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shapey#5696 Arc User

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  • After some more examination, it turns out the bug is related to another power; Dimensional Collapse seems to be preventing Therakial's Blade from applying Devoid. I tested some other applied DoTs but Collapse so far is the only one preventing it. This includes anyone else's application of Dimensional Collapse, not just…
  • I know this isn't -exactly- the right thread to report it but it's related and there's no new post of notes; Bug: Kaiju Shoulders are not registering as collected for the Kaiju perk when unlocked.
  • Very glad to see a new power, finally. It was starting to feel like it'd be nothing but PVDs until the next power revamp which is... god knows when. Moreover I think a lot of people are glad to see a power like this, something for Sonic damage to actually do. I did test it a little bit, and it's perfectly fine (so far),…
  • You wanna be a little more transparent about the fact you just straight up changed (or more accurately, nerfed) Concentration/Chilled Form? It used to trigger if you half-charged or halfway maintained a power, now it does neither, which has completely blown out its use for Ranged tanks at Cosmics. The fact there isn't even…
  • Bug: Venom Shock is classified as a Ranged power This was tested through tooltip damage readouts and the fact that fully charged Venom Shock will trigger a new stack of Concentration, but not Form of the Tiger. Clearly this is not a Ranged power so I sincerely hope it's not intended.
  • Bug: Blight Touch currently cannot be used at any range further than roughly 25ft from the target, despite the tooltip showing a 100ft range. As mentioned above, going further than the ~25ft range results in the "Must have a Target" error message being shown.
  • Absolutely, more variety is good.
  • Bug: Virulent Shot cannot score Critical hits. If this is intended, please denote such in the description of the item.
  • Bug: The Negaterak Aura is disabling whenever a color is selected and must be re-equip to activate again. Thanks for fixing Life Essence in this patch cycle.
  • Bug: Detective Ripped Shirt and Detective Casual Shoes are using the wrong previews/thumbnails Bug: Magma material does not exist on the lockbox costumes. Also, Water material has this... sickly green hue in it that very much makes it not look like water. I'd highly suggest removing that, maybe making it more transparent…
  • My eyes are glazing over from all these PVDs... When are we going to get some actual powers? A frame revamp? Blade Bomb seems very underwhelming. A total of 5 seconds to do... anything, a very measly stun for any DPS using this for the AoE Frail Armor and too big a delay for it to work for a CC, it's just Orbital Cannon…
  • Bug: The bonus of Gravitar's Onslaught is not triggering from Power Armor maintains. On Live, Power Armor maintains are qualified powers to trigger the bonus on Gravitar's Onslaught. This has been the case since the introduction of them, both on Live and PTS. If this is intended, please offer an exchange on Fixer for those…
  • Ultimately this is sort of a minor thing, but... The updated Cosmic Gear pieces do not denote that they can't use the multi-core mods (Gambler's, Growth, etc) like the old ones did. Doesn't really change anything, but some people might get confused about this rule without it being explicitly stated on the gear now.
  • I can happily report that Power Armor toggles are actually compatible with the Gravitar gear, so they have an option other than just Sniper.
  • I tested Magic Imbued Gauntlets, Cloak of the Infinite Planes, and Therakiel's Blade. All of them are indeed working with Medusa Onslaught gear. Though... Bug: The Therakiel's Blade device is proccing the Medusa Onslaught damage increase on every swing, rather than on completion of the combo. Does that mean every hit of…
  • Bug: The Infernal combo power Lash is not classified as a Combo by the Medusa Onslaught gear. This is the only combo that is not caught by the Medusa Onslaught gear, after taking every single combo I could find.
  • Concurred notion, it's irksome that the game forcibly removed dailies and costume-missions, some of which people were in progress of. I had [Save the Swag] and it was dropped, and the system "was unable" to re-add it, so the game treated it like I just dropped it and is forcing me to wait for the 20 hour cooldown incurred…
  • Think this is the only questionable thing here. While it'd be a niche idea to have a weapon aura that has a different color than the swing/slash vfx, why stop us from having the option? This game has always thrived on creativity. Moreover, it makes the color box for the aura useless. It just feels like a needless change.
  • To break it down piece by piece: Ice changes; nice, but ice structure shattering is still meh for DPS. Snow Storm being isolated to its maintain brings it in line with other AoEs, but makes it not very different to simply taking Avalanche. Suppose advantages make up the difference. Ice Burst is a nice little tap aoe, could…
  • ...so your answer to people being worried about event fatigue within 3 months, is to do two events back to back? Where you could have just made a couple new things for some lesser event like Defender's National Training Program that doesn't center around doing out-of-ordinary stuff? There's been some questionable decisions…
  • "Under-performing" is a strong word. I've run several tests with many different power replacers, and the only ones that leave much to be desired are the AoE ones... which, of course they do, they're AoE, not supposed to be good for single target. "Poorly designed" I can only partially concede to; I look at these devices as…
  • Please make Coyote/Cobra legs available to all leg types, not just Beast.
  • Suggestion Please, please, PLEASE let Coyote/Cobra legs be used on every leg type instead of Beast only. Beast legs are horrendously outdated at fitting anything on the legs. They have been a personal nightmare to make anything decent-looking on and consequently any character that once had them now have normal legs. Don't…
  • I'd like to reiterate this point. To put it in perspective... this is supposed to be the new pure Piercing debuff. Slashing and Crushing, by comparison, have significantly more ways of being applied, several of which are powers more integral and desirable to a build, while Piercing's is tied to a current 2 powers which I…
  • In regards to what RavenForce was saying about power cost disparity, since apparently mobile can't comprehend text quoting, this has been a thing for a long time. Powers you're previewing don't account for any of your cost reduction until you've actually purchased it, so often what you see is the base cost for the power.…
  • Suggestion: Seconding the opinion that Concussion Grenade's new advantages Demolishing Blast and Dizzying Impact should apply at the same time. It almost has the same usability as the other power with such advantages, with a completely different theme. Yet it's held back by the fact that one that triggers the other doesn't…
  • Possible Bug: The Field Inversion advantage on Force Cascade is only counting the Force Blast Shield Generator advantage as a qualifying shield effect to deal additional damage. I'm not sure if this is intended. I did test it with a passive shield (Bad Sector) and re-read that the advantage specified it has to be a direct…
  • ...so uh, why would anyone take this passive? It's just an extremely worse AoRP with Knock/Hold resists.
  • So... IDF as a passive, said to reduce shield effects but account for resistance with them in the patch notes on the other thread. That doesn't appear to be present on the current passive. Might you also specify on whether this applies to shield effects on yourself or on anyone affected by IDF? I love the idea, as long as…
  • To say Night Warrior is now a nothing passive is to ignore everything else it can do. It didn't exist just so people could have free defense penetration and a one-shot at early levels. Note that it increases all damage types. It's the most Freeform-friendly DPS passive there is, because you can mix any powerframes you want…
  • As people have already pointed out; Focus from Form of the Tiger/Tempest are not triggering. I adore all these tweaks! I'm glad that Force is getting a facelift, though... it is a bit peculiar that it didn't get any new damage powers and instead just got reworked to use what it already had. Still, the new forms and EUs…
  • Bug: Bite advantage Furor Venenum is not refreshing Furious Boy, I sure am putting Bite through the wringer lately, huh? It'll apply Furious if the target is Bleeding or Poisoned as promised, but it won't refresh it as advertised in the advantaged. I tried it with both it's self-applied Furious and 3 stacks of it from…
  • Bug: Undo cannot be ranked up and only has Unchained under it's advantages. I'm glad you fixed Poison (and to some extent Bleed, never had much trouble with the latter) and even went above and beyond to make the refresh more snappy, instead of taking up to 5 seconds to refresh. Good fix. I highly doubt Undo is going to be…
  • Bug: Infernal Blast is, once again, not refreshing poisons properly. No, I'm not talking about the advantage, I mean the base power, which clearly states; "Refreshes duration of all Poisons on the target." The same bug is still happening for Bite with the Rabies advantage, though that never got fixed. Please look into…
  • Confirmed and carried over from my PTS comment: Rabies advantage on Bite still isn't refreshing poisons
  • Bug: Bite with the Rabies advantage is inconsistent in refreshing Poisons Sometimes it will, sometimes it won't. I accounted for the server lag issue and tested it at several points of the poison duration and the result was the same; occasionally it did refresh it, other times it did not. The Scent of Blood advantage does…
  • Bug: Laser Shotgun is not classified as a Technology power I'm going to assume this is a bug because the Pulp Fiction Laser Pistols -do- classify as Technology and can trigger related effects, e.g. Targeting Computer.
  • Always assume that the website is wrong if the in-game Welcome Window displays the information differently. What's implemented in-game will always be correct, at least in context to time. It is easy to think just because maintenance is happening that it means the end of an event, but do bear in mind that CO isn't the only…
  • Could you specify what that fix is? Color channel 2 on the Dragon head has had color "bleeding" issues for a while now and I was hoping that's what this was, but having gotten on a character with said head and changing that color channel, it still bleeds that hue onto the rest of her face.
  • Bug: Spooky Bracers cannot be selected on Female models. It can be circumvented by swapping to Male model and putting them on then swapping back to female, but it's a frustrating workaround, since changing model gender changes a bunch of your pieces you'll have to put back together.
  • Bug: The Werewolf/Hunter Sidekick missions are being offered, but not awarding their appropriate rewards. A player brought to attention that he'd completed the mission to acquire the sidekick, but was not given it thusly. I went and checked to see if it was even available, as I don't recall it being doable from Week 1, but…
  • I don't know if this is a bug, but... Mental Storm isn't proccing Telepathic Reverberation despite fitting the criteria for it. Telepathic Reverberation: Generates Energy for each target you Hold with a Mentalist power, and for each Held, Confused, or Disoriented target you strike with your Telepathy attacks. Stun and…
  • Bug: Uppercut's Setup Advantage is occasionally failing to refresh the Demolish debuff Was testing a build involving Setup to refresh Demolish and grant Blindside, only to find that it only sometimes worked for the former. I did notice that it's not noted on the advantage's base white text description anymore that it…
  • Bug: Stomp Emote currently is unlocking the Fistbump emote instead. Raging Fire's... kinda weird for this lockbox. Can't say I didn't roll my eyes upon immediately knowing where this costume set was based off, but it's definitely got some nice pieces. And less nice pieces that are, for some reason, items of their own which…
  • Bug: The advantage seems to not be working at all, as Rank 3 is performing significantly higher damage and there is no self-root. Bug: Rapid Shot itself has no Advantage Point cap. It's currently at #/0 Suggestion: Increase the overall damage of the power. I parse my damage a lot, and going between a few stat and passive…
  • Bug: Uppercut's Setup advantage isn't refreshing Demolish. Other Demolish refreshes (Beatdown's Blindside, Flowing Strikes on Inexorable Tides and Rising Knee) are working fine.
  • I can confirm, I had just done it on one of my characters and got about top score, and was not granted credit for the mission. Several people in Zone Chat also reported not getting credit for the mission, as well as the friend I was teamed up with for the event itself. Edit: It's not always the case, as I had done this on…
  • After some calculation and grueling field testing, I've concluded that farming is still a harsh mess. And given the numbers I've crunched, a casual gathering of simply doing dailies will leave you far behind for the oh-so glorious new items; Account-wides. Suggestion Reduce Account-Wide rewards to 1400 Event Currency, or…
  • > @kaizerin said: > Hey guys, keep me posted if this is still occuring.​​ It's still happening. It's very erratic for me; occasionally it will let me back on right at the login, occasionally I have to restart the client, and then occasionally I'm just out of luck and can't log in at all. My friend has this issue as well,…