I notice most every thread in here is someone crying that this class is too strong or that class needs nerfing or that PvP is so unfair.
Come on guys, grow a pair!
I have never seen more crybabies in my life! I play a lot of PvP. I have full profound gear. I didn't always. I ran PvP until I could get all profound gear and then I asked a ton of questions and played as much as I could. I am far from the best at PvP (page 26 right now) but I try EVERY match. If I come up against a really strong team, I do not sit at the campfire and groom my HAMSTER like some, I get out there and try.
Instead, you HAMSTER and moan about how the game is broken.
Reality check, YOU are broken. Put some effort into the game and you'll be okay. If you're just in it for the daily, then accept that you will get steamrolled by serious PvP players.
2.5K DC PVP & PVE <Q-Snipe>
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BUT! What if someone, who isn't a TR, who knows how to play their class and can toe to toe any TR for extremely long periods of time, or just nullify them out completely, believes that they need to be adjusted for on the scale of OPness they are farthest to the top?
Currently not OP <--> OP
I-SW-GWF--GF----CW-HR----//----TR----Credit Card-I
Why are you even commenting on this? You yourself say you don't care about PvP, and have only played a few games once to help a friend.
-ASYLUM-
Subjectively is saying OMG TR SOOO GOOD, they kill me so fast blah blah.
Objectively is saying, well TR's can accomplish this, this, this, and this with their current setup. Each class has a reason to exist in the game. I'm not going into why all over again, I already made a long comment in another thread. No other class can 5 man a premade. At least I have yet to see it happen.
Take the DC for example. They can provide great DPS, but they will lose out on healing. Yes, they can still cast encounters to heal, but they are not as effective. You make a trade off to deal more damage.
You don't seem to understand that many TR abilities IGNORE ALL YOUR ARMOR STATS INCLUDING TENACITY. So saying Gear up Noobs is stupid. You're going to get LB for 35k in rags or profound.
You have a point regarding getting out there and trying. It is the only way to improve.
Posting threads and making comments is the whole reason for a forum, correct? As long as they are constructive in nature that's fine.
I, like Civics know how to play their class. 17k GS Gf. I'm pretty decent at the game, I have PVPed non stop.
The difference being, I can survive that.
Another thing that's been bothering me is that people like to use the leaderboards as an example of how OP rogues are, but what they fail to realize is that the leaderboards cater them bc of the extra points from doing their role....which is killing (more or less).
I've been top pages and see clerics, GF and other non tr close to my ranking with a helll of alot better win - loss record. But I'm right there with them bc of my "defense kills"
Anywho good post, at this point in the game if you still think trs are op gods then your just bad and need to stop playing....I've mentioned this b4 and even more time has passed so if your still in the "tr op" stage then plz stop queuing so we could have more fun competitive matches
< Goon Squad >
Edit: And oh yea, I forgot the: LOL
Um, K. I don't feel too badly, I tend to have similar views about TR's as the top GWF's in the game, and it's widely acknowledged that GWF and SW don't have a dodge which makes them easy prey for TR's.
-ASYLUM-
Let us know what his tips are.
-ASYLUM-
https://youtube.com/watch?v=bvwmV7XsiD4
https://youtube.com/watch?v=3ojxb8milpw
I am a pure heals healer, no DPS, so I never claim to kill anything. I can, however, survive a bit and usually hold a node until I am overpowered by numbers.
So from my point of view:
1) They should nerf perma stealth, because a well built stealth rogue is literally invisible all the time and can hold a node 1vs1, 1vs2, 1vs3, 1vs4, 1vs100. There is no other way to fix this, because introducing new items or skills that would let you see a hidden rogue would make rogues completely useless;
2) Instead of nerfing stun rogues (and no, there are no perma stun rogues, there are ~8s stun rogues), they should give each class a break-free skill (or add an additional effect to existing ones), like impossible to catch and the one GWFs have. Then do the thinking yourself: if you play against a stun rogue, change your skill set like I do, let go some of the damage in order to save your HAMSTER. Fights are gonna be more fun when you won't get controlled by a stun rogue/CW/hunter roots all the time. When I play against smart rogues, they use impossible to catch and its more challenging to get them and therefore more enjoyable when I succeed.
3) They should fix shadow of demise glitch, because... Its a glitch.