 75% when on tab an unpopped and by various other amounts on other phases, I am not going to list them all.
    Hallowed Ground: Seperate layer of DR that reduces incoming damage by 15%
    GF Shield (shift): Reduces incoming damage by 80%
    Paladin Shield (shift): Similar to GF.

    Hope that helps.
    Post edited by thefabricant on
  • kacsaneverkacsanever Member, NW M9 Playtest Posts: 167 Arc User
    edited November 2015

    So an Astral Shield is always useful on a tank since it's another layer, right?



    It happened when a GF said 'I have no use of AS since DR is capped at 80%'.

    No, AS is not an additional layer. It is increasing the DR except the effect from empowered version (but the later is counted after DR). The tooltip has been updated for a while from "reducing incoming damage" to "improves the defenses of allies" or something like this (and the buff increases the DR by +10/20/30/40%).

    In case the GF can block almost non-stop AS is not really useful especially if the GF has high DR (40%+). Break the Spirit is better in this case which reduces the damage of the foe by 20/30/40/50% and this reduction works like block (before block, before DR).
  • kemi1984kemi1984 Member Posts: 849 Arc User

    Block is an additional Shield (it does not increase your DR) counted before DR <- It ALWAYS reduce incoming damage by 80% (except some damage like blue dragon/blue dragon head which goes through all Shield/DR). GF DR is taken into account on the damage after block.
    I.e: GF has 50% DR (self, no external like DC buff), mob hits 100k (mob has 0% Resistance Ignore):
    W/o block: suffered damage = 100k - 100k*0.5 = 100k-50k = 50k
    W/ block: (100k - 100k*0.8) - (100k - 100k*0.8)*0.5 = (100k-80k) - (100k-80k)*0.5=20k-10k=10k

    80% DR w/o block: 100k-100k*0.8=20k
    80% DR w/ block: (100k-100k*0.8) - (100k-100k*0.8)*0.8=20k-16k=4k

    I hope it helped. Let me know if not clear.

    On top of that, ITF damage increase depends on the GFs selfDR from defense stat and AC (buff do not count).</p>

    So...DR stacks from Negation do NOT buff the ITF effect?
    This is something I was wondering about from some time.
    Nancy - Dragonborn, SM Guardian Fighter
    A proud member of "mythical horde of DPS GFs"

    1). Is SW more dps or tank based?
    2). Yes. I am panzer!
    3). Get ACT if you want to celebrate your epeen.
    4). Horniness will not stand between me and what I believe - "MM"
  • kacsaneverkacsanever Member, NW M9 Playtest Posts: 167 Arc User
    kemi1984 said:


    So...DR stacks from Negation do NOT buff the ITF effect?
    This is something I was wondering about from some time.

    None of the buffs shall count for ITF effect, just the "base" DR of the GF. On the other hand there are some very strange things.
    Buffs NOT affecting ITF Damage Increase (tested but do not count my tests as a 100% accurate):
    GF: VM; hard to test but I also think these do not count: any temporary DR from skills like Lunging, IW, Bull, etc. I am not sure in this b/c those are too short buffs.
    DC: Foresight, AS, Divine Glow
    Prot OBP: Sanctuary (shift mechanic); not sure about Aura of Protection

    According to this, DR stacks from Negation should not buff ITF effect.

    Defense gained from augment pets count as a flat DR -> Damage Increase of ITF but it is not increased by Armor Specialization (heroic feat). Did not test Defense gained from pet via Bonding Runestone.

    BTW: the character sheet does NOT show the DR gained by the heroic feat. To test your DR w/o buffs the best way is to use ITF and check your skill tool tip for (min) damage difference.
  • rexfire91rexfire91 Member, NW M9 Playtest Posts: 56 Arc User


    None of the buffs shall count for ITF effect, just the "base" DR of the GF. On the other hand there are some very strange things.
    Buffs NOT affecting ITF Damage Increase (tested but do not count my tests as a 100% accurate):
    GF: VM; hard to test but I also think these do not count: any temporary DR from skills like Lunging, IW, Bull, etc. I am not sure in this b/c those are too short buffs.

    I'm pretty sure this same question was posed to a Dev awhile back and the answer was the same you just gave. So I'm pretty sure you are correct.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,463 Arc User
    My stupid question. Can the shield block the attack behind you?
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • kacsaneverkacsanever Member, NW M9 Playtest Posts: 167 Arc User

    My stupid question. Can the shield block the attack behind you?

    GF block? No, it can't. It can't from the side either but I do not know the exact arc of blocking.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,463 Arc User

    My stupid question. Can the shield block the attack behind you?

    GF block? No, it can't. It can't from the side either but I do not know the exact arc of blocking.
    So, stacking defense is still good to cover the back end literally. :)
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • valwrynvalwryn Member, NW M9 Playtest Posts: 1,620 Arc User

    My stupid question. Can the shield block the attack behind you?

    The Ring of Cowardice can help with attacks from behind. ;)

    80% is all ya need. My Pally on Preview has 80% DR just standing and nothing hurts her. No need to raise shield, need of Astral Shield, or that silly Bubble. My teammates are screaming for the Bubble, "We're dying....oh the pain, the pain!". At 80% you can easily tank all the dungeons. Demogorgon can be easily be kept busy away from the other mobs for your teams to mop up. 100% DR is possible, at least on your Character Stats, but is over the cap and not needed.

    Now the only question is......Epic Demogorgon. :#

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