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Steel Defense, completely useless?

arcofortep12arcofortep12 Member Posts: 2,265 Arc User
I thought it would have been a good party dungeon Power but it's buff is so short that to me it's almost useless. A so short duration combined with the need to to the daily is a break (and I'm pretty good in AP gain). What do you think about it?
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Comments

  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    SD is realy powerfull just use it with fighters recovery to heal and have time to do enforce threat and regen shield (tide of iron with mainhand bonus). Its a pity its bugging out on elol (lag related isuee)
    Main : GF - Lord Kruk
    Steel and Magic
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  • eion311eion311 Member Posts: 338 Arc User
    SD is a must for any SM Tank. It is a little rough if you dont have it maxxed out duration wise. But as Ravenan said using it coupled with the fast casting FR makes it easy to hit your other encounters.
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  • rexfire91rexfire91 Member, NW M9 Playtest Posts: 56 Arc User
    eion311 wrote: »
    SD is a must for any SM Tank. It is a little rough if you dont have it maxxed out duration wise. But as Ravenan said using it coupled with the fast casting FR makes it easy to hit your other encounters.

    I agree with Eion here. My GF is built to gain Action Points as fast as possible. Feats such as Action Surge and Martial Mastery really help in this regard (when enemies slam me with powerful attacks I can raise my shield and my action point gauge will refill very, very quickly). I can pop Fighter's Recover whenever I need and Steel Defense will ensure that I don't get one-shotted in the attempt to refill my HP pool while giving my stamina meter a rest. And thanks to my build, it usually doesn't take long before I can pop another FR. Add Enforced Threat to this and you can keep a horde of mobs busy for quite a while AND survive.
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