Well i wanna ask what could be the end game enchants for a lvl 70 rogue. Must mention i was equiped with full Savage 12 in offence slots and in PVP happened a lot of times to do 0 damage even to other rogues and in PVE outdamaged for a lot 80%+ for other Rogue with only some Radiants 8 or 9 so i am very confused
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Empirically speaking, in these situations, the best guess we can take is that there's something wrong or inefficient with either your build, or your methodology considering combat.
Or, it could simply be your choice of TR build as opposed to the content you're playing.
...like for example, eLoL for Scoundrels, ROFL. Anyone actually try counting how many targets in eLoL can be CCd? Scoundrels just become deadweight in eLoL.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
In PvE - Brutals are best.
In PvE its too much. If they havent changed anything with T2 boss damage resistance - anything above 60% doesnt do anything
I just rush in ahead of everyone while stealthed, drop smoke + path of blades = daze. Then kite the ads in a circle (since I will always have threat) until they are all dead.
Almost everything in that short dungeon is CC immune.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'