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Hodor's Grasp lasts too long

jaydenomega812jaydenomega812 Member Posts: 152 Arc User
I really feel as though hodor's grasp last far too long.

I would compare it the an entangling force a CW has and given such it's base length of time seems much higher than a cw's entangle force.

Even with a control bonus of 282 so a 3% bonus on my cw the length of time an entangle last is roughly one-quarter that of the sw's hodor's grasp. Furthermore, I did some testing against an enemy sw without there knowing and used some burning executioner gear on my cw since the sw seemed to like using hodor's grasp on me and much to my surprise tenacity didn't shorten the time hodor's grasp has me in it's hold. That really confuses me but even without tenacity heavy pvp gear on I find hodor's is just lasting too long giving sw's an unfair advantage in pvp.

Though I haven't tested it, I would be apt to say that even the highest control bonuses in a cw's arsenal wouldn't make entangle force last the length of time hodor's does as well they both seem to do the same amount of damage.

Comments

  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited July 2015
    I do not think they should reduce Hodor's grasp duration. The duration is based on whether you are cursed or not. It's likely you were cursed before being held, so it requires two skills to get the duration up.

    This is one of the few skills that the SW can use in PvP to be more competitive - they already are the most under-represented class in PvP.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    edited July 2015
    CW complains about SW's single cc encounter, are we playing the same game?

    Also, what is "Hodor's grasp"? I imagine something like this:

    hodor.gif?w=650
  • ralexinorralexinor Member, NW M9 Playtest Posts: 576 Arc User
    edited July 2015
    Oh, you're a CW and you're complaining about SWs? You have 923871298371289 times more control than a SW does, and you're COMPLAINING?

    You want to compare Hadar's Grasp to Entangling Force?

    Let's see...

    Hadar's Grasp has a base cooldown of approximately 18 seconds.
    Entangling Force has a base cooldown of approximately 10.5 seconds.

    A standard CW build has Spell Twisting + a decent amount of recovery, which brings the cooldown of Entangling Force to approximately 6-7 seconds, sometimes less.

    A standard SW build has around 3-4k recovery + possibly some points in some feats, which brings Hadar's Grasp cooldown to around 14.5 seconds.

    Entangling force has less than half the cooldown of Hadar's Grasp. So there, it's only fair that EF has less than half the CC duration of HG. Also, EF has no setup time and has a faster cast time than HG does, while HG requires cursing first, and the animation is slower.

    Also until you have your BS spell twisting removed, you have no right to complain about SWs.

    Oh hey, while we're at it, could my SW also ignore 66% of tenacity like your CW does?
  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    edited July 2015
    There is so much inaccuracy in the premise of the OP... Do you know what the base cooldown time of Hader's grasp is? Loooooooooong... Even with good recovery it is still over 10 seconds cooldown where 4-6 sec cooldown CC spells like repel are status quo for CW.

    ....giving sw's an unfair advantage in pvp"
    So CW has superior survival/shield, incredible burst damage capability, amazingly fast cooldowns on CC spells (all things highly valuable to pvp) yet SW has an unfair advantage. Remember NCL event where SW was the only class not to make 40 players in the top 1000... that was not unfair advantage, that was just sad.
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • charmagmacharmagma Member Posts: 144 Arc User
    Yeah Hodor is OP and has a huge D, but I won't post that pic :D
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited July 2015
    CW complains about SW's single cc encounter, are we playing the same game?

    Also, what is "Hodor's grasp"? I imagine something like this:

    hodor.gif?w=650

    Good one! I just noted it is hadar's grasp and not hodor's grasp... But if SW's had hodor's grasp it would be far more entertaining. :D
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • commanderdata002commanderdata002 Member Posts: 312 Arc User
    edited July 2015
    Its Hadar, the water elemental prince.
    https://en.wikipedia.org/wiki/Ben-hadar
    stock and stone I can master, but there's a Wizard to manage here!
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  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    I have a hunch what happened here is that the wizard in the op came up against an SW he was outgeared and outplayed against, and feeling as though this Hodors roots thing is to blame, since he should always be able to smash an sw without question, he rush to the forum to report the injustice and unfairness.
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
    edited July 2015
    "One does not simply walk into Hadar..."

    Now if my wizard Bilnol the Messenger could cast Bigby's Atomic Wedgie that would be awesome.
    " I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep

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  • jaydenomega812jaydenomega812 Member Posts: 152 Arc User
    CW complains about SW's single cc encounter, are we playing the same game?

    Also, what is "Hodor's grasp"? I imagine something like this:

    hodor.gif?w=650

    Awesome that you found this clip. Huge props for that. And yes it's quite accurate for what Hadar's is (yea I spelled it wrong to begin with...my bad...I don't have a SW anymore as it just didn't fit my play-style not to mention I haven't had one since they first came out).

    Otherwise...yea I'll admit it I got whooped by a SW that was using Hadar's but my thing about it is....When I go from 81k hit points to 0 before Hadar's grasp even puts me down on the ground by someone with obviously mediocre gear (no bright shinnies as I call them aka Transcendent vorpal or Transcendent negation) then it's lasting too long. Imagine the qq if a CW with mediocre gear could keep you in entangle force and have your hit points do the same. It's unfair advantage. I would just use imprisonment on him but if anyone has actually used that power they know its a joke as it definitely doesn't last as long as Hadar's.

    Sw's have other ways in pvp to be competitive as I've seen them and been killed by some of them. Killing flames is like a tr's lashing blade or CW's Ice knife....they have shadow slip which allows them to be immune to CC powers like when a GWF goes unstoppable. The list goes on. Bottom line...to pick someone up by something that is obviously lasting too long does give unfair advantage. Same has been said already about a DC's Gaes.
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited July 2015
    Oh the irony of CWs and trappers crying when they lose control of a situation.
  • ralexinorralexinor Member, NW M9 Playtest Posts: 576 Arc User
    CW complains about SW's single cc encounter, are we playing the same game?

    Also, what is "Hodor's grasp"? I imagine something like this:

    hodor.gif?w=650

    Awesome that you found this clip. Huge props for that. And yes it's quite accurate for what Hadar's is (yea I spelled it wrong to begin with...my bad...I don't have a SW anymore as it just didn't fit my play-style not to mention I haven't had one since they first came out).

    Otherwise...yea I'll admit it I got whooped by a SW that was using Hadar's but my thing about it is....When I go from 81k hit points to 0 before Hadar's grasp even puts me down on the ground by someone with obviously mediocre gear (no bright shinnies as I call them aka Transcendent vorpal or Transcendent negation) then it's lasting too long. Imagine the qq if a CW with mediocre gear could keep you in entangle force and have your hit points do the same. It's unfair advantage. I would just use imprisonment on him but if anyone has actually used that power they know its a joke as it definitely doesn't last as long as Hadar's.

    Sw's have other ways in pvp to be competitive as I've seen them and been killed by some of them. Killing flames is like a tr's lashing blade or CW's Ice knife....they have shadow slip which allows them to be immune to CC powers like when a GWF goes unstoppable. The list goes on. Bottom line...to pick someone up by something that is obviously lasting too long does give unfair advantage. Same has been said already about a DC's Gaes.

    LMAO.

    First of all. CW can do that, but their CC is more a chain of CCs that you can't get out of and lasts way longer than Hadar's Grasp does. Additionally, CWs have CC in the form at-wills as well (Ray of Frost), lower cooldowns by default and also because of Spell Twisting, multiple AoE and single target dailies and encounters (Entangling Force, Repel, Ice Knife, Oppressive Force, etc.). You should not be comparing SW to CW when the damage is fairly similar yet the CW has far more openers and options.

    CWs with mediocre gear can keep you cc'd until death as well, they just need to abuse spell twisting.

    Killing Flames doesn't do similar damage. It's an encounter that does more damage based on how much HP the target has lost, whereas Ice Knife and Lashing Blade do a set damage on all levels of HP.

    ...

    Shadow Slip is SW's shift ability, like GWF Sprint, NOT unstoppable. Warlock's Curse is our tab ability. It's the shift ability, like your CW's teleport, which is a far stronger shift ability than Shadow Slip.

    CW has a massive advantage over SWs in any 1v1, you should not be dying to a SW if you're a properly spec'd and built CW that has any idea of what they're doing.
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  • denvalddenvald Member, NW M9 Playtest Posts: 702 Arc User
    This thread is like a joke really. You can't take this seriously if you've ever played pvp you know it's bull lol
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  • jaydenomega812jaydenomega812 Member Posts: 152 Arc User
    macjae wrote: »
    Imagine the qq if a CW with mediocre gear could keep you in entangle force and have your hit points do the same. It's unfair advantage. I would just use imprisonment on him but if anyone has actually used that power they know its a joke as it definitely doesn't last as long as Hadar's.

    I take it you didn't try any of the things I recommended yet. It would actually be polite of people to know and understand the mechanics involved in all cases (particularly for their own class) before commenting on balance issues.


    1) any amount of tenacity is going to make having orb of imposition slotted inferior since it still won't control long at all especially when compared to how long hadar's is. you'll get more from having eye of storm and storm spell slotted than from having orb slotted.

    2) glacial movement....see above...besides icy veins is highly underrated anyway as I see all the time cw's aren't maxing it out when they should versus creeping frost/warped magics which are both nice DoT's, but anymore more controllability is needed even in dungeons.

    3) Combine above and ask yourself why a SW doesn't have to have such things to get the amount of control. Cw's need control bonuses from character sheet items aka the control bonus stat...not to mention and according to you from having more control bonus slotted from a class feature to try and come close even to what Hadar's can do with no control bonus.

    4) While I'm on the subject of SW's anyway and part of the reason a select few kill me is from there DoT's not being removed as I would think they should from a Water's of Elizhad artifact. Pop it before I get held up by Hadar's as if I don't know how to play TYVM.

    5) Entangle in Tab isn't going to do anything when no one else is around the SW. Even with 5 Stacks of arcane mastery the duration of entangle is perhaps .5 seconds longer. Trust me I know since I've switched to primarily using it in dungeons since stacks of AM will help Steal time do more damage and while Coi is still probably better damage wise.....Given I speced my CW for Icy Veins....I want all the ads near me so I can keep them frozen. Turning back to the pvp aspect icy veins is nice too providing I can get close enough to the enemy to make it proc cause then I hold down ray of frost for 1 second to add the 6th chill stack. Which would negate what Glacial movement would really do. Again though....tenacity...Glacial, orb and control bonus out the window and ultimately inferior to icy veins alone neither of which will put your feet back on the ground from being held up in Hadar's.


    I'm well aware of how to play and how to setup a character, but really....Hadar's is just lasting too long.

    How every CW should be setup....

    Death.jpg

    Try it and you'll love it I know. While Renegade can be super nice, Thaum and oppressor offer too much to look past them. Only thing is with all the chill stacks going out I wish I could maximize on them with Creeping Frost/Warped Magics and Snap freeze, but hey gotta give up something for the level of control the above provides. And if your not throwing Storm pillars in dungeons then your not maximizing your dps given the above though unfortunately using chill cloud and ray of frost in pvp negates that bonus it's still a must have while the other at wills must uses for circumstances. Oh and one more thing...the prestidigitation vs learned spellcaster....I've tried it both ways and didn't see a huge dps boost from learned so I'm not going to be a prude and since I can, I'll show my teammates so love with prestidigitation.
  • vaelynxvaelynx Member Posts: 182 Arc User
    ... Is the OP for real.
  • vaelynxvaelynx Member Posts: 182 Arc User
    Its Hadar, the water elemental prince.
    https://en.wikipedia.org/wiki/Ben-hadar

    Nope.
    This refers to Hadar, the Dark Hunger, which is presumably a lovecraftian entity from latter DnD editions. ( I think the mentions I could google were from 5th ed.)
    Seriously... the powers don't thematically fit a good-alligned water elemental (force choke? Lizard bats from hell as Brood of Hadar?), much less the fact that by canon, a warlock in NWO is a servant of Belial -> LE Baator resident.

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  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    Here it comes. The worst most PvE useless class in the game. Lets nerf it more.
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    ogarious wrote: »
    Here it comes. The worst most PvE useless class in the game. Lets nerf it more.

    It's not useless. The Fury path have some bugged feat which can multi proc for few millions quite often.
  • vaelynxvaelynx Member Posts: 182 Arc User
    quspiv wrote: »
    ogarious wrote: »
    Here it comes. The worst most PvE useless class in the game. Lets nerf it more.

    It's not useless. The Fury path have some bugged feat which can multi proc for few millions quite often.

    LOLWUT
    I think you're thinking of mod 5.
  • jaydenomega812jaydenomega812 Member Posts: 152 Arc User
    magenubbie wrote: »
    How every CW should be setup....

    Death.jpg
    Nice try but no. If you build your CW like that, you're gonna regret it. Badly. Try testing Icy veins with 4 and with 5 points and you'll see what I mean :)

    Look at picture then comment.
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