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to the DEV: state of Astral Diamonds - better solution?

onlymatonlymat Member Posts: 352 Arc User
So I read about the changes of AD for PC and after that on xbox.

For example you reduce the cost upgrading a companion from green to white to now 50000 AD.
On xbox 50000 AD / 124 AD per ZEN = 403 ZEN
On PC 50000 AD / 400 AD per ZEN = 125 ZEN

So here is the Problem - because of the 2 markets which will always be different things gets much more expensive on xbox instead of PC.
You the DEVS have always to watch the market to adjust that it's not too unfair and unfriendly for xbox one players.

Better Solution would be.

you say - upgrade companion from green to white = 125 ZEN (in the backround - then calculate AD) or what you want.
This would mean on PC:

125 ZEN * 400 AD per ZEN = 50000 AD

XBOX

125 ZEN * 124 AD per ZEN = 15500 AD

you can do this with all Items you sell on the market and you don't have to care about the market prices for AD. Low AD on the market means cheaper upgrade and buy things with AD.

The best thing is - when you are on maintenance and restart your Servers you can calculate the average AD cost per ZEN and then have new prices every week.

I think this would be the best Solution for xbox players PC players and also the devs - because no AD means low prices to upgrade and if there is more AD in the market the prices will rise. And the DEVS have only to decide how much ZEN something will cost - the rest is done by the market.

What do you think?

Comments

  • onlymatonlymat Member Posts: 352 Arc User
    I post the same in xbox forums - please read

    So I read about the changes of AD for PC and after that on xbox.

    For example you reduce the cost upgrading a companion from green to white to now 50000 AD.
    On xbox 50000 AD / 124 AD per ZEN = 403 ZEN
    On PC 50000 AD / 400 AD per ZEN = 125 ZEN

    So here is the Problem - because of the 2 markets which will always be different things gets much more expensive on xbox instead of PC.
    You the DEVS have always to watch the market to adjust that it's not too unfair and unfriendly for xbox one players.

    Better Solution would be.

    you say - upgrade companion from green to white = 125 ZEN (in the backround - then calculate AD) or what you want.
    This would mean on PC:

    125 ZEN * 400 AD per ZEN = 50000 AD

    XBOX

    125 ZEN * 124 AD per ZEN = 15500 AD

    you can do this with all Items you sell on the market and you don't have to care about the market prices for AD. Low AD on the market means cheaper upgrade and buy things with AD.

    The best thing is - when you are on maintenance and restart your Servers you can calculate the average AD cost per ZEN and then have new prices every week.

    I think this would be the best Solution for xbox players PC players and also the devs - because no AD means low prices to upgrade and if there is more AD in the market the prices will rise. And the DEVS have only to decide how much ZEN something will cost - the rest is done by the market.

    What do you think?
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    I like the concept, since the inherent value of a lot of stuff floats based on the ZAX. And where we see the biggest complaints about costs are the ones that are inherently fixed in the game.

    You could also attempt to fix this by including Companion Upgrade tokens in the Zen store, or in the Trade Bar market, since the AD costs of those markets would obviously fluctuate with the ZAX.
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  • umscheumsche Member, NW M9 Playtest Posts: 461 Arc User

    I like the concept, since the inherent value of a lot of stuff floats based on the ZAX. And where we see the biggest complaints about costs are the ones that are inherently fixed in the game.

    You could also attempt to fix this by including Companion Upgrade tokens in the Zen store, or in the Trade Bar market, since the AD costs of those markets would obviously fluctuate with the ZAX.

    By the way, where do we get these tokens now? Lockboxes? cause in more than 100 lockboxes I never got one token.
  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User
    A legend said you can have it from companion box, but a few have gotten it
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    There seems to be a issue with those companion fortification boxes, Ive gotten.. maybe one.. ONE set of tokens (for 30) not enough to upgrade anything.. out of what? dozens.. maybe 50 of those boxes.

    Thats intrinsically wrong.. a few % chance total? IT should be way higher. This alone would make VIP worth double or triple the value it is now.

    I think they should re-look at those companion boxes and start adjusting the rate of the companion upgrade tokens by a wide margin.

  • edited November 2015
    This content has been removed.
  • dufistodufisto Member Posts: 537 Arc User

    I like the concept, since the inherent value of a lot of stuff floats based on the ZAX. And where we see the biggest complaints about costs are the ones that are inherently fixed in the game.

    You could also attempt to fix this by including Companion Upgrade tokens in the Zen store, or in the Trade Bar market, since the AD costs of those markets would obviously fluctuate with the ZAX.

    tokens are a joke, as are the "reduced" pet costs.

    there are already tokens in the zen store. 1400 zen will not even get you enough tokens to upgrade a green pet to blue. but you can buy a blue pet for 1200.
    you need 30,60,90,120 for each of the upgrades. or 7 of the 1400 zen pet kits (9800 zen total) . or 3,920,000 ad to buy the zen ( at 400ad per z) . 7 lesser bonding runes. ( not even enough to make 1 greater bonding ) + the gmop cost + wards. and a boatload of small xp books, but are those worth the 2.1 million more than the new upgrade costs. or even the 1.3 million more than the old costs. heck you can buy 3 greater bondings and upgrade a white pet to orange for less than the cost of those kits. oh you also get 42 companion slots........

    i've opened 50+ companion kits and never gotten a single token. at the very least it should be like tbars where you get a few with each kit. with a chance at alot more. or just raise the % to something achievable. but hey they slapped us in the face with the 22 days worth of farming (36k ad per day) just to upgrade a blue pet to purple. so expecting anything positive is beyond me at this point. the only thing the lockbox companion kits are good for is rp at this point. at least they're better than the symbol of the cultists they like to give out or the worthless transmutes. at 50k ad per key they dont often provide that much value in return. but then again dungeon keys cost 5k and you're lucky if you can make that back from salvage in a complete run.





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  • bernatkbernatk Member, NW M9 Playtest Posts: 115 Arc User
    They don't want 2 versions of the game and that's really fine. It seems their solution is to make everyone an AD billionaire.
    The other solution would be to take away everyone's AD and Zen. But that would absolutely really suck.
    So gather around my friends and let's enjoy being NW's 1%-ers rofl...
    (and I think their solution is really good. NPCs are the 99%-ers so just you know.)
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  • randomdigits#2166 randomdigits Member Posts: 700 Arc User
    I'm trying to think of a reason why wouldn't they do that.
    Maybe:
    1) (unlikely, but for completeness) they were hoping that some ZAX disparity would provide a desired markup on Xbox prices so that they wouldn't have to manually increase prices for Xbox compared to PC
    2) they are worried that this would make some common prices harder to balance (e.g. dungeon chest keys vs. dungeon chest rewards), so they all would have to be made Zen priced, which would make AD and ZAX somewhat pointless - why not to just go with Zen all around. But that would mean any kind of in-game economy issue (like botters, farmers, unexpectedly good lockbox drops) could not be automatically addressed through AD inflation as now all the players are making Zen - the hard currency - and it cannot be easily de-valued if need to.


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  • vapezuluvapezulu Member Posts: 32 Arc User
    edited November 2015
    Maybe do something like Eve Online did and hire an actual economist, granted the Eve market is a bit more complex that NW perhaps, but who better to watch over an economy than someone who's actual job it is.
  • nem3slsnem3sls Member Posts: 332 Arc User
    edited November 2015
    I like OPs thoughts and would love to see that on Xbox, using zen for those things they ensure even more ppl need to buy with their money thus making more profits, its a win win situation imho
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  • onlymatonlymat Member Posts: 352 Arc User

    This is not a solution, but what i am curious about , is in the post about ad changes an why they have taken place, it states they know exploits have been used an which exploits they were. My question is, if they know these exploits were used, an bots also , what has been done to those who used these exploits to ruin the economy of our game. Obviously these exploits were traceable or such info would not be available to correct the situation, so with that said what has been done to those who used such exploits, such as remove their ad gained by such, or banned from the game which would make most people to afraid to do such a thing in the game. I imagine it would take some work to figure it all out but really in the long run make this a far better game removing the ad or those who have used such exploits as anyone who is willing to use a cheat/exploit is willing to use any cheat/exploit that comes along. There are many who have gained a unfair advantage because of these exploits which has messed up the economy for a long time. When i see things like 82000 zen for sale in the zax, the first thing i think is thats gotta be one of these bot sites, 820 dollar worth of zen for sale, now i know peeps spend but umm doesnt that raise a flag. I am not sure but more in game monitoring would likely help. Most games i play an played have GM's in game daily and you can contact them when you see something that is not normal. Seems to be a real lack of real time monitoring with this game as then maybe alot of these things wouldnt happen so often.

    why is it not an solution? All you say is not on topic? Or do I miss something?
    I want to have equal marketplaces in xbox one and PC. The change I suggested is fair.

    The Problem you have is PC Gaming - it's dead ! why? Because of ALL those cheaters out there. On PC Gaming everyone is cheating because it's much easier to do than on xbox or playstation.
    This is the reason I quitted PC Gaming. If you play Multiplayer in any way - cheaters cheaters cheaters - have I said cheaters? No matter if MMO or shooters and so on - every game is full with cheaters!

    This is also the reason I quitted playing FIFA even on xbox - why - you can got to the marketplace for ultimate team and buy stuff with the PC. What happened? - people have cheating accounts who autobuy and sell players - they have and use programs to cheat - ALL what you can do on the PC gets cheated ! I would never give any game real money if I know I have no real chance to compete with cheaters. If you don't wat to many cheaters out there buy xbox wii or playstation !





  • onlymatonlymat Member Posts: 352 Arc User
    bernatk said:

    They don't want 2 versions of the game and that's really fine. It seems their solution is to make everyone an AD billionaire.
    The other solution would be to take away everyone's AD and Zen. But that would absolutely really suck.
    So gather around my friends and let's enjoy being NW's 1%-ers rofl...
    (and I think their solution is really good. NPCs are the 99%-ers so just you know.)

    If you read what I have written you would have 1 Marketplace, one Version one price (ZEN price then calculated the AD price). All done by the market

    The game would be equal. No more two Versions?



  • quazakaharet#6375 quazakaharet Member Posts: 104 Arc User
    while i like the OP suggestion for balancing the market, all it would take is everyone holding off on zen purchasing and letting the ad exchange go to 50 ad per zen, then things like the dragon born pack (lets say at 120 ad per zen ) would go from 900000 AD to 375000. (minimum of 50 AD for zen)
    im sure it would somehow get abused, the only suggestion i would have is, do as the OP says, but put a minimum limit in on the low end so it does not go below say 6000 zen (720,000 AD) to keep the market from being manipulated too much.

    (i know this may not be too popular, but it would keep neverwinter real world coffers full of silver and make it more likely to be implemented in my eyes) and give us some balance.

    i know im focusing on the dragon born legend pack, cant help it as that's what im saving up for : P

    and im sure the pc players salivate when they look at how cheep it is for us to convert AD to Zen.
    i would never start out on the pc version if i have both as options as things stand on that alone.
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