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Paladins in PvP

mcscruffinmcscruffin Member Posts: 8 Arc User
Does anyone know if there is an exploit being abused with Paladins in Pvp? I'm don't know if I should be reporting these players or if they are meant to be nearly unkillable?

I am fairly new to Neverwinter but I haven't ran into this in other games at least not this bad. I have had 1 or 2 Paladins each match that health bars are constantly yellow. I can kill any other player just not these guys. It just turns into a endurance race until my health depletes minutes later.

If someone could let me know that would be great. Otherwise I am liking the PvP so far.

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  • shoukonsshoukons Member Posts: 325 Arc User
    Green bar= Regular Health
    Yellow Bar= Temporary health
    -Paladins/GF/GWF all have abilities which gives temp health, so does Wheel of Elements and the PvP Bood Crystal Artifact.
    Blue Bar= Shield Health
    Node Troll
  • youngpowderyoungpowder Member Posts: 1 New User
    Traded one OP class for another. Folks just quit when there's a Pally on the opposing team. I hate screaming nerf, but it's damn near impossible to kill one of these guys.
  • wentriswentris Member Posts: 542 Arc User
    There is a serious exploit with OPs in PvP working since beginning of mod 6 on PC - it will be fixed at some point, but until then - you have to deal with them.
    If you try to kill OP in 1vs1 you are going to fail anyway (he shouldnt kill you either, though), even without exploit, but in their current state its sometimes hard to 5vs1 OP
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    The only person I've seen deal effectively with an OP 1v1 was a CW with insane damage (27 kills that match) - they killed one 10 times in a match. Saying that, it was 60-69 so the OP was not fully geared for pvp.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • mcscruffinmcscruffin Member Posts: 8 Arc User
    I am only at level 42 right now so the biggest problem I have with it is I can only play Dominion right now. If you have two Paladins standing on a control spot they will own it. The other players can go control the other spot and making the other team having to move as a mob to each point to over take the control spots. It gives them a really unfair advantage.

    I noticed they don't do a lot of damage and unless I run out of healthe potions I don't usually die until another player comes along.
  • xrollxtidexxrollxtidex Member Posts: 124 Arc User
    Paladins are supposed to be very hard to kill, but they can be killed. It requires a high amount of burst damage to do so.

    They do not need to be nerfed, because they were nerfed in a roundabout way. If domination was like it was prior to elemental evil then they would be very OP because one Pally could forever contest a node. With the changes to domination you can take the node away from the Paladin with a 2v1 and then leave 1 guy on the Paladin to keep the node for your team and force the other team/Paladin to rotate or bring a 2nd guy to help the Paladin.

    https://www.youtube.com/watch?v=bcmXEN9SpSI
    Roll Tide : Guardian Fighter
    ASYLUM
  • darnximxdeaddarnximxdead Member Posts: 36 Arc User

    Paladins are supposed to be very hard to kill, but they can be killed. It requires a high amount of burst damage to do so.

    They do not need to be nerfed, because they were nerfed in a roundabout way. If domination was like it was prior to elemental evil then they would be very OP because one Pally could forever contest a node. With the changes to domination you can take the node away from the Paladin with a 2v1 and then leave 1 guy on the Paladin to keep the node for your team and force the other team/Paladin to rotate or bring a 2nd guy to help the Paladin.

    https://www.youtube.com/watch?v=bcmXEN9SpSI

    indeed, people make a few mistakes when going up against a paladin especially below 60.

    1. People assume that they can just kill anyone in the match even a paladin. (Paladins and Shadowknights(knight classes), in probably most MMORPG were always hard too kill because of there survival skill and defen [not for there dps] etc)

    2. People dont understand the new mechanics in domination with the contesting and holding a node.

    3. Going toe to toe more then likely you'll lose, just because of that yellow HP because your in range for that encounter power and also if equipped he'll get more Yellow HP and heal because of another encounter. Kind of want too stay at a specific range of a paladin too counter; they'll always have some way too get Temp HP but only one if can stay max range.
  • s4v10rxs4v10rx Member Posts: 389 Arc User

    Paladins are supposed to be very hard to kill, but they can be killed. It requires a high amount of burst damage to do so.

    They do not need to be nerfed, because they were nerfed in a roundabout way. If domination was like it was prior to elemental evil then they would be very OP because one Pally could forever contest a node. With the changes to domination you can take the node away from the Paladin with a 2v1 and then leave 1 guy on the Paladin to keep the node for your team and force the other team/Paladin to rotate or bring a 2nd guy to help the Paladin.

    https://www.youtube.com/watch?v=bcmXEN9SpSI

    indeed, people make a few mistakes when going up against a paladin especially below 60.

    1. People assume that they can just kill anyone in the match even a paladin. (Paladins and Shadowknights(knight classes), in probably most MMORPG were always hard too kill because of there survival skill and defen [not for there dps] etc)

    2. People dont understand the new mechanics in domination with the contesting and holding a node.

    3. Going toe to toe more then likely you'll lose, just because of that yellow HP because your in range for that encounter power and also if equipped he'll get more Yellow HP and heal because of another encounter. Kind of want too stay at a specific range of a paladin too counter; they'll always have some way too get Temp HP but only one if can stay max range.
    well said, lots of ppl that plays pvp in this game does not even understand that is base on holding and taking nodes/base. in normal pvp or gauntle gym pvp, when i saw a paladin, i don't even bother goes against them and decide to take other nodes.

    wait till u go up against a paladin that goes full con and deflect hoe on their enchantment, you will b super pissed!!

    lol..finally saw a thread complaining how paladin is OP..just waiting for this =)
    Guild: Asylum
    Character:
    7thS1n---Trickster Rouge LV 70(perma-Stun build)
    7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
    7ThM4G3-- Control Wizard
    7ThW4rL0CK-- Scrooge Warlock
    7THW4R--Great Weapon Fighter
  • mcscruffinmcscruffin Member Posts: 8 Arc User
    Thanks for explaining guys!

    I understood the 2v1 to take a node. I was just not sure on if that was normal or not. I try to stay max range but it is hard if they are standing on the node that I want to take.

    I'm a new player and not afraid to say I don't understand the Paladin class at all, but thank you for explaining it. I think the next best thing for me to do is play as a Paladin to learn how they work, so I can take advantage of their weaknesses on other characters.
  • s4v10rxs4v10rx Member Posts: 389 Arc User

    Thanks for explaining guys!

    I understood the 2v1 to take a node. I was just not sure on if that was normal or not. I try to stay max range but it is hard if they are standing on the node that I want to take.

    I'm a new player and not afraid to say I don't understand the Paladin class at all, but thank you for explaining it. I think the next best thing for me to do is play as a Paladin to learn how they work, so I can take advantage of their weaknesses on other characters.

    glad that we are able to give you some pointers, as u know when it comes to the freemium games, is a p2p structure which is pay to win in order to pwn other players per se, was cloak farming at the wells of dragons and heard some1 on the zone chat bragging how he already spend $5G in real dollars to get his toon super OP

    Guild: Asylum
    Character:
    7thS1n---Trickster Rouge LV 70(perma-Stun build)
    7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
    7ThM4G3-- Control Wizard
    7ThW4rL0CK-- Scrooge Warlock
    7THW4R--Great Weapon Fighter
  • mcscruffinmcscruffin Member Posts: 8 Arc User
    s4v10rx said:

    Thanks for explaining guys!

    I understood the 2v1 to take a node. I was just not sure on if that was normal or not. I try to stay max range but it is hard if they are standing on the node that I want to take.

    I'm a new player and not afraid to say I don't understand the Paladin class at all, but thank you for explaining it. I think the next best thing for me to do is play as a Paladin to learn how they work, so I can take advantage of their weaknesses on other characters.

    glad that we are able to give you some pointers, as u know when it comes to the freemium games, is a p2p structure which is pay to win in order to pwn other players per se, was cloak farming at the wells of dragons and heard some1 on the zone chat bragging how he already spend $5G in real dollars to get his toon super OP

    The only money I spent on the game was for the VIP and character slots. Which I do for all games like this, but I never spent money on anything else. I feel that making money to get the cosmetic items and gears is a major point of the game. Even though the bag space is driving me crazy I will wait until I earn enough ZEN in game to buy one. I would have played the game to save up enough money to get the VIP status but I don't have a good understanding yet of how to make money fast enough. I did however wait until I got a 15% off coupon to buy the VIP status.
  • darnximxdeaddarnximxdead Member Posts: 36 Arc User

    Thanks for explaining guys!

    I understood the 2v1 to take a node. I was just not sure on if that was normal or not. I try to stay max range but it is hard if they are standing on the node that I want to take.

    Pretty sure it's the new normal, like roll tide said that (nodes would be constantly be contested) and matches would take hour+, if it was like pre-mod.


    it good and it bad imo... Contesting/capping splits a team up and take some pressure of other nodes an gives a team a chance especially for pugs matches. Atm, well when i did PvP it felt like a pack-hunting game and if one team has a edge over the other an destroys other team, they'll just stay an in pack and pick people off 1 by 1 as they spawn (90% of pug games) people dont wait too regroup before leaving spawn. At this point, say a rogue or someone gets by an try too cap there home base too draw them off... they will run an kill in a pack then run back an an go 5v4 since rogue dead.

    Paladin's will help with that but also could be worst, it just comes down too the performance of the players and what they do.
  • s4v10rxs4v10rx Member Posts: 389 Arc User

    s4v10rx said:

    Thanks for explaining guys!

    I understood the 2v1 to take a node. I was just not sure on if that was normal or not. I try to stay max range but it is hard if they are standing on the node that I want to take.

    I'm a new player and not afraid to say I don't understand the Paladin class at all, but thank you for explaining it. I think the next best thing for me to do is play as a Paladin to learn how they work, so I can take advantage of their weaknesses on other characters.

    glad that we are able to give you some pointers, as u know when it comes to the freemium games, is a p2p structure which is pay to win in order to pwn other players per se, was cloak farming at the wells of dragons and heard some1 on the zone chat bragging how he already spend $5G in real dollars to get his toon super OP

    The only money I spent on the game was for the VIP and character slots. Which I do for all games like this, but I never spent money on anything else. I feel that making money to get the cosmetic items and gears is a major point of the game. Even though the bag space is driving me crazy I will wait until I earn enough ZEN in game to buy one. I would have played the game to save up enough money to get the VIP status but I don't have a good understanding yet of how to make money fast enough. I did however wait until I got a 15% off coupon to buy the VIP status.
    on this game, u got to run dungeons all day to get those epic weapon n armor n sell it on AH, which in turn u can exchange it to zen, also get ur leadership profession to hit at least 15-20 as the only good thing about leadership profession is giving AD, tho the dev is going to nerf it soon because some kids on the pc decided to bot on the profession =(



    Guild: Asylum
    Character:
    7thS1n---Trickster Rouge LV 70(perma-Stun build)
    7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
    7ThM4G3-- Control Wizard
    7ThW4rL0CK-- Scrooge Warlock
    7THW4R--Great Weapon Fighter
  • ashnnwashnnw Member Posts: 45 Arc User
    Folks,

    Relax Paly's can be killed, with ChainC, or big burst from certain classes.

    They can be soloed by GF, GWF, CW, at BIS, Now at 4.222, well a bit above that now that I have Lionsmane set pvp on my Paly's PvP OP speced I can die to chain CC, or top 1% players that are GF, GWF, CW, not all the time but it does happen, espcially CW with the new AP,STA drain over slots, can Chain cc you by themselves, and GF, GWF, cna with the right circumstances power through your defenses.
    Now if the Paly overgeare's your team, or you cant coordinated CC, then Yes you will most likely die to a OP, even 3/4 vs 1, if the Ilv gap is big enough.

    PC Paly

    With 145k hp, 13k base power/25k class enhanced power,12.5k defense, 2600 Ten, 50% crit rate, 15% deflect, I am still soloable by certain classes, if I am not careful, and with high end pvp games with skilled players you wont last more than 10-15 sec with the amount of CC that goes on anyway.

    But don't be mistaken and get caught up in the whole Palys are super defensive, no damage, its more like very defensive and less damage, but it is still enough to kill any class, just take a few more seconds longer to do than most other classes, except other Paly's, DC with equal Ilv no shot of killing them.
  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    I just ignore them and take over other nodes, unless they have a strong healer holding down one while the Op holds down another. Then things become dicey.
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • rahsaan7rahsaan7 Member Posts: 1 Arc User
    Bump all that killing paladins nonsense, when most of their team is paladins and they got a mediocre cleric, they win, paladins are way too strong blah lol.
  • dreadkissdreadkiss Member Posts: 544 Arc User
    you guys make me lol well built scourge warlocks can beat that little pally glitch
    SS CW/iron vanguard GWF
    Legacy/Kevlar
    Look Good Play Good
    STREAMING NEVERWINTER DAILY 7:00PM -2:00AM TWITCH ID: MHHAVOC
    LOVE TAKING CHALLENGES COME FIND ME IN I.W.D.
  • dreadkissdreadkiss Member Posts: 544 Arc User
    if your a cw just push them away and take the node ...... cmon guys there is a way around almost every class yes some seem stronger than other but if everything was easy the game wouldnt be fun. this is just pushing the trash out of the game and will leave the players who actually know what they are doing. if you are left awesome if not better off without you :)
    SS CW/iron vanguard GWF
    Legacy/Kevlar
    Look Good Play Good
    STREAMING NEVERWINTER DAILY 7:00PM -2:00AM TWITCH ID: MHHAVOC
    LOVE TAKING CHALLENGES COME FIND ME IN I.W.D.
  • finalfantasyac7finalfantasyac7 Member Posts: 582 Arc User
    Uhm.. and what if my pally has the burning gears, all boons unlocked, has the transcendent vorpal and transcendent elven battle enchatments + my pally is a full tank with perfect build which also can heal really good :)
    The only way to bring me down is coming at me with sh*t load of dps and debuffs lol.
    Warlock- Lv80. || Rogue - Lv80. || Wizard - Lv80. || Paladin - Lv80. || Cleric - Lv80. || Ranger - Lv70. || Barbarian - Lv70. || Fighter - Lv70.

    ¨˜ˆ”°¹~•-.„¸ρℓαуιиg иєνєяωιитєя ѕιи¢є 2015¸„.-•~¹°”ˆ˜¨

  • outlanderletoutlanderlet Member Posts: 1 New User
    actually my pally dies quite a bit in PvP we have no real way out of stuns, and no dodge so we have to take the hit. it comes down to timing and build for a pally to PvP and kill usually it take us quite some time to kill anyone, mine is built for that bubble to pop up all the time to survive, after all once were controlled were done for unless were decent
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    That blue circle around them gives them CC immunity but it uses stamina - you CC them until it runs out then (as long as your CC is good enough) they will drop. However if they're teamed up with a haste cleric you need to just move nodes.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
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