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Agree or Disagree, On thing that need to be done to increase player expeience!

gwynbliedd42gwynbliedd42 Member Posts: 28 Arc User
edited June 2015 in Player Feedback (PC)
Well Just if you agree or disagree that simple!

So iI only Played tyhis game for 4 months or so, I enjoy it somewhat, its a love hate thing!
but I been working on a lsit of stuff that i feel needs to be done to help improve player expeince! and would like to know other people thoughts on the matter.

Starting off

It would be nice if the All the dungeons Were Avalaibe! ( i dont know why some are and some arent and im sure you devs are bussy with the new strongholds, But sure would give us Somthing to do) i cant stress this one enough. Hated going through the areas getting quest to do them but couldn't!

Some dungeons do need their damaged dropped, ( but from patch notes looks like that might be a thing of the past)

Better drops would also be nice, i mean killing lostmauth just to have an occasional peridot drop is a huge slap to the face!

making a new instance of some dungeons like lostmauth, easier for new player just getting to 70, get rid of the artifact drops and decrease gear drops, that way, new 70 player with low IL and Low power can start to work their way up to the real dungeon, rather than being kicked from party or just having everyone leave. What i trying to say here is bascly there would be 2 ELOL, one for new players that just cant handle it, and the one we have now!

GMOPS, yes those lovely thing we can never find, be nice to have they actually droped now and then, as to date iv completed lostmauth 67 time and have not got a single one! Not saying you should make them drop alot but so far my char but stuck with low level enchantments and artifacts becouse 100k a GMOP is a little rough for me, i really dont have the money to spend just to buy AD.

Maybe also making some real low spec artifacts drop from these dungeons to ease the passing until you get a good one, cause as it stand i only have 2 artifacts, and that only from having anotehr char, and for the longest time i only had 1, but still manage to get my IL over 2k

I understand that you made the IWD Hes drop RP stones, and then nerfed it some, but even when that first came to light, i would only ever get about 5 peridots out of 12 HE with the occasional 1 aquamarine just becouse of the mass swarm of CW farming them, so id suggest make all HE in the 60 to 70 areas drap RP stones

Enchanted Keys, well i understand you have to make money, but you could atleast put in a weekley or even monthly quest to get one, Not fun having a ton of lockboxes i will probly never open.

Sell a Zen item to unbind items from character to your Account, sure that will make you more money than Enchented keys!

Cheaper mounts would be nice( dont like the fact that i would have to spend 15 plus doller just to get a mount that is 80% speed. i'm not saying make them all cheap but maybe just the horses, i feel player would be more inclined to buy them if they where cheaper!

Increase the amount of rough AD you can refine, maybe once you get to level 30 with a character, for every level after that you can refine 1k more Rough AD, though im not worried about this i never hit my cap unless i spent my entire day getting rough AD,

Better healing potions, they work great untill you hit 70 and get decent gear, then that 10k hp they heal just doesnt do it, maybe one that heal about 25k would be nice!

Ghost Stories, you really shouldn't give this quest to level 60s, maybe give it to them a 65, would stop allot a complaining about it, i didnt mind cause well i know how to look for a party lol,

well thats the list, from what i am able to remember i left my note book at a friends place where i actually writting down this stuff so im sure i missing a few things but that pretty much sums it up, i would like to know everyones thoughts on this!



Agree or Disagree, On thing that need to be done to increase player expeience! 12 votes

Yes
66% 8 votes
No
33% 4 votes
Post edited by gwynbliedd42 on

Comments

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  • urlord283urlord283 Member, NW M9 Playtest Posts: 1,084 Arc User
    I don't get it
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    I am thinking this is just meant for a bit of fun? If so it belongs in the Off Topic forum as it really does not pertain to Neverwinter unless I am missing the line which states the subject we are supposed to agree or disagree with. ;)
  • This content has been removed.
  • This content has been removed.
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    The only thing they need to fix is stop listening to people who whinge and start listening to constructive criticism.
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • regenerderegenerde Member Posts: 3,050 Arc User
    edited June 2015
    The only thing they need to do is fix a lot of bugs in equipment, enchantments and abilities... now that would be the right point to start from.
    Would be interesting to see, what some people will say about the "easy" content then, when they lose all their broken overpowered toys one after the other...
    I do believe in killing the messenger...
    Want to know why?
    Because it sends a message!
  • alisi1alisi1 Member Posts: 366 Arc User
    Drk one mans "constructive" criticism is whining to everyone who doesn't agree. Regenerate those fixes spittle be great. I would personally like to know what's going on with all of the disabled dungeons. Just a, " Hey we are working on them. We didn't forget. "
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    We can help... A LOT... yet they don't listen or seem to care.

    As I stated in another post... they need to devote a team of strong devs to tackle the ominous task of correcting the problems from the past. Without a solid foundation every thing will come crashing down.

    When I built houses there was one thing we had to do before we started to put wood on the foundation. Instead of assuming that the foundation is square to start with, which they NEVER are, we had to create a square footing on the foundation. ONCE, the foundation was so messed up that the contractor had to fix it... because the house could not be built. That cost the contractor over $10,000 to fix.

    If we did not make sure it was square at the beginning and at the end/beginning of every floor, the house would eventually fall over. That mean that every wall had to be square to the walls around it... not just the exterior walls. If that did not happen the walls would not be solid enough to build the next floor... and so on.

    Do you see where I am going here?

    If we made any mistakes on the first floor, or the second, we had to go back and fix it. The roof would not sit right on the 2nd floor; the 2nd floor would not sit right on the 1st floor; the 1st floor would not sit right on the foundation.

    Right now, NW is built on a solid foundation, the 1st floor is satisfactory as I have read. The 2nd floor is okay but it was built on a satisfactory 1st floor. The 3rd floor kinda sucked, and it was built on a decent 2nd floor and a satisfactory 1st floor. The 4th floor was pretty good, but again... it was built on top of very substandard previous floors. The 5th was the best so far, but again... substandard support underneath. 6th floor... OMG... poor workmanship and horrible materials, built on top of one good floor and 4 substandard floors and a good foundation.

    Build the 7th floor on top of that... what will you get? Even if it is the best damned floor ever built... in the history of floors... you have to fix the other floors to have a solid house to live in. Ignoring the negative by sticking your head in the sand does not make it go away... it allows it to get closer... until it bites you in the HAMSTER.

    Don't let this house fall.
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
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