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New 'Salvation' animation

christos22#0560 christos22 Posts: 56
edited May 2021 in Combat

The animation of the utility ability of the Sanctifier, the 'salvation', I think it should be reworked. Although it really is cool-looking, kneeling to pray and summon an angel to heal, it does feel a disadvantage compared to the abilities of the other classes and in combat it feels frustrating.

Well, one solution to make up for this is to further boost it somehow, like more heal, more healing on revive or giving stats like lesser resistance to creatures (which would be acceptable) but it's animation could also be changed so instead of kneeling, rather elevate in the air (like mindmage) emiting light and praying while not restraining movement for the duration. Or at the very least be immune to damage...but something must be done!

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    Reducing the animation time might help. I use area heals too.

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    plamagicplamagic Posts: 11

    Agreed. It needs a reduction in the time or allow movement during the cast. Locking the caster into place for such little return is not good.

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