I guess in the Champions MMO Universe, the Big 3 automakers still had enough lobbying pull to suppress mass transit in Millennium City. :wink: Honestly, though, it was probably a development decision. In the Marvel days, New York City would have been a major zone, so it would have had subway stations, functional or not.…
Cryptic Studios, 2009: "By using a common engine, all of our games can benefit from new technologies and upgrades!" Cryptic Studios, 2019: "The CO branch of the engine was locked years ago. Shoulda kept that potato you just replaced."
Sennacherib ultimately destroyed Babylon because the city’s people never accepted Assyrian rule. Sounds pretty on-brand for a type-A Malthusian megalomaniac like Destroyer. Or he has a stanza tattooed on his back like Pam from Archer. Could go either way.
Missing option: Your hometown hosts their annual convention because it’s the first city to not — ahem — respectfully decline their request to book the convention center the following year. (The adjacent hotel was like “We don’t like to make special rules for our guests, but it looks like we have to make special rules for…
Mysterious, Large Scale Big Bad delegates to Local Big Bad, who delegates to Disposable Street Gang? It does feel like there’s a middleman involved, doesn’t it? (Oh, and it would be hysterical to see the Cobra Lords get taken for suckers again after Hi Pan almost fed Zaretti to the Death Dragon. The day may come when they…
Bulls***. I can turn the graphics settings up on my 64-bit Windows 10 rig high enough that the engine can’t handle the texture load in the bloody character select screen because it hits 32-bit memory limits.
Holy s***, they buried the NW announcement in the bottom of the patch notes, I can’t find any formal announcement for STO, and we’re still on 32-bit a g****** year later? I guess all that bulls*** about “every game benefits from our shared engine” was a lie. Why do I keep coming back to this dumpster fire of a service?
Amen to that. CO has whales, sure. But the only thing their spending can do is prevent the servers from being reallocated to another game and keep a couple of artists busy doling out costume sets every once in a while. Otherwise, we’ve been getting “new” endgame activities kitbashed from existing assets and a long,…
I’m afraid you have your cause and effect backwards. We’ve been told repeatedly by Cryptic that all live games fund their own development, with no revenue sharing. Meanwhile, simultaneous development of Neverwinter and Legacy of Romulus depleted Champions to near-death, not directly by revenue, but by staff levels. As the…
In other words, you’re expecting customers to possess the specialized domain knowledge the developers are supposed to have learned and applied to the problem as part of their chosen career. Well I do happen to have that domain knowledge by way of working in a closely-related industry, and I happen to have a well-worn copy…
I am a UI designer, and have been doing it for 25 years, and explained exactly why this was an awful decision in the PTR thread. I hate having to pull out the Tell Other Developers Their Business Bat, but when so many players opposed the change and nobody supported it, well call me “Negan” and pass the barbed wire.
In other words, the issue is not “You are changing the sort order of a hexagonal grid of unlabeled portraits”, it’s “The Character Select screen is a hexagonal grid of unlabeled portraits” in the first place. It’s a sub-optimal user interface design regardless of default sort order, and I think this was understood when the…
A post-release Anthem patch was causing PS4s to overheat. The OS didn’t always recover cleanly from the crash, leading to fears of bricking, but there’s a Safe Mode command that repairs the problem. Even when it’s not overheating systems, Anthem console players frequently report that their boxes’ fans are constantly at…
Jon summed up the Foundry situations quite nicely. To Bulgarex’s point about self-sufficiency and managerial impulse, I worry about Magic: The Gathering’s impending launch. Cryptic has been exceptionally quiet about it since its announcement, but if it’s on track, the launch is bound to impact CO in some way. Hopefully,…
I have, sadly, on more than one occasion, refactored somebody else’s job security into maintainable code. Then again, one of the cases was written in VB6 by a guy who wasn’t too bright and quit without giving two weeks notice, so maybe it wasn’t really intentional.
As I recall, Paragon Studios eventually had to freeze supergroup base development in City of Heroes because the code was poorly written and poorly documented, and everybody who originally worked on it left with Cryptic in the divorce. So yeah, same $#!^, different publisher.
What you wrote in your last paragraph is something I directly addressed in another post on this thread. Go find it yourself. Then maybe, maybe, you’ll find my point in scolding you, too.
OK. Then I’m justified in scolding you for not catching up to what else I wrote on this thread, and you have no right to complain that you were scolded.
I should have said “purely free-to-play MMO”, because that’s what CO is now. Unless you’re a former subscriber who’s returning to the game. For players like that, they valued having unrestricted horizontal access to all their characters for the limited time that they chose by stopping and re-starting their recurring…
Also, if a returning subscriber had only freeform characters when they left, as the OP did, that $20 for one gold unlock is effectively a “re-entry fee”, and whoever heard of that in a free-to-play MMO? Or do you expect them to start from scratch with a free AT? Again, the math doesn’t excuse the rude welcome.
Arguments based on “Why don’t you keep up with the news on the game(s) you don’t play?” or “You have to do the math.” are missing the point. There is an intimidating, confrontational psychological impact to seeing a character select screen for the first time in years and finding that every character you ever made now has a…
The latest: Yesterday’s patch rolled back the previous patch. https://massivelyop.com/2019/01/30/fallout-76s-patch-reintroduced-old-bugs-on-top-of-nerfs-leading-players-to-demand-change-in-leadership/ In a shop like mine, where we take software engineering seriously, that would absolutely be grounds for getting fired.
Same place we’ve been since Cryptic North disbanded: Living hand-to-mouth until the hand can no longer find anything. Keep watching the PTS patch notes.
Be rich enough to buy Cryptic Studios from PWE and fund it yourself. Otherwise, Cryptic’s priorities are where they’ve always been: on whatever the next game to launch is, which today is Magic: The Gathering.
Is it the fact that Hulk’s bunny slippers are pink? Is that what’s throwing you off? Maybe these white bunny slippers Big Barda models here are more your style.
Ah, yes, the days of “Here’s an entire content update we’d normally deliver in two months, drip-fed over two years because we’ve scheduled NW and an STO expansion almost as large as the base game to launch six weeks apart. Now to take a big sip of water and slide CO into in Maintenance Mode—“ [gets blindsided by City of…
Movie producer mentality. They want that massive budget to be spent on spectacle, so the costume designers are given more money than they need and told that the supersuits have to look expensive. And that’s how you get The Flash in a suit of “armor”, covered in fiddly bits that serve no purpose except to increase…
Too much of that draws from visual references no more recent than the ‘80s. Terminator, RoboCop (Verhoeven, not Padilha), ‘80s after school cartoons, pulp sci-fi, sure. We got plenty. Elements from sources like Elysium, Ghost in the Shell (any version*), Deus Ex, or Titanfall 2 are few and far between. *: Not that I want…