Create "Mercenary" Strongholds that a player can flag a character to.
Each character you want to join the "Mercenary" stronghold can be flagged to be part of that stronghold independent of your guild.
Mercenary strongholds would have the same cap for members as a Guild.
This allows solo players and small guild players to participate without creating a scaling system that could be exploited.
There are always going to be players that don't want to join a guild or want to stay in the small guilds they have created with family or friends. Not everyone out there wants to be part of an Uber guild.
I want to explore Strongholds and take part in a Dragon Flight attack, but I don't see that as being possible for me in my current guild, and I will not abandon my guild just for Strongholds.
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We don't really want to join another guild so those boons will always be out of reach for us. From our perspective it's a mod that does not really offer much. Shame really, because I love the concept of building and upgrading buildings. <shrug>
Thats fair.
Why?
True. Take some time. Why not?
The biggest quality of life improvement would to allow me to log back into the stronghold when I log out.
Why not. it wil take 5 players a while yes but it is do able maybe 2 months for very small guild
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
I would for example have put weeks or months of my time in some one else's stronghold.. so made my own guild, having fun now (since i was only farming DR and SHR) its good farming and i feel like the Overlord lol.
Will never construct anything solo thats fine, to lazy to recruit atm.. and there are so many recruiting these days.
Still, can make use of stuff and resources , me like -)
BTW recruiting all lvl minions mail me ingame, i promise im a good Overlord .
While initially a good idea its so far been a failure as far as full implementation. They narrowed the scope too much. Yes, feed the resident participants, however, this flat makes anyone either new or casual just flat left out of what could be the best aspect of the game. I was getting back into the game until it turned out this
If you feel you need the boons at times, make friends with the leaders of a larger guild. Ask if you can transfer one of your characters in from time-to-time. While there, contribute to what they are doing and enjoy the benefits. When you go back to your own guild, the boons will go away but you will still have the guild marks you earned there.
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* Except for large HE's in your own guild, since you cannot party with people not in your guild. My CW can solo small and medium HEs.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)