Here is a fair solution that addresses the concerns Cryptic has voiced (bots generating huge amounts of AD), legitimate players with large investments in Leadership have voiced (unfair destruction of the value of that significant investment of time and money), and players that have not invested in Leadership have voiced (people with Leadership armies can far outspend them). The proposal ties the benefit of Leadership to participation in game content.
The solution has the added benefit that it should be fairly straightforward for Cryptic to implement.
- Restore AD to Leadership
- Add one new required resource to each AD-generating task: The AD Vouchers that currently drop from Strongholds. White, green or blue depending on the task level.
Expand the AD Vouchers to drop from
- Any HE, at rates similar to in Strongholds. Require a minimum score to avoid camping bots.
- From dungeon chests, 100% chance (white, green, or blue depending on dungeon level).
- From PVP for finishing in the top 50%.
- From solo missions (white, green, or blue depending on the mission level). Exclude any mission that proves easy to bot.
- Featured foundries (featured to avoid exploit foundries).
Bind all voucher drops to character. If a character is going to earn AD from Leadership, that character needs to run content, not a main burning through dungeons on their behalf.
Implement an internal mechanism that allows customer support to suspend AD Voucher drops for any account suspected of botting. This provides a less drastic means to control bad behavior than outright banning.
Benefits
- Works for solo as well as guild players.
- Easy to implement. Leverages existing game mechanics and existing items.
- The more you actually play the content, the more you benefit from Leadership.
- Provides a fair solution to customers that are currently extremely discouraged by the outright removal of AD from Leadership.
- Addresses the concerns of non-Leadership players that Leadership armies generate far too much income.
- Addresses Cryptic's stated concern that bots were exploiting Leadership.
Caritas Guild Founder (Greycloak Alliance)
Sci-fi author:
The Gods We Make,
The Gods We Seek, and
Ji-min
Comments
And the new system is very weird - I did normal Temple of the Spider dungeon and I think I got a little over 2000 AD - I did not write it down - I refined my AD so had zero rough AD afterwards. I did not do a 2nd dungeon.
Then I did 2 Kessels Retreat skirmishes.
I had 8211 AD and 0 rough AD before doing the skirmishes.
... the first Kessel run gave me 2070 rough AD ... I did not refine it.
... the second Kessel run gave me 4140 rough AD ... It did not add to my rough AD - it replaced what was there - I had 4140 instead of 6210 rough AD. I refined the 4140 hoping I would not then lose it if I did anything else.
I created a ticket last nite for AD not working correctly. I wrote the info down for Kessels to have exact amounts.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
For instance: GMOP's, the main reason people need AD's is to upgrade Enchantments at 500K Ad each..
If usable for GMOPS and such, making them Bound to Character is a non issue. Buy a GMOP with them, and then transfer it to the Main Character, or use it as currency for something from another player.
In either case, not sure it addresses the issue completely. But I could be wrong.
Elaborate.
AKA Cyber Troll and Euben Hadd
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
There was no discussion beforehand, it was implemented sloppily, and there was no reason for them to muck around with the dailies. Certainly, the dailies paid better/quicker the way they were. PVP pays half what it used to, as there were already 2 quests. They could have just re-implemented Lord Neverember's dailies if they wanted to give us more options on income.
I'd like to see them take up the OPs idea, but I see slim hope.
Seems we are in agreement that something needs to be done, and concepts of what could be done.
Hopefully the devs and decision makers, read these and come up with solutions sooner rather than later. I believe this change is bleeding players from the game, faster than a severed carotid artery.
AKA Cyber Troll and Euben Hadd
1.They posted and blamed a mysterious boogieman "bot" for ruining things= remove AD from gateway.
2.Declaimed their was any "in-game" boogieman bot problem= we are looking and monitoring it.
3.When indisputable evidence of in game bot problem was offered by fan base= we are looking into solutions, but bot problems in game are "minor".
4.Post that economy is "negatively impacted" by bot AD farmers=remove AD from leadership.
5.Post that we are "looking into" AD generation in game via PvP, Dungeons, Strongholds stay tuned.
6.When lack of solo content generating AD is pointed out, they post "looking into it."
Every step on the way, there was reasonable suggestions from the player base for a fix, there were OBVIOUS and SIMPLE solutions to mitigate the impact to players that have invested in leadership and other AD generation methods. There are plenty of small measure steps that can be taken to ease into it.
Those, in typical corp. fashion, were tossed out for a "BIG SOLUTION" method that will inevitably create it's own problems. This company has a unfortunate history of the "BIG SOLUTION" solutions, sort of like reinventing the efficient and time tested circular model for the wheel for a "better" square model.
So don't say they didn't "discuss" it beforehand, you just didn't recognize corp-speak as "discussion". Even back-stabbing weasels have a language, it's our fault we don't recognize weasle-speak, it's our fault we "misunderstood" and are to dumb to understand......clearly
They should also add rAD to campaign quests, and top it off with adjusting/removing all the AD sinks in game.
Ultimately, AD is NOT coming back to the Leadership profession. Leadership is being looked at to see about adding some more value back to the tasks, but the ability to generate AD was removed because it can be exploited, and if there's any way a player can do it, bots will do in en mass.
And it looks like that is not even a big risc for them, they advertise their webpages right there into zone chat.
And it seems like their numbers have even grown, if you don't believe me, just go there and see for yourself, there're even screenshots around from several thousands instance of Ghost Stories.
So much for fighting botters...
It would take a little longer, but it's worth the alternative. I DON'T BOT- I DO EVERYTHING MANUALLY!!!
Give us items (BoE) to farm and sell in AH so that we can play the game, profit and progress like the old times (CN with Ancient items that was BiS). This is the only thing that would give this game a very much needed buff. Im not farming T2 dungeons for 750 AD per run.. A CN run in the old days gave us a big chance of getting something worth 200k-6m AD and the RNG wasn't that bad because the bosses ALWAYS dropped something.
Making everything BoP was this games biggest mistake.
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
Please insert 25 Cents to continue.
they hastily changed ad generation - so now you need to farm dungeons = more keys = money
all decent loot is gated behind keys = more money
the RNG for upgrading flat out lies. i've failed far more times on 60% tasks than i should. oh well i can buy coal wards for more money. not to mention the 1% chance on the most basic weapon chant.
the only thing they're looking into is squeezing more money from folks.
they can implement a change to ad overnight. but cant bring back 1 old dungeon a month?