Hello
And sorry for my english if something wrong
As you know, tanking is very important for the party in PvE. But after reducing self-healing guardian fighter has become very bad particularly as the tank.
Guardian fighter in a branch of protector is designed to protect the party making the aggression and reducing the resulting damage side of the Allies. And guardian fighter is good at it in PvE (not so good in PvP), but only as long as he is alive. And now it is very difficult to maintain your health at the proper level.
I plays for the seven years just for tanky tanks. And I have two years experience of playing just for the guardian fighter in the branch of protector in Neverwinter. Therefore, out of solidarity to all the brothers in the absence of damage (and now Defense) I want to propose changes that would enhance the defensive ability of the guardian fighter in the branch of protector, not reinforcing the attack.
1) Knight Valor
This ability is ideal for the defense and therefore is often used by tanky tanks. Could you please change the effect of increasing levels of skills as follows:
Now: decreases damage that the guardian fighter receives only by knightly valor on 10/20/30%.
Suggestion: it will be very nice if ALL damage that guardian fighter receives will be reduced by 10/20/30%.
About balance in PvP:
This does not affect the guardian fighter, causing great damage in PvP. Because they do not use this skill. But it will allow guardian fighter without causing much damage (in the branch of protector) to go back to tanking in PvP and PvE (but only competently blocking punches using the shield).
2) Iron Warrior
Once it has been very effective skill of guardian fighter. Now aggression given by this ability has been increased and added + 30% bonus to the reduction of the resulting damage. But it's still not enough becourse the healing of this skill is still poor.
Could you change this skill as follows:
Now: it provides temporary hit points, depending on the missing health.
Suggestion: it will be very good if the temporary hit points will be given at a rate of 30% or 40% of your maximum health. Of course in PvP this healing will be reduced twice.
About balance in PvP:
This does not affect the guardian fighter, causing great damage in PvP. Because they do not use this skill. But it will allow guardian fighter without causing much damage (in the branch of protector) to go back to tanking in PvP and PvE (but only competently blocking punches using the shield).
3) Reinforced threat
This ability is very useful in PvE, but useless in PvP. Developers have engaged in PvP change effects skills (frontal wave). It would be great if it should happens again.
Now: inflicts little damage, restores stamina shield and activates the tag (for the protection of allies is not suitable).
Proposal: add the effect that for 4-5 seconds will reduce the damage that cause the affected targets to your allies (and it will be great if this effect will be introduced in PvE).
About balance in PvP:
This does not affect the guardian fighter, causing great damage in PvP. Because they do not use this skill. But it will allow guardian fighter without causing much damage (in the branch of protector) to go back to tanking in PvP and PvE (but only competently blocking punches using the shield).
Thank you for your attention. I really hope that players and developers will be pleased that these proposals.
Ps:Recently my guild master asked me to alter in DD guardian fighter. Perhaps this was because the guardian fighter in the branch of protector, not only can not be tanky, but can not protect well allies. Protectors really needs in some changes.
Comments
GF seems weak right now especially in dungeons, i agree that some skills/feats can be improve, but above all we are weak cuz on mod6 there's a bug in epic dungeons where for no reason DR/Defense gets bug, and we take 1 shoots from anything even when we have already block that attack several times before.
pls read this: http://www.arcgames.com/en/forums#/discussion/1191855/gfs-and-tank-palas-dr-bugs-it-happen-to-dps-classes-also
and ask your Guild Leader to read it also, and comment/share with your friends maybe if none GF player start to talk about it and realize this is what's happening since day 1 of mod6 they stop call us a bad tank or weak or whatever when we are dieing over and over again when its a bug and not our fault.
Dev's still ignore this bug, since i makes ppl try new gear, new feat, respect, companions and enchants to try fight a bug.