test content
What is the Arc Client?
Install Arc

Looking for a Trickster Rogue build for Strongholds pls

tigerofcachticetigerofcachtice Member Posts: 422 Arc User
I'm looking for a Trickster Rogue build that's Strongholds-ready please.

I know this is a sort of weird question, considering that at the time of this writing, Stronghold hasn't come out yet. I just leveled to 60 and hadn't chosen any powers or upgrades, so I'm well-positioned for an endgame Trickster Rogue build.

I play CO and D&D, but really can't figure out Neverwinter's system. To anticipate the question "what's your playstyle", I'm pretty flexible, but I hope to avoid a Trickster Rogue build that's a watered-down Great Weapon Fighter or Control Wizard.

(If the answer is, "well, you'll be a flexible hybrid between the GWF and CW, for tactical flexibility," that might be ok.)

Thanks in advance for your advice.
Banner%20Try%20Again.jpg
More action at Champions Online Comics @ http://co-comics.webs.com

Comments

  • rustlordrustlord Member Posts: 1,454 Arc User
    If we're talking higher echelon PvP. There are 3;

    MI/Sabo - spam Cos
    MI/Exe - one shot SEs
    Elven/Exe - unlimited stealth

    I pretty much invented the 3rd, so just PM me if that's your kind of thing.
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    Many of us have been finding success on the Preview server using a Scoundrel build... however not many of us are willing to share our builds out in the open. There is an MI Scoundrel build that has been posted by a newer Scoundrel... but it looks like a very good option.​​
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • tigerofcachticetigerofcachtice Member Posts: 422 Arc User
    Thanks for your replies.

    I think I know which Scoundrel build you're referring to and am looking at that.

    Of course, I'm open to other opinions as well. Really looking forward to Strongholds now.
    Banner%20Try%20Again.jpg
    More action at Champions Online Comics @ http://co-comics.webs.com
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    edited August 2015
    Right now is an odd time for the TR. Many of us are sick of the 'cookie-cutter' <font color="orange">HAMSTER</font> that has been used for a while. So we have been branching out and experimenting in ways that I have never heard of in a game.

    When I played WoW there were 3 possible builds for a Rogue and the majority of them went with the 'cookie-cutter' build which delivered decent DPS. In fact it was sought after so much that people would ask while they were setting up a raid, "What build are you?"

    I hated that build... I tried it for a while and I found it clunky and difficult to maintain over a long fight. So I used what was called the 'Honor amongst Thieves' build. It was a high crit/high DPS build that required a more intelligent raid organizer to use properly.

    Essentially the WoW Rogue worked on crits... the more crits he got the faster he could use his "finishing move". My build used the crits from the entire party I was in... to build my damage and kill bosses faster.

    What I mean by using all of those words is... find your own path. Don't let the pressure from those around you to influence your build... unless you see them as someone who knows their <font color="orange">HAMSTER</font>. Use what ever we have to give you as a starting point... from there develop your style, your build. You will have a lot more fun in the game when you like playing the characters.​​
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • tigerofcachticetigerofcachtice Member Posts: 422 Arc User
    I hear you, and no worries. I ended up modifying the build after asking around, but it was very useful as a baseline.
    Banner%20Try%20Again.jpg
    More action at Champions Online Comics @ http://co-comics.webs.com
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    If you're in to pvp, better reroll, because TR will be a lot weaker in mod 7 compared to other classes. Main reason for that are new boons with crit dmg reduction and 32k HP boost (not to mention the 10k from VIP) so pretty muchy you can forget about 1 shoting anything.

    These boons affect TR more than other classes because TR get 100% crit chance in stealth and our burst powers have long cd (LB 20s). Also keep in mind that being invisible =! being invulnerable, there's plenty of AoEs that can dmg you even if you decide to not show up.

    For solo PvE MI-Sab is best because of perma stealth. For Dungeons WK-Sab will be more useful.
  • flyingleonflyingleon Member Posts: 451 Arc User
    quspiv wrote: »
    If you're in to pvp, better reroll, because TR will be a lot weaker in mod 7 compared to other classes. Main reason for that are new boons with crit dmg reduction and 32k HP boost (not to mention the 10k from VIP) so pretty muchy you can forget about 1 shoting anything.

    These boons affect TR more than other classes because TR get 100% crit chance in stealth and our burst powers have long cd (LB 20s). Also keep in mind that being invisible =! being invulnerable, there's plenty of AoEs that can dmg you even if you decide to not show up.

    For solo PvE MI-Sab is best because of perma stealth. For Dungeons WK-Sab will be more useful.
    The burst damage of tr is from daily--> New mount. The boon are accessible to everyone. The biggest nerf to tr will be lostmauth nerf. It could be in a few days or forever though.

    Join the Greycloaks



    Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
    Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    LOL... I am loving this Scoundrel thing.

    I just 2-manned Charthraxis with an under-geared OP. I broadcast in Zone that there was a sad little lizard waiting to play... just before I set in... solo. Yes, I know that is not that hard for some TRs to do... but this TR has an iL of 2.254. I took him down to 3/4 before the OP came in.

    I was getting ricochets left and right...
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    flyingleon wrote: »
    quspiv wrote: »
    If you're in to pvp, better reroll, because TR will be a lot weaker in mod 7 compared to other classes. Main reason for that are new boons with crit dmg reduction and 32k HP boost (not to mention the 10k from VIP) so pretty muchy you can forget about 1 shoting anything.

    These boons affect TR more than other classes because TR get 100% crit chance in stealth and our burst powers have long cd (LB 20s). Also keep in mind that being invisible =! being invulnerable, there's plenty of AoEs that can dmg you even if you decide to not show up.

    For solo PvE MI-Sab is best because of perma stealth. For Dungeons WK-Sab will be more useful.
    The burst damage of tr is from daily--> New mount. The boon are accessible to everyone. The biggest nerf to tr will be lostmauth nerf. It could be in a few days or forever though.

    New mount is just 35% of max AP, besides only few lucky players will have one. Problem is that you need burst instantly not one SE and 30-40 sec later another one, because in that time frame your target may get full HP again if he have sustain abilities or some teammate will heal him. Trust me, TR is going to have really harder time in mod 7.
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    The lostmauth nerf will not affect the TR the most of all classes. Even though one initially thinks the TR has the advantage in crits because of 100% from stealth crits it is actually because of this stealth feature that most TR don't invest heavily in critical strike (because in general it is less of a bonus because of our innate stealth). CW's tend to have a much higher critical rate (mostly from spells and not stat) and there are a whole lot of gwf now running around with an unmodified crit rate of 80% or more and these two classes will take a harder hit when they get around to fixing lostmauth. The TR advantage, of course, is the capability to designate a critical when desired if stealth is available.
  • This content has been removed.
  • This content has been removed.
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    morenthar wrote: »
    I didn't see anywhere that the set was being nerfed. I did, however, get the set knowing fully that it COULD be nerfed. It's still going to be a fantastic set for a TR. Not so much for other classes, as you mentioned.

    Yeah it hasn't been mentioned yet but surely it is going to get this (well I have been saying this since I first realized this set though). It is worse than OD was originally (so bad that classes that don't normally seek the stats of this set choose it over any other). I also think it would still be an excellent choice for a TR even if it was heavily 'corrected',
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    xsayajinx1 wrote: »
    quspiv wrote: »
    If you're in to pvp, better reroll, because TR will be a lot weaker in mod 7 compared to other classes. Main reason for that are new boons with crit dmg reduction and 32k HP boost (not to mention the 10k from VIP) so pretty muchy you can forget about 1 shoting anything.

    These boons affect TR more than other classes because TR get 100% crit chance in stealth and our burst powers have long cd (LB 20s). Also keep in mind that being invisible =! being invulnerable, there's plenty of AoEs that can dmg you even if you decide to not show up.

    You forgot to say that you can get 12k more armpen and 8k power which boosts your dmg again.

    Kinda silly to spread your one-sided information.

    Armor pen doesnt matter for SE and that's our biggest burst. 8k Power wont be enough to compensate for 32k HP bonus and 16% crit dmg resist.
Sign In or Register to comment.