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Healing Potions

valynstarfirevalynstarfire Member, NW M9 Playtest Posts: 100 Arc User
Many people find elements in Mod6 difficult, or un-soloable. One thing that might help is increasing the Healing (and Rejuvenation Potions) available at level 65. Since the beginning, The Potion of Major Healing healed for 8,500 hp. At level 60, that healing amounted to 1/4-1/3 of most characters HP (25k-34k). The new top end healing potions now heal for only 10,000 hp. If the HP curve had stayed the same as the earlier Mods, ie, if level 61+ eq didn't give so much HP, this healing potion would have been more than sufficient. However, average players now have 70-80k (and many have MUCH more). This more than halves the effectiveness of the healing potion in comparison. While I understand that the developers were wanting to make this more team based, it has effectively removed many from being able to solo the solo content. So, I beg for the consideration of raising the amount of HP the Potion of Superior Healing gives (as well as the Rejuvenation Potion). If it were to give 16-20k hp instead of 10k, I think most will find this will go a long way to bridging the gaps.

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  • tyrtallowtyrtallow Member, NW M9 Playtest Posts: 747 Arc User
    edited July 2015
    That likely won't happen until they nerf lifesteal. And for real, this time.
    You there. New to the game? Feeling overwhelmed? Maybe you think getting to end-game is impossible for a casual player like yourself, or maybe you just need to be around a community that helps each other stay sane and competitive with the latest news, current trends, random chitchat and most of all LEGIT (that is, we try to keep things fair) gameplay. If you don't mind being around quirky people and the rare occasional drama (one of our prominent TR members is apparently a mafia godfather) join nw_legit_community at http://www.nwlegitcommunity.shivtr.com/forum_threads/2330542.
  • gromm1tgromm1t Member, NW M9 Playtest Posts: 71 Arc User
    Healing potions are allmost useless, Im stacking more and more potions and have not enough time use them... on Epic Dungeons there is not enough time to use them nor in Pve -content, you just got slayed if you need potions(life steal is allmost like joke now, but good jokes are needed).
  • tyrtallowtyrtallow Member, NW M9 Playtest Posts: 747 Arc User
    edited July 2015
    Spoken like a true player who didn't do his homework.
    You there. New to the game? Feeling overwhelmed? Maybe you think getting to end-game is impossible for a casual player like yourself, or maybe you just need to be around a community that helps each other stay sane and competitive with the latest news, current trends, random chitchat and most of all LEGIT (that is, we try to keep things fair) gameplay. If you don't mind being around quirky people and the rare occasional drama (one of our prominent TR members is apparently a mafia godfather) join nw_legit_community at http://www.nwlegitcommunity.shivtr.com/forum_threads/2330542.
  • maegmaagmaegmaag Member Posts: 332 Arc User
    Potions are fine as they r now, considering there is (most likely) another tier of potions coming up.
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  • laggaliciouslaggalicious Member Posts: 15 Arc User
    And you totally missed the point of the thread. The best potion available is ineffective given the typical hitpoints any given player has especially with the cool down. Unless you know for a fact there is another tier, and it will be any more effective than the current one, your post is pointless. Even if there is another tier coming, if it follows the same formula in progression as previous health potion upgrades, 12 to 13K is only going to be going to be a marginal improvement, still only good for between combat top offs for sols players.
  • maegmaagmaegmaag Member Posts: 332 Arc User
    edited July 2015
    The health pots are instant effect, effectively saving ur (my) character life. Thus they are sufficient, unles u (me) personally by skill r unable to deal with the mobs u (me) r fighting/dealing with.

    Am not saying rejuvenation potions could not stack with health pots, am saying 10-15k insta heal is sufficient.

    edit: i too die sometimes or proc SF, that does not change my stance
    edit2: if the pots will take a "gulp time" same as mobs (thus not being instagib), they can heal 100% for what i care...not that my opinion matters
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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    Health pots are useless during combat. If I depend on that to save me, the chance it can save me is fairly low. To save myself, I need life steal and temp health. Health pot is for between combat.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • free2payfree2pay Member Posts: 284 Arc User
    How would TR feel if there's Invisibility Potions?

    How would GWF feel if there's Unstoppable Potions?

    How would CW feel if there's Shield Potions?

    How would DC feel if there's stronger heal potions?
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    free2pay wrote: »
    How would TR feel if there's Invisibility Potions?

    How would GWF feel if there's Unstoppable Potions?

    How would CW feel if there's Shield Potions?

    How would DC feel if there's stronger heal potions?

    In general, I will feel ... HAMSTER, I run out of inventory space.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    plasticbat wrote: »
    free2pay wrote: »
    How would TR feel if there's Invisibility Potions?

    How would GWF feel if there's Unstoppable Potions?

    How would CW feel if there's Shield Potions?

    How would DC feel if there's stronger heal potions?

    In general, I will feel ... HAMSTER, I run out of inventory space.

    ...well, bags are a one time sale, wheresa Health Stones eventually are depleted and you'll have to buy a new one.

    So, as Cryp-typically the Sales and Accounting department win, the health potions are a drop in the ocean...
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    plasticbat wrote: »
    In general, I will feel ... HAMSTER, I run out of inventory space.

    ...well, bags are a one time sale, wheresa Health Stones eventually are depleted and you'll have to buy a new one.

    So, as Cryp-typically the Sales and Accounting department win, the health potions are a drop in the ocean...

    My comment referred to the imaginary invisibility, unstoppable, shield potions. That is what I would feel if these potions are added to the game.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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  • lowenduslowendus Member, NW M9 Playtest Posts: 322 Arc User
    kalindra wrote: »
    Oh, there already IS another tier of healing potions in the game, one that easily heals 100.000 HP...
    ...enemys like Orcans use them all the time...

    But, of course, a healing potion which heals 1% of your total HP in the same time you take 100% your total HP in damage, is totally useless.

    Amen.

    Every time a mob takes a potion healing them for 50% HP I'm like "maaaaaaaaaan!!! Who's your vendooooor!?!?!"

  • theoddis1theoddis1 Member, NW M9 Playtest Posts: 353 Arc User
    but you can buy [Greater Stone of Health] on the zen market for the low low price of 15$ US "Know what I mean? Know what I mean? Nudge, nudge. Wink wink. Say no more"... oh darn did we put a cooldown on your dragon horde enchants? well you know you can buy [Blood Ruby Pack] on the zen market for the low low price of 20$ US!! "Know what I mean? Know what I mean? Nudge, nudge. Wink wink. Say no more" but Mr cryptic that wont even move one of my artifact equipment a single rank.... oooh so I guess you better buy more than one then shouldnt ya? um Mr cryptic is that gushing sound of your game hemorrhaging players like a haemophilliac in an iron maiden? "i am sorry player I cant hear you I am too busy trying to find the biggest and widest boot I can find find to kick all the players in the junk in hopes I might temporarily inconvieniece some botters!!!"
  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    edited July 2015
    tyrtallow wrote: »
    That likely won't happen until they nerf lifesteal. And for real, this time.

    Ok, can you explain to me how lifesteal hasnt been totally destroyed come mod 6? Because as a SW who has pretty much top end everything except enchantments, I still cant do jack HAMSTER. So....yeah.

    PS and for the record I said the C word there, not the S word.

  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
    They could remove healing potions from the game and there would be hardly any effect; the cooldown and damage increase has made them useless. I can only conclude that they're trying to "nudge" players into buying health stones or are grossly out of touch with their players.
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  • jasperxdljasperxdl Member Posts: 12 Arc User
    i think pots are a little too weak atm but how was the pot heal amount worked out was it how much hp you have before armour or after? cause my GF has quite alot of hp (110K) but i understand if i take all my amour off the pots heals for seemingly a appropriate amount. has anyone tested how much % of max hp a pot heals with no boosts to max HP?
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    tyrtallow wrote: »
    Spoken like a true player who didn't do his homework.

    Spoken like someone whith a chip on their shoulder. Thanks for the input.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    ogarious wrote: »
    tyrtallow wrote: »
    That likely won't happen until they nerf lifesteal. And for real, this time.

    Ok, can you explain to me how lifesteal hasnt been totally destroyed come mod 6? Because as a SW who has pretty much top end everything except enchantments, I still cant do jack HAMSTER. So....yeah.

    PS and for the record I said the C word there, not the S word.

    Life steal is not totally destroyed. It properly is totally destroyed for the class that cannot do high damage per hit. My GWF depends on Lifesteal to live at the moment.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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