Ok, everyone noticed that this game reached once again his cap, nothing to do, same quest, nothing to farm...bla bla bla. Always the same things, but there was something that wasn't so boring in this game, something that end game players could enjoy....PvP. Now even this sucks!!! (Ofc it never was perfect, and it had lots of problems, but it was still better than kill mobs). Now what happens? U want to solo? Good luck and pray, u will find something strange in every dominion u'll go. Want to premade? Omg man are u crazy?!?!? 2 OP and 1-2dc and illegal party is ready to smash everyone!!. I don't want ti discuss about what can be done or flame against OP, don't think we need it and don't think that everyone can say I'm wrong about this. Ofc this game is once again not balanced ( did it ever was?), but pls....if u can't fix pally or everything that is totally wrong in this game, At least remove the possibility ti queue with 2 same classes in party. We want coloured party, we want to win by skill. Changing the node system was a good idea, but in the end the only thing that changed was that now we need 2 OP instead of one and cap before the others.
Post edited by zebular on
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited September 2015
So to sum it up:
"... blah blah blah PVE, blah blah blah nothing to do, blah blah blah PVP, blah blah blah OP is OP..."
yep same old blah blah ... nerf that we cannot kill boost that we cant kill faster . Caracter selection its same for all why dont u make an OP or Dc and be god with ? Tell u why ...u sux in ur class and ull be just same on those . So leave ur blah blah and play an OP class too have the feeling to be god and stay away from forum when other classes aka TR or GWF broke ur fun
First they have to fix the bugs with Oathbound Paladin, there're many, and not all are an advantage for the OP. Then they have to fix the bugs with in the other classes too. And then they have to fix the bugs in equipments and enchantments. And then they have to fix all the other bugs ingame...
When that's all said and done, they have to come up with a real matchmaking for PvP. When there is a real proper working matchmaking (based on itemlevel for example) in place, a new class will probably be ready and released, of course stronger then all the classes ingame, and that new module will of course also bring new bugs to the game too.
And we're back to square one.
The only problem is, right now, it looks like the Devs never make it from introducing new things to the game to the part where they really start the heavy bug fixing before the next module is released... There is some "emergency" bug fixing and patching, but the new module is released with new bugs onto a pile of allready existing bugs.
Welcome to Neverwinter Online.
I do believe in killing the messenger...
Want to know why?
Because it sends a message!
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
I actually think compared to the start of mod 6, the game is in a much better place.
I still believe the # 1 issue in game is the gating of RP for artifact gear, if they would finally come to their senses and stop nerfing every reasonable way to attain it, we could once again gear out our alts. (sh major hes was the latest nerf.. finaly a reason to do something with guildies and bam.. wham.. meh, forget it
PVP is only broken due to the vicious circle of.. its too hard to compete, so I wont queue.. which of course makes it much harder, as less people queuing, means less availability of pool to disperse, making it all that much more likely you will find someone you shouldn't be playing against, in a group.
Take the height of the NCL .. with thousands and thousands queuing, 90% of my matches were reasonable.
Im not a eternal optimist, but Im a realist. If we could just convince them of this artifact gear HAMSTER (either make it plentiful and easier to farm, so we can once again play our alts) or just get rid of it.
Thats the majority view of playerbase. The minority just wants to hold one to thier own (even though they probably purchased the initial dragon hoard cheap rp originally back .. sheesh like a year or more ago now)
I really do not understand the issue with the RP. Why can we just revert the changes to Dragon Hoards and make the drops bound to account ? Damn...BOP even. Bots you say? #evil laugh# bots will be just fine as soon as demand is there.
Where's the issue dear devs ?
I really REALLY do not believe your're trying to boos ZEN sales by nerfing these enchants. And no, I did not spend millions to upgrade them to greater. So I'm not voting to fix due to being fu***ed by the nerf. Who in a sane mind will pay 2k ZEN to get 150k RP from Blood rubys? Oh I get it, let's give people a "chance" to get a healing companion together with Blood Rubies on the double RP to boost their sales...
Sorry can't believe this HAMSTER !
Now you're nerfing DH's on Xbox and soon people will rage on having to grind for months to get these to a reasonable state.
Nancy - Dragonborn, SM Guardian Fighter A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based? 2). Yes. I am panzer! 3). Get ACT if you want to celebrate your epeen. 4). Horniness will not stand between me and what I believe - "MM"
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
They clearly think its a long term gating mechanic, however, they clearly dont understand the level or amount that is normally dropping while playing (doing influence grind, maybe a herald run and a few dds a day.. even with hoards on, will get you oh, like 20k rp.. maybe.) thats is such a terrible pittance of amount. I now have 6-7 of my alts to leadership 24.. thats 3 more res stones a day x 7 = 21 a day x 365 days = 22,995 stones at varying rates, all of which you need to use during double weekends. (22995 A YEAR.. / is 232 stacks of varying degrees of rp return) great, sounds wonderful right?
AH.. here is the kicker, they are GIVING us upgrades continually every 3-4 months that REQUIRE more RP, in addition, WE HAVE begged them to consider our alts, we need millions and millions of RP..
WHAT do we do when we finally get one (ha) main to legendaries x 4? we DO it again on the next group.
Did you know there was a time I played 5-6 toons every day? now its 2 and sometimes a alt just for fun. The amount of grind has reduced how fun the game is.
RP needs to have more availability back into the game, with DDS being the priority (and no not some stupid random peridot. in ever DD chest (t1s green minimum and blue roll) and t2s (blue minimum and purple roll)
this is how to fix the problem, we all want to run DDs, we all want reasons to run them.. viola, we now have both together.
Its been suggested by thousands of us in thousands of thread posts.. why they refuse to put this into the game, is beyond me.
I can't find it now but @ironzerg posted a great one where he described why RP should be raining from the sky. If only some of the dev's could listen
I'm not saying DO IT NOW I"M YOUR PAYING CUSTOMER!!!!!!!! lol just read and consider....
Nancy - Dragonborn, SM Guardian Fighter A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based? 2). Yes. I am panzer! 3). Get ACT if you want to celebrate your epeen. 4). Horniness will not stand between me and what I believe - "MM"
At least remove the possibility ti queue with 2 same classes in party. We want coloured party, we want to win by skill.
This is also my gripe with domination. No more of 2 or more of the same class in a party!!! Although if there was two Qs, solo and team, I think it should be allowed in the team Q.
80% of the time I am still seeing two TRs on each team.
I personally have problems with the game focusing too much on refining and grinding endless repetitive quests with no fun at them. Other MMOs I've played required to do dungeons to get the best equipment, but in here you need AD to buy the best enchants or items required to upgrade them. Enchants, RP and all the required parafernalia should drop in dungeons/pvp/skirmishes/foundry easy enough for it to be the main source of character progression.
yep same old blah blah ... nerf that we cannot kill boost that we cant kill faster . Caracter selection its same for all why dont u make an OP or Dc and be god with ? Tell u why ...u sux in ur class and ull be just same on those . So leave ur blah blah and play an OP class too have the feeling to be god and stay away from forum when other classes aka TR or GWF broke ur fun
You sure are a sweet one, buddy.
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santralafaxMember, NW M9 PlaytestPosts: 2,896Arc User
First they have to fix the bugs with Oathbound Paladin, there're many, and not all are an advantage for the OP.
They are not just bugs. The OP was not well thought out. I think, as a GF, I deserve a buff to be equal to the Pally! But again, welcome to NWO!
Well, all classes should get some love, but bug fixing should come first.
I had SW as main, running around with Temptation and actually healing others by doing some damage was fun... then came Elemental Evil around, and the fun was gone.
Comments
"... blah blah blah PVE, blah blah blah nothing to do, blah blah blah PVP, blah blah blah OP is OP..."
Nice train of thought there.
So leave ur blah blah and play an OP class too have the feeling to be god and stay away from forum when other classes aka TR or GWF broke ur fun
Then they have to fix the bugs with in the other classes too.
And then they have to fix the bugs in equipments and enchantments.
And then they have to fix all the other bugs ingame...
When that's all said and done, they have to come up with a real matchmaking for PvP.
When there is a real proper working matchmaking (based on itemlevel for example) in place, a new class will probably be ready and released, of course stronger then all the classes ingame, and that new module will of course also bring new bugs to the game too.
And we're back to square one.
The only problem is, right now, it looks like the Devs never make it from introducing new things to the game to the part where they really start the heavy bug fixing before the next module is released...
There is some "emergency" bug fixing and patching, but the new module is released with new bugs onto a pile of allready existing bugs.
Welcome to Neverwinter Online.
I still believe the # 1 issue in game is the gating of RP for artifact gear, if they would finally come to their senses and stop nerfing every reasonable way to attain it, we could once again gear out our alts. (sh major hes was the latest nerf.. finaly a reason to do something with guildies and bam.. wham.. meh, forget it
PVP is only broken due to the vicious circle of.. its too hard to compete, so I wont queue.. which of course makes it much harder, as less people queuing, means less availability of pool to disperse, making it all that much more likely you will find someone you shouldn't be playing against, in a group.
Take the height of the NCL .. with thousands and thousands queuing, 90% of my matches were reasonable.
Im not a eternal optimist, but Im a realist. If we could just convince them of this artifact gear HAMSTER (either make it plentiful and easier to farm, so we can once again play our alts) or just get rid of it.
Thats the majority view of playerbase. The minority just wants to hold one to thier own (even though they probably purchased the initial dragon hoard cheap rp originally back .. sheesh like a year or more ago now)
Where's the issue dear devs ?
I really REALLY do not believe your're trying to boos ZEN sales by nerfing these enchants. And no, I did not spend millions to upgrade them to greater. So I'm not voting to fix due to being fu***ed by the nerf.
Who in a sane mind will pay 2k ZEN to get 150k RP from Blood rubys? Oh I get it, let's give people a "chance" to get a healing companion together with Blood Rubies on the double RP to boost their sales...
Sorry can't believe this HAMSTER !
Now you're nerfing DH's on Xbox and soon people will rage on having to grind for months to get these to a reasonable state.
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
AH.. here is the kicker, they are GIVING us upgrades continually every 3-4 months that REQUIRE more RP, in addition, WE HAVE begged them to consider our alts, we need millions and millions of RP..
WHAT do we do when we finally get one (ha) main to legendaries x 4? we DO it again on the next group.
Did you know there was a time I played 5-6 toons every day? now its 2 and sometimes a alt just for fun. The amount of grind has reduced how fun the game is.
RP needs to have more availability back into the game, with DDS being the priority (and no not some stupid random peridot. in ever DD chest (t1s green minimum and blue roll) and t2s (blue minimum and purple roll)
this is how to fix the problem, we all want to run DDs, we all want reasons to run them.. viola, we now have both together.
Its been suggested by thousands of us in thousands of thread posts.. why they refuse to put this into the game, is beyond me.
If only some of the dev's could listen
I'm not saying DO IT NOW I"M YOUR PAYING CUSTOMER!!!!!!!! lol just read and consider....
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
80% of the time I am still seeing two TRs on each team.
sigh... I don't see it ever changing...
**** the balance, **** the nothing to farm, **** paladins im going to do something else for the next months
Enchants, RP and all the required parafernalia should drop in dungeons/pvp/skirmishes/foundry easy enough for it to be the main source of character progression.
I had SW as main, running around with Temptation and actually healing others by doing some damage was fun... then came Elemental Evil around, and the fun was gone.