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Control Wizard DISINTEGRATE does only 50% damage it should!

strathkinstrathkin Member Posts: 1,798 Arc User
edited July 2015 in Bug Reports (PC)
This problem has been ongoing for awhile. The Power states one damage range and when you strike a DUMMIE it's doing less than 50% of what it should be sometimes almost 60% ??? No one else noticing this that's a control wizard? I've had a few friends go to the Trade of Blades with me and they too have confirmed this...
Post edited by zebular on

Comments

  • edited July 2015
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Which is why its barely used by any cw.. or used on in a rotation on st items.. I still get higher crits with icy rays..

  • edited July 2015
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    I gave up on bug section long time ago... they never seem to respond to anything or fix anything.. so well whats the point.
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Let me rephrase that.. I usually give feedback on broken class items (depends on what class im testing)
    icy terrain bug was known months , MONTHS before it was fixed.. this is nothing new.
  • yalaiayalaia Member Posts: 30 Arc User
    This is not a game bug = doing not the appropriate damage but a tooltip bug = not showing the correct damage. I investigated it during preview of Mod6 and as far as I remember (not at home right now) Chilling presence passive is causing this tooltip error. It's been calculated as totally frozen opponent in the tooltip. That's why the test against dummies shows only roughly 50% of the real damage.

    So unslot chilling presence and see what will happen to the tooltip :smile:
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  • strathkinstrathkin Member Posts: 1,798 Arc User
    I don't have chilling presence as Class power active and it still says 18-23K damage but only does 9-11K damage. Also putting it in master SLOT says damage should be 28K but it still does 9-11K damage on a dummie?
  • yalaiayalaia Member Posts: 30 Arc User
    @magenubbie, never said you're a moron and never meant it that way.

    Tested again.
    I also see disintegrate not giving the amount of damage shown in tooltip (~60%), but if I slot additionally CP my tooltip goes up for the "frozen damage increase" from CP making the difference much more worse

    So both of us were correct. Disintegrate not giving the normal Damage and additionally CP is increasing the tooltip as well.
  • skitzopyroskitzopyro Member Posts: 125 Arc User
    I mainly use it for Spell Twisting and the extra finishing power in dungeons and skirmishes.
    Too bad its not doing its proper damage.
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  • angrymanagementangrymanagement Member Posts: 487 Arc User
    Hadn't looked at the description in a while. As I recall, the description used to have a much bigger range between the minimum & maximum damage values which seemed to represent the damage difference between a full health & low health target.
    That being said, the damage from disintegrate is below the tooltip damage on a low health target, unless you have stacks of arcane (& frozen with CP slotted).
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  • eldartheldarth Member Posts: 4,494 Arc User
    ...and what is up with that "If the tarket is below 280% of your weapon damage..." bit -- the LOWEST damage from the spell is something like 800% of my weapon damage already.​​
  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    I can confirm this as well:

    Description of Defect
    The Control Wizard power Disintegrate does not do the damage listed for it. Instead it does somewhere between 40% and 60% of the damage it’s supposed to do based on the power’s description. This was tested with a level 70 Spellstorm Control Wizard. I respec’d and selected no feats or boons. I removed all gear except for the elemental artifact weapon and had no companions active.

    screenshot_2015-07-18-14-19-33_1437244818.jpg

    damage+output+-+disintegrate_1437244823.png


    Expected Result
    The expected result here is that all damage rolls would be between 12980 and 15694 points, which would result in an average around 14337.

    Observed Result
    The damage from Disintegrate fell in a range from the mid-7000s to the very low 8000s. The average damage was 7769.618. Based on the listed expected range, this is 45.81% less than it should be. Target Dummies have no mitigation, so this is not caused by the target’s defense.

    Steps to Replicate
    1. With a fully empty CW as described above, slot Disintegrate rank 4 (any rank will work)
    2. Attack a target dummy with nothing but the Disintegrate power repeatedly, noting the damage done. ACT is useful for this.
    3. Repeat the attack several times, allowing it to cooldown on it’s own.
    4. View the log of damage to see the damage disparity.
  • torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
    Will you try this test again with rank 3 disintegrate?

    maybe its just another broken rank 4 power. =/
    NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
    NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
    Thanks for all the fish.
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  • foxxy#4211 foxxy Member, NW M9 Playtest Posts: 563 Arc User
    edited July 2015
    Was not desintegrate damage lowered/ fixed? maybe the tooltip is wrong and the damage is doing what it should. My wizard still has the best damage from its desintegrate than any other power in pve and in Pvp it rules more than ice knife, and its only 6s cooldown and insta kills players with low hp, so OP and nice. and my wizard is only 2.2 IL. It might be the tooltip and not the damage itself. otherwise if its the damage, even more OP lol.
  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    Maybe so - that's sort of up to Cryptic to determine though. But yes, you're absolutely right, the very low CD still makes Disintegrate an incredibly effective power regardless of this.
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  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited July 2015
    magenubbie wrote: »
    @kvet: Keep in mind that the damage displayed in the tooltip is the damage done on fully frozen targets. So getting half the damage when you're just shooting it at dummies is to be expected. It would be nice if they added that piece of info to the tooltip even if it doesn't solve the crit issue.

    Wait... what? That doesn't make any sense. Why would damage be reduced by 50% against a stationary target with no buffs and no defense, as opposed to a moving target that does have mitigation and any number of other buffs? The actual damage values can't be compared since in my test I had no gear and no feats of any kind to boost damage - a fully geared and built character will have any possible number of buffs, from it's own build and from their teams, along with debuff on the target. Just because a Disintegrate does nearly 100K damage doesn't mean it didn't do 50% what it's supposed to have done on that hit... I can't really say what the team composition was or what your friend's build was that might have contributed to that level of damage, all I can see from that image is that he's an MoF and that there was a paladin in the group, but I can say, by isolating disintegrate so that neither the target nor myself were under the influence of any buffs or debuffs, disintegrate clearly does around half the damage it's supposed to do based on the label.
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  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    That's really bizarre. Well, we've reported this and presented our data - hopefully the devs can work out what all's going on here because I sure has heck can't :)
  • abastionofsanityabastionofsanity Member Posts: 9 Arc User
    I noticed my damage coming in low on disintegrate. But it appears to be that ALL my powers are reporting <50% damage versus what is in the tooltip.
    CW70 MoF. I'll have to do more testing.
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  • strathkinstrathkin Member Posts: 1,798 Arc User
    edited February 2016

    I gave up on bug section long time ago... they never seem to respond to anything or fix anything.. so well whats the point.

    Can't say I disagree with you on that point. Unfortunately, until there is a change in senior leadership at PWI/Cryptic, we pretty much have take to take for what it is or until we find something better...

    :'(
    Post edited by strathkin on
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